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--- /c/Users/dsven/Downloads/fragfile.dat 2022-09-21 21:38:03.224956000 +0200 | |
+++ /c/Quake2/qw/fragfile.dat 2022-05-04 20:22:30.640857600 +0200 | |
@@ -10,7 +10,7 @@ | |
#META DESCRIPTION "frag messages for DM and TDM, additionaly support KTPRO and KTX mods" | |
#META AUTHOR "fuh but slightly modified by ezquake team" | |
#META EMAIL none | |
-#META WEBPAGE http://ezquake.sf.net | |
+#META WEBPAGE https://ezquake.github.io/ | |
/////////////////////////////////////////////////////////////////////////////// | |
@@ -136,26 +136,27 @@ | |
// | |
#DEFINE WEAPON_CLASS AXE "axe" "axe" "\axe\" | |
#DEFINE WEAPON_CLASS SHOTGUN "shotgun" "sg" "\sg\" | |
-#DEFINE WEAPON_CLASS Q_SHOTGUN "q shotgun" "sg &c06fQ&r" "\sg\ \q\" | |
+#DEFINE WEAPON_CLASS Q_SHOTGUN "q shotgun" "&c06fQ&r-sg" "\sg\ \q\" | |
#DEFINE WEAPON_CLASS SUPER_SHOTGUN "super shotgun" "ssg" "\ssg\" | |
-#DEFINE WEAPON_CLASS Q_SUPER_SHOTGUN "q super shotgun" "ssg &c06fQ&r" "\ssg\ \q\" | |
+#DEFINE WEAPON_CLASS Q_SUPER_SHOTGUN "q super shotgun" "&c06fQ&r-ssg" "\ssg\ \q\" | |
#DEFINE WEAPON_CLASS NAILGUN "nailgun" "ng" "\ng\" | |
#DEFINE WEAPON_CLASS SUPER_NAILGUN "super nailgun" "sng" "\sng\" | |
-#DEFINE WEAPON_CLASS Q_SUPER_NAILGUN "q super nailgun" "sng &c06fQ&r" "\sng\ \q\" | |
+#DEFINE WEAPON_CLASS Q_SUPER_NAILGUN "q super nailgun" "&c06fQ&r-sng" "\sng\ \q\" | |
#DEFINE WEAPON_CLASS GRENADE_LAUNCHER "grenade launcher" "gl" "\gl\" | |
#DEFINE WEAPON_CLASS ROCKET_LAUNCHER "rocket launcher" "rl" "\rl\" | |
-#DEFINE WEAPON_CLASS Q_ROCKET_LAUNCHER "q rocket launcher" "rl &c06fQ&r" "\rl\ \q\" | |
+#DEFINE WEAPON_CLASS Q_ROCKET_LAUNCHER "q rocket launcher" "&c06fQ&r-rl" "\rl\ \q\" | |
#DEFINE WEAPON_CLASS LIGHTNING_GUN "lightning gun" "lg" "\lg\" | |
-#DEFINE WEAPON_CLASS Q_LIGHTNING_GUN "q lightning gun" "lg &c06fQ&r" "\lg\ \q\" | |
+#DEFINE WEAPON_CLASS Q_LIGHTNING_GUN "q lightning gun" "&c06fQ&r-lg" "\lg\ \q\" | |
-#DEFINE WEAPON_CLASS RAIL_GUN "rail gun" "rail" "\rail\" //for dmm8 | |
+#DEFINE WEAPON_CLASS RAIL_GUN "rail gun" "rail" "\rail\" //for dmm8 and TF engineer | |
#DEFINE WEAPON_CLASS COIL_GUN "coil gun" "coil" "\coil\" //for KTX instagib | |
+#DEFINE WEAPON_CLASS PENTDEFLECT "666tele" "666tele" "\666tele\" | |
#DEFINE WEAPON_CLASS DROWN "drown" "drown" "\drown\" | |
#DEFINE WEAPON_CLASS LAVA "lava" "lava" "\lava\" | |
#DEFINE WEAPON_CLASS SLIME "slime" "slime" "\slime\" | |
#DEFINE WEAPON_CLASS TRAP "trap" "trap" "\trap\" | |
-#DEFINE WEAPON_CLASS TELEFRAG "telefrag" "telefrag" "\tele\" | |
+#DEFINE WEAPON_CLASS TELEFRAG "tele" "tele" "\tele\" | |
#DEFINE WEAPON_CLASS DISCHARGE "discharge" "discharge" "\discharge\" | |
#DEFINE WEAPON_CLASS SQUISH "squish" "squish" "\squish\" | |
#DEFINE WEAPON_CLASS FALL "fall" "fall" "\fall\" | |
@@ -169,6 +170,9 @@ | |
// FIXME: afaik one (and only one?) msg still unsupported: Satan's power deflects qqshka's telefrag | |
+ | |
+// #DEFINE OBITUARY PLAYER_DEATH TRAP "Satan's power deflects " "'s telefrag" | |
+ | |
#DEFINE OBITUARY PLAYER_DEATH DROWN " sleeps with the fishes" | |
#DEFINE OBITUARY PLAYER_DEATH DROWN " sucks it down" | |
#DEFINE OBITUARY PLAYER_DEATH SLIME " gulped a load of slime" | |
@@ -261,7 +265,7 @@ | |
#DEFINE OBITUARY X_FRAGGED_BY_Y AXE " was axed to pieces by " // KTX instagib | |
#DEFINE OBITUARY X_FRAGGED_BY_Y COIL_GUN " was instagibbed by " // KTX instagib | |
-#DEFINE OBITUARY X_FRAGGED_BY_Y RAIL_GUN " was railed by " //for dmm8 | |
+#DEFINE OBITUARY X_FRAGGED_BY_Y RAIL_GUN " was railed by " //for dmm8 and TF engineer | |
#DEFINE OBITUARY X_FRAGGED_BY_Y TELEFRAG " was telefragged by " | |
#DEFINE OBITUARY X_FRAGS_Y SQUISH " squishes " | |
@@ -276,32 +280,34 @@ | |
// TeamFortress and MegaTeamFortress | |
// | |
-// these three are still unsupported because there's no way to write out a sentrygun was destroyed (do we want to even do this?) | |
+// these three are still unsupported because there's no way to write out a sentrygun was destroyed (do we even want to do this?) | |
// "player1's sentrygun was destroyed by player2" | |
// #DEFINE OBITUARY PLAYER_DEATH SENTRYGUN "'s sentrygun was no match for " | |
