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using Godot; | |
public partial class FlyCamera : Camera3D | |
{ | |
Vector2 mouseMotion = new(); | |
const float MouseMotionFactor = 0.01f; | |
const float LookSpeed = 12; | |
const float ModSpeedFactor = 16; |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8" /> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> | |
<title>Document</title> | |
<style> | |
* { | |
box-sizing: border-box; | |
} |
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pico-8 cartridge // http://www.pico-8.com | |
version 42 | |
__lua__ | |
player = { | |
x = 64, | |
y = 64, | |
-- up = 0 | |
-- right = 1 | |
-- down = 2 |
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# Textures | |
https://ambientcg.com/ | |
https://polyhaven.com/ | |
# Sound effects | |
https://pixabay.com/ | |
https://freesound.org/ | |
# Everything | |
https://www.kenney.nl/assets |
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extends Node3D | |
const data_skip = 5.0 | |
const stream_framerate = 25.0 | |
const stream_width = 2160.0 | |
const stream_height = 3840.0 | |
const stream_ratio = stream_width / stream_height | |
const energy_boost = 32.0 | |
@onready var screen_light = $ScreenLight |
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function solveQuadratic(a, b, c) { | |
return (-b + Math.sqrt(b ** 2 - 4 * a * c)) / (2 * a); | |
} | |
function distanceTo(x1, y1, x2, y2) { | |
return Math.hypot(x1 - x2, y1 - y2); | |
} | |
function remap(n, start1, stop1, start2, stop2) { | |
return ((n - start1) / (stop1 - start1)) * (stop2 - start2) + start2; |
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class TwoDNode { | |
constructor(point, axis) { | |
this.point = point; | |
this.axis = axis; | |
this.isActive = true; | |
this.left = null; | |
this.right = null; | |
} | |
} |
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console.log('⢀⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀⣀⣀⣤⣤⣤⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀'); | |
console.log('⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀'); | |
console.log('⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀'); | |
console.log('⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆⠀⠀⠀⠀⠀⠀⠀'); | |
console.log('⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆'); | |
console.log('⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠁⠸⣼⡿'); | |
console.log('⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉⠀⠀⠀⠀⠀'); | |
console.log('⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀'); | |
console.log('⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀'); | |
console.log('⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀'); |