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June 5, 2012 19:08
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Fedora RPG: IRC transcript #1
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Any questions about this interaction, or any requests for clarification can be directed to oddshocks. | |
14:13:29 < oddshocks> I am about to caption stuff that SJ says | |
14:13:37 < francis-game> okay | |
14:13:37 < oddshocks> as per his request | |
14:13:45 < francis-game> thanks | |
14:13:48 < oddshocks> No problem! | |
14:14:08 < oddshocks> Good thing that we have a lot of activity in the Google Doc | |
14:14:32 < oddshocks> At the moment, we have 5 hours worth of stubs. Links to shit | |
people have written | |
14:14:39 < oddshocks> That's the first baby step. Awesome. | |
14:14:53 < oddshocks> He wants to be clear about what he means by a research report | |
14:15:15 < oddshocks> A research paper should address his questions. Several pages | |
per question | |
14:15:38 < oddshocks> Think of every question as a detailed, documented, cited | |
essay, all on its own | |
14:15:54 < oddshocks> We write those, and to write those, everyone needs to READ | |
what they put in the doc | |
14:16:03 < oddshocks> There's a day or so left of "looking around" | |
14:16:41 < oddshocks> Gamecareer.com has a lot of undergraduate and masters | |
papers, probably some on some of the questions we have to | |
answer | |
14:16:57 < oddshocks> when you look at those papers, you will see that they have | |
cited other papers that they have read/used | |
14:17:17 < oddshocks> there should probably be 0.5-1 days more of finding stuff, | |
then there should be reading, then there should be discussion | |
14:17:47 < oddshocks> Either everyone reads everything (best option), or person X | |
takes papers Y-Z, person J takes papers K-L, then present | |
what you learned to the rest of the group | |
14:18:52 < oddshocks> [[he's looking something up related to tomorrow]] | |
14:19:55 < oddshocks> We're going to look over what we have, divide up the topic | |
areas, and have presentations by people at 3 PM tomorrow | |
14:20:07 < oddshocks> These presentations are on what you've found so far, and | |
then we will discuss | |
14:20:33 < oddshocks> Presentations should be... | |
14:20:42 < oddshocks> [[ajman is asking how verbose the paper should be]] | |
14:21:24 < oddshocks> We're looking at 2-3 pages for a topic, and we'll divide | |
presentation time up... probably about 5 minutes per person | |
14:22:11 < oddshocks> [[I just asked if the fossbot keeps IRC logs, turns out it | |
only does if you tell it a meeting is started (just an | |
unrelated question I asked) | |
14:22:31 < francis-game> my client logs IRC | |
14:22:34 < oddshocks> SJ is talking to Red Hat on Friday, so that's our first | |
checkpoint so to speak | |
14:22:48 < francis-game> and the user, haly, is my PC, it's logging everything | |
24/7 basically | |
14:22:52 < oddshocks> awesome. I just wanted to get the logs to Piper and Tim if | |
they're not in channel right now | |
14:23:08 < oddshocks> francis-game: oh, cool, a bouncer. right on. good to hear. | |
14:23:35 < oddshocks> [[They're talking about the Zombies, Run! game we mentioned | |
in the doc]] | |
14:23:44 < oddshocks> [[Explaining the game to Remy]] | |
14:25:11 < oddshocks> [[Discussion is currently on how we're going to be looking | |
at a few games and perhaps playing some, such as Runescape | |
and EVE to explore economies at two different ends of the | |
spectrum]] | |
14:25:41 < francis-game> i could give a quick rundown on eve if need be, i played | |
it for a year or so | |
14:25:42 < oddshocks> Things are starting to come together with the doc, tomorrow | |
we'll have stronger footing after presentations and we can | |
see where we are | |
14:26:37 < oddshocks> they said "perfect", "excellent", you can be our EVE guy. | |
that's for next week though | |
14:26:49 < oddshocks> Next week is playing games, getting experience with games | |
that are doing what we're looking for | |
14:27:08 < oddshocks> When SJ gets back next week, he will have had a discussion | |
with Red Hat, then we'll start thinking about gameplay. | |
14:27:59 < oddshocks> 1. If their intention is to teach open source, that's a | |
smaller project, or a smaller part of our project, perhaps | |
part of the tutorial levels, but it gets clunky | |
14:28:07 < oddshocks> and those two already know open source stuff will be bored | |
14:28:17 < oddshocks> So we have an issue with the variability of our player base | |
14:28:42 < oddshocks> So, SJ is hoping to get from Red Hat: Priorities. We need to | |
know what they care about most | |
14:28:51 < oddshocks> if they're really set on a "hackable" world, then it's not | |
an RPG | |
14:29:08 < oddshocks> you can give players more powers for being better | |
contributors, but you can't have an RPG that's hackable, or | |
everything breaks | |
14:29:30 < oddshocks> [[ajman is saying you'd have to get an instance, everyone | |
agrees]] | |
14:30:49 < francis-game> what if we or the developers purposefully introduce | |
inefficiencies into the game engine | |
14:31:01 < francis-game> the hacking part would be correcting these inefficiencies | |
to make their charatcer run better | |
14:31:30 < francis-game> example you have spell A that does something and has a | |
complicated loop system to calculate its damage | |
14:31:41 < francis-game> the hacking component would be the optimization of this | |