// "up2 destroys his sentrygun" | |
// TeamFortress | |
-#DEFINE WEAPON_CLASS GRAPPLE "grapple" "grap" | |
+#DEFINE WEAPON_CLASS ASSAULT_CANNON "assault cannon" "cann" | |
#DEFINE WEAPON_CLASS BIOWEAPON "bioweapon" "bio" | |
-#DEFINE WEAPON_CLASS SNIPER_RIFLE "sniper rifle" "snipe" | |
#DEFINE WEAPON_CLASS FLAME_THROWER "flame thrower" "flame" | |
-#DEFINE WEAPON_CLASS SNIPER_SPRAY "sniper spray" "spray" | |
-#DEFINE WEAPON_CLASS TRANQUILIZER "tranquilizer" "tranq" | |
-#DEFINE WEAPON_CLASS ASSAULT_CANNON "assault cannon" "cann" | |
+#DEFINE WEAPON_CLASS GRAPPLE "grapple" "grap" | |
#DEFINE WEAPON_CLASS INCENDIARY_ROCKET "incendiary rocket" "incnd" | |
#DEFINE WEAPON_CLASS PIPEBOMB "pipebomb" "pipe" | |
+#DEFINE WEAPON_CLASS SNIPER_RIFLE "sniper rifle" "snipe" | |
+#DEFINE WEAPON_CLASS SNIPER_SPRAY "sniper spray" "spray" | |
+#DEFINE WEAPON_CLASS TRANQUILIZER "tranquilizer" "tranq" | |
-#DEFINE WEAPON_CLASS HANDGREN "hand grenade" "hgren" | |
-#DEFINE WEAPON_CLASS NAILGREN "nail grenade" "ngren" | |
-#DEFINE WEAPON_CLASS GASGREN "gas grenade" "gas" | |
+ | |
+#DEFINE WEAPON_CLASS CALTROP "caltrop" "calt" | |
#DEFINE WEAPON_CLASS EMPGREN "emp grenade" "emp" | |
+#DEFINE WEAPON_CLASS FLASHGREN "flash grenade" "flashg" | |
+#DEFINE WEAPON_CLASS GASGREN "gas grenade" "gas" | |
+#DEFINE WEAPON_CLASS HANDGREN "hand grenade" "hgren" | |
#DEFINE WEAPON_CLASS MIRVGREN "mirv grenade" "mirv" | |
-#DEFINE WEAPON_CLASS FLASHGREN "flash grenade" "fgren" | |
-#DEFINE WEAPON_CLASS CALTROP "caltrop" "calt" | |
+#DEFINE WEAPON_CLASS NAILGREN "nail grenade" "nailg" | |
-#DEFINE WEAPON_CLASS DISPENSER "dispenser" "disp" | |
#DEFINE WEAPON_CLASS DETPACK "detpack" "dpack" | |
+#DEFINE WEAPON_CLASS DISPENSER "dispenser" "disp" | |
+ | |
// Mega TeamFortress | |
#DEFINE WEAPON_CLASS 20MM "20mm" | |
@@ -309,11 +315,11 @@ | |
#DEFINE WEAPON_CLASS DISEASE "ill" //as in illness | |
#DEFINE WEAPON_CLASS DRONE "drone" | |
#DEFINE WEAPON_CLASS KNIFE "knife" | |
-#DEFINE WEAPON_CLASS LUDE "spy" | |
#DEFINE WEAPON_CLASS PROXI "proxi" | |
#DEFINE WEAPON_CLASS SENTRYGUN "sent" | |
#DEFINE WEAPON_CLASS SPANNER "span" | |
#DEFINE WEAPON_CLASS SPIKE "spike" | |
+#DEFINE WEAPON_CLASS TESLACOIL "tesla" | |
#DEFINE WEAPON_CLASS TOASTER "toast" | |
@@ -396,7 +402,7 @@ | |
#DEFINE OBITUARY X_FRAGGED_BY_Y KNIFE " gets knifed from behind by " | |
#DEFINE OBITUARY X_FRAGGED_BY_Y KNIFE " was stabbed by " | |
#DEFINE OBITUARY X_FRAGGED_BY_Y KNIFE " is ass-knifed by " | |
-#DEFINE OBITUARY X_FRAGGED_BY_Y LUDE " is over-dosed by " "'s ludes" | |
+#DEFINE OBITUARY X_FRAGGED_BY_Y TRANQUILIZER " is over-dosed by " "'s ludes" | |
#DEFINE OBITUARY X_FRAGGED_BY_Y TRANQUILIZER " is put to sleep by " | |
// Engineer | |
@@ -416,6 +422,7 @@ | |
#DEFINE OBITUARY X_FRAGGED_BY_Y SENTRYGUN "'s spine is extracted by " "'s sentry gun" | |
#DEFINE OBITUARY X_FRAGGED_BY_Y SPANNER " was spanner-murdered by " | |
#DEFINE OBITUARY X_FRAGGED_BY_Y SPANNER " was spanner-wacked by " | |
+#DEFINE OBITUARY X_FRAGGED_BY_Y TESLACOIL "'s was obliterated by " "'s tesla coil" | |
// General Kills | |
#DEFINE OBITUARY X_FRAGGED_BY_Y AXE " is split from crotch to sternum by " "'s axe swing" | |
@@ -460,7 +467,7 @@ | |
#DEFINE OBITUARY PLAYER_DEATH EMPGREN " detonates an ammo box too close to him" | |
#DEFINE OBITUARY PLAYER_DEATH FALL " makes a crater" | |
#DEFINE OBITUARY PLAYER_DEATH NOWEAPON " shoots his teammate one too many times" | |
-#DEFINE OBITUARY PLAYER_DEATH SENTRYGUN " obstructs his team's sentry gun" | |
+#DEFINE OBITUARY PLAYER_DEATH SENTRYGUN " obstructs his team's sentry gun" // check this, its a atk | |
#DEFINE OBITUARY PLAYER_DEATH TRAP " tried to use the " | |
@@ -488,9 +495,6 @@ | |
#DEFINE OBITUARY PLAYER_SUICIDE HANDGREN " stared at his grenade too long" | |
#DEFINE OBITUARY PLAYER_SUICIDE HANDGREN " tiptoed over his own grenade" | |
#DEFINE OBITUARY PLAYER_SUICIDE INCENDIARY_ROCKET " chars himself with an incendiary rocket" | |
-#DEFINE OBITUARY PLAYER_SUICIDE MIRVGREN " allowed his Mirv to turn against him" | |
-#DEFINE OBITUARY PLAYER_SUICIDE MIRVGREN " goes to pieces" | |
-#DEFINE OBITUARY PLAYER_SUICIDE MIRVGREN " practiced his own Mirv dance" | |
