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# To use this script, you must first change a few things.
# First, you'll want to change the filepath for the sound file.
# This is on line 76. Second, you might want to change the materials or the settings.
# To render this, you'll need to set the background color, enable Only Render on the display window, and render it with OpenGL (it's much faster and most optimal for 2D renders.)
# LICENSE = wtfpl
# VERSION = 0.3
import bpy
def makeMaterial(name, diffuse, alpha):