loop | |
14:31:44 < oddshocks> [[We're talking about what interaction has been had with Red | |
Hat. Aparently there have been some mis-sending of | |
information, SJ did not mean to really bring out much about | |
gameplay and start discussion about that. He wants to focus | |
on this research and getting prepared to make a prototype]] | |
14:31:57 < francis-game> ah i see | |
14:33:24 < oddshocks> SJ says to you: "Francis, you can back me up on this or not, | |
but there was a time in EVE where leveling up was based | |
largely on how much time you spent in the game. Mostly about | |
how long you were in a certain class or something?" | |
14:33:45 < oddshocks> francis-game: as far as the hacking part goes, it looks like | |
they don't want to focus too much on that right now | |
14:33:52 < francis-game> it still is | |
14:34:02 < francis-game> the game is classless, you get to choose what skills you | |
want to train | |
14:34:04 < oddshocks> They said "okay, gotcha" | |
14:34:27 < francis-game> at character creation you could choose a prebuilt set of | |
skills but really all it did was to give new pilots a | |
starting point and to add some flavor to the world | |
14:34:49 < oddshocks> "Yup." "Okay." | |
14:35:13 < oddshocks> [[They're talking about montization and profit a little]] | |
14:35:40 < oddshocks> SJ says he thinks that's what he's got for now. That's what | |
the next couple of weeks look like. | |
14:35:58 < oddshocks> ajman is bringing up ways to hook in out-of-game stuff, | |
ideas we might be able to throw at Red Hat | |
14:36:09 < oddshocks> give them some ideas about how they can hook in, say | |
Coderwall | |
14:36:18 < oddshocks> SJ says that's for after we come back next week. | |
14:36:30 < francis-game> there would need to be some kind of convenient plugin to | |
identify users and link them with their fedorarpg account | |
14:36:41 < oddshocks> SJ wants to avoid throwing gameplay ideas at them for now | |
14:37:01 < oddshocks> "Yes, absolutely." | |
14:37:11 < oddshocks> "There are already a number of badging systems out there" | |
14:37:17 < oddshocks> "that look at things like your Git repo and other things" | |
14:37:31 < oddshocks> Remy: "Might just be OpenID, and you can use the fedora | |
account system to get into it" | |
14:37:40 < oddshocks> SJ: "Our job is picking what we want to use for that | |
14:37:41 < oddshocks> " | |
14:37:50 < oddshocks> This is something we'd look at eventually | |
14:38:09 < oddshocks> SJ suggests everyone keeps a scratch file of ideas that you | |
have now, so that we can bring them up when the time comes | |
14:38:24 < oddshocks> Remy has one for the scratch file: "There's a game called | |
Distro Tycoon. That's all I'm going to say." | |
14:38:29 < oddshocks> [[SJ asked for more]] | |
14:39:00 < oddshocks> Remy says, "You get to make decisions about the distro, etc. | |
Nate knows more about it. Nate has a copy, too. | |
14:39:21 < oddshocks> [[They have added that to their list of games to look at]] | |
14:40:15 < oddshocks> SJ: "Anybody have any questions?" | |
14:40:22 < oddshocks> francis-game: any questions/comments? | |
14:41:22 < francis-game> no i'm fine | |
14:41:26 < oddshocks> [[The discussion is pretty much over. Just small talk and | |
minor points about the research fellowship.]] | |
14:41:29 < oddshocks> Okay, cool. | |
14:42:13 < ajman> alright guys let's figure out whose doing what | |
14:42:27 < ajman> determine by question # | |
14:42:35 < oddshocks> Okay, well I figure we take whatever we worked on most.. | |
14:42:48 < oddshocks> so for me that'd be UGC. I can cover the UGC section and the | |
implications of that | |
14:42:51 < ajman> letter | |
14:42:55 < oddshocks> right, sorry | |
14:42:56 < oddshocks> uhgm | |
14:43:41 < oddshocks> Okay, so I am taking B and C then | |
14:44:07 < ajman> what about you francis? | |
14:45:41 < francis-game> im still working on A | |
14:45:50 < francis-game> guess it's essay writing time | |
14:46:18 < francis-game> i think we should label the sections by the letters for | |
easy perusal maybe? | |
14:47:52 < oddshocks> francis-game: a worthy idea, however I have mixed some | |
letters. | |
14:48:06 < oddshocks> for instance, B and C are basically the same section | |
14:48:35 < oddshocks> francis-game: So are you going to take charge of A then? | |
14:48:56 < francis-game> yeah, i guess | |
14:48:58 < oddshocks> Cool. | |
14:51:52 < oddshocks> Sent out invitations to scratch doc. Make sure you get in on | |
that. | |
14:52:03 < oddshocks> For the record, Tim is taking F. | |
14:52:15 < oddshocks> I'm making another doc for the writeups | |
14:57:45 < oddshocks> Sent out invitations to essay doc. | |
14:58:19 < oddshocks> Fair warning: I may have sent one email to one of your | |
addresses and the second invite to another. Generally I | |
treid to use non-rit accounts when available, but if you're | |
missing an invite, check your other inbox. | |
14:58:27 < francis-game> i don't think the scratch doc is shared | |
14:58:41 < francis-game> at least, I can't edit it | |
14:59:03 < oddshocks> francis-game: i sent an invite to your other account just now | |
14:59:10 < oddshocks> francis-game: originally i sent the invite to your RIT | |
account | |
14:59:12 < francis-game> okay | |
14:59:29 < oddshocks> francis-game: can you edit now? | |
14:59:38 < francis-game> got it yes | |
14:59:42 < oddshocks> rockin'. |
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