#DEFINE OBITUARY PLAYER_SUICIDE NAILGREN " hammers himself" | |
#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " bakes himself" | |
#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " couldn't outrun his airspam" | |
@@ -501,6 +505,14 @@ | |
#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " nails himself" | |
#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " shocks himself to death." | |
#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON "'s JetPack malfunctions" | |
+#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " shoots his teammate one too many times." | |
+#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " gets too selfish with his gifts" | |
+#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " wasn't born so beautiful after all" | |
+#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " suicides :)" // might be two spaces here | |
+//#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON "It's " "'s party and he'll cry if he wants to!" //why is this commented out? | |
+#DEFINE OBITUARY PLAYER_SUICIDE MIRVGREN " allowed his Mirv to turn against him" | |
+#DEFINE OBITUARY PLAYER_SUICIDE MIRVGREN " goes to pieces" | |
+#DEFINE OBITUARY PLAYER_SUICIDE MIRVGREN " practiced his own Mirv dance" | |
#DEFINE OBITUARY PLAYER_SUICIDE PIPEBOMB " pipebombs himself..." | |
#DEFINE OBITUARY PLAYER_SUICIDE PIPEBOMB " ambushes himself with his own pipebombs" | |
#DEFINE OBITUARY PLAYER_SUICIDE PIPEBOMB " tried to juggle his own pipebombs" | |
@@ -510,17 +522,14 @@ | |
#DEFINE OBITUARY PLAYER_SUICIDE SENTRYGUN " intercepts his sentry gun's rocket" | |
#DEFINE OBITUARY PLAYER_SUICIDE SENTRYGUN " gets too friendly with his sentrygun" | |
#DEFINE OBITUARY PLAYER_SUICIDE SENTRYGUN " crossed his sentry gun's line of fire" | |
-#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " shoots his teammate one too many times." | |
-//#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON "It's " "'s party and he'll cry if he wants to!" | |
-#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " gets too selfish with his gifts" | |
-#DEFINE OBITUARY PLAYER_SUICIDE NOWEAPON " wasn't born so beautiful after all" | |
+ | |
// Team Kills | |
-#DEFINE OBITUARY X_TEAMKILLS_Y NOWEAPON " mows down teammate " | |
-#DEFINE OBITUARY X_TEAMKILLS_Y NOWEAPON " checks his glasses after killing " | |
-#DEFINE OBITUARY X_TEAMKILLS_Y NOWEAPON " gets a frag for the other team with " "'s death" | |
-#DEFINE OBITUARY X_TEAMKILLS_Y NOWEAPON " killed his supposed friend " | |
-#DEFINE OBITUARY X_TEAMKILLED_BY_Y NOWEAPON " didn't survive the operation by " | |
+#DEFINE OBITUARY X_TEAMKILLS_Y TEAMKILL " mows down teammate " | |
+#DEFINE OBITUARY X_TEAMKILLS_Y TEAMKILL " checks his glasses after killing " | |
+#DEFINE OBITUARY X_TEAMKILLS_Y TEAMKILL " gets a frag for the other team with " "'s death" | |
+#DEFINE OBITUARY X_TEAMKILLS_Y TEAMKILL " killed his supposed friend " | |
+#DEFINE OBITUARY X_TEAMKILLED_BY_Y NOWEAPON " didn't survive the operation by " //Is this teamkill or not? | |
// Death messages (natural causes) | |
#DEFINE OBITUARY PLAYER_DEATH DROWN " can't swim worth a crap!" | |
@@ -534,110 +543,23 @@ | |
#DEFINE OBITUARY PLAYER_DEATH TRAP " was stopped by an enemy autoturret" | |
#DEFINE OBITUARY PLAYER_DEATH TRAP " didn't survive the operation." | |
#DEFINE OBITUARY PLAYER_DEATH TRAP " tripped off the worldmap." | |
+#DEFINE OBITUARY PLAYER_DEATH TRAP " got knocked the fuck out!" | |
//FLAG ALERTS | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ the □□□□□ flag!" //2fort5 .br | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ the □□□ flag!" //2fort5 .br | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□□ □□□□ key!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□□ the □□□□□ key!