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How to build and run Half-Life 1 on M1 natively.
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## | |
## Guide to build and run half-life 1 on M1 processor | |
## | |
## | |
## This is not a script. | |
## This may be not be accurate. | |
## Execute all commands by yourself and only if you are understand their meaning. | |
## | |
## Put your home folder(or any other) to variable | |
BASEFOLDER=$PWD | |
## Install LLVM via brew | |
brew install llvm | |
export PATH="/usr/local/opt/llvm/bin:$PATH" | |
## Rename llvm-objcopy to objcopy. | |
## This step is required because some of the build scripts for the xash3d engine assume that objcopy is available. | |
cd /opt/homebrew/opt/llvm/bin | |
cp llvm-objcopy objcopy | |
## Go back, clone xash3d engine and build it to game folder | |
cd "$BASEFOLDER" || exit | |
mkdir game | |
git clone --recursive https://github.com/FWGS/xash3d-fwgs | |
cd xash3d-fwgs | |
./waf configure -T release | |
./waf build | |
./waf install --destdir="$BASEFOLDER"/game | |
## Go back to your folder | |
cd "$BASEFOLDER" || exit | |
## Build hlsdk | |
git clone --recursive https://github.com/FWGS/hlsdk-portable | |
cd hlsdk-portable | |
./waf configure -T release | |
./waf build | |
./waf install --destdir="$BASEFOLDER"/game | |
## Clone xash-extras repo and put all contents in your game folder | |
cd "$BASEFOLDER" || exit | |
git clone --recursive https://github.com/FWGS/xash-extras.git | |
cp -r xash-extras/* game/ | |
cd "$BASEFOLDER" || exit | |
## Here move your Half-Life copy inside your game folder | |
cd game | |
./xash3d |
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