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ □□□□□□ □□□□□" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ □□□□□ □□□□□" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ □□□ □□□ □□□□" //Dissect | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " GOT the BLUE flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " GOT the RED flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " Has the Blue Flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " Has the Red Flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " StolE ThE □□□□ FlaG!" //Fcast | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " StolE ThE □□□ FlaG!" //Fcast | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " TOOK the ENEMY key" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " got blue's flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " got red's flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " got your control key!" //nmtrees | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " grabbed the enemy Key." | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " grabbed the enemy key." | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the □□□□□ flag!" //Excel | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the □□□□□□□ flag" //Excel | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the □□□ flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the blue flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the red flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken your Key." | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the Blue Flag" //Dissect | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the blue flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the blue key!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the red flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the red key!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has your flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has your key!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " took the blue flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " took the red flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " took your flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " took the Blue □□□□!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " took the red □□□□!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the Red Flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has taken the Blue Flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ the □□□□ flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ the □□□ flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the □□Ġ□□□□□ flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " has the □□□Š□□□□□ flag" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□□ □□□□ flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□□ the □□□□□ flag!" | |
-#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□□□□□□ the □□□□□ flag!" | |
- | |
- | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " dropped red's flag" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " dropped blue's flag" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " Dropped the" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " LOST the" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " dropped the" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " dropped your" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " lost the" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□ the" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " was incinerated by the flag's heat" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□ the" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□□□□" | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG "Dropped the flag" //mbasesr.bsp on au servers forget the space | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□ the □□□□ flag!" //2fort5 .br | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□ the □□□ flag!" //2fort5 .br | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□□□□ □□□ □□□□ □□□□" //Dissect | |
-#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□□□□ □□□ □□□ □□□□" //Dissect | |
- | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " has captured" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " captured" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "captured" //h4rdcore.bsp on au servers forget the space | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " cap's the flag for the" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□□" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " slams the Spaz-Ball on BLUE!" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Shows RED How It's Done!" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Decides YELLOW Must Lose!" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Shoves It Up GREENS Backside!" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ the □□□□□ flag!" //2fort5 .br | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " brought back a □□□□□□□" //Biscuit Flag Capture | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ the □□□□□ flag!" //2fort5 .br | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Lava CP‼ cap" //Dissect 1 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Bridge CP□ cap" //Dissect 2 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Water CP□ cap" //Dissect 3 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Circles CP□ cap" //Dissect 4 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Rook CP□ cap" //Dissect 5 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " Attic CP□ cap" //Dissect 6 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□ □□□□□□□□□ □ □б" //Canalzon 1 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□ □□□□ □ □в" //Canalzon 2 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□□□□ □ □г" //Canalzon 3 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□□ □□□□□□□□□ □ □д" //Canalzon 4 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□□□□□ □ □е" //Canalzon 5 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□□□□ □ □ж" //Canalzon 6 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□□□□□□□ □ □з" //Canalzon 7 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□□ □□□□□ captures the □□□ □□□□□□□□□ □ □и" //Canalzon 8 blue team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□ □□□□□□□□□ □ □б" //Canalzon 1 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□ □□□□ □ □в" //Canalzon 2 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□□□□ □ □г" //Canalzon 3 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□□ □□□□□□□□□ □ □д" //Canalzon 4 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□□□□□ □ □е" //Canalzon 5 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□□□□ □ □ж" //Canalzon 6 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□□□□□□□ □ □з" //Canalzon 7 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ captures the □□□ □□□□□□□□□ □ □и" //Canalzon 8 red team | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ □□□□□□□□ the □□□ flag!" //kw4 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG "□□□□ □□□□□ □□□□□□□□ the □□□□ flag!" //kw4 | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ the □□□□ flag!" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ the □□□ flag!" | |
-#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ □□□□ flag!" | |
\ No newline at end of file | |
+#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ the □□□ flag!" // got the BLUE flag! | |
+#DEFINE FLAG_ALERT X_TOUCHES_FLAG " □□□ the □□□□ flag!" // got the BLUE flag! | |
+ | |
+#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□□□ the □□□ flag!" // tossed the RED flag! | |
+#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□□□ the □□□□ flag!" // tossed the BLUE flag! | |
+ | |
+#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□ the □□□ flag!" // lost the RED flag! | |
+#DEFINE FLAG_ALERT X_DROPS_FLAG " □□□□ the □□□□ flag!" // lost the BLUE flag! | |
+ | |
+#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ the □□□ flag!" // captured the RED flag! | |
+#DEFINE FLAG_ALERT X_CAPTURES_FLAG " □□□□□□□□ the □□□□ flag!" // captured the BLUE flag! | |
+ | |
+#DEFINE FLAG_ALERT X_FLAG_ASSIST " gets an assist for returning his flag!" | |
+#DEFINE FLAG_ALERT X_FLAG_ASSIST " gets an assist for fragging the flag carrier!" | |
+ | |
+#DEFINE FLAG_ALERT X_FLAG_ASSIST " □□□□□□□□ the □□□ flag!" // returned the RED flag! | |
+#DEFINE FLAG_ALERT X_FLAG_ASSIST " □□□□□□□□ the □□□□ flag!" // returned the BLUE flag! |
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