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# This file is generated by uxsdcap 0.0.3. | |
# https://github.com/duck2/uxsdcxx | |
# Modify only if your build process doesn't involve regenerating this file. | |
# | |
# Cmdline: ./uxsdcap.py rr_graph.xsd | |
# Input file: /home/duck2/uxsdcxx/rr_graph.xsd | |
# md5sum of input file: 5d63f2f2f736d8615ce857e15484ba76 | |
@0xd7fc24a4b3dfe728; | |
enum SwitchType { | |
mux @0; | |
tristate @1; | |
passGate @2; | |
short @3; | |
buffer @4; | |
} | |
enum PinType { | |
open @0; | |
output @1; | |
input @2; | |
} | |
enum LocSide { | |
left @0; | |
right @1; | |
top @2; | |
bottom @3; | |
} | |
enum NodeType { | |
chanx @0; | |
chany @1; | |
source @2; | |
sink @3; | |
opin @4; | |
ipin @5; | |
} | |
enum NodeDirection { | |
incDir @0; | |
decDir @1; | |
biDir @2; | |
} | |
struct Channel { | |
chanWidthMax @0 :Int32; | |
xMax @1 :Int32; | |
xMin @2 :Int32; | |
yMax @3 :Int32; | |
yMin @4 :Int32; | |
} | |
struct XList { | |
index @0 :UInt32; | |
info @1 :Int32; | |
} | |
struct YList { | |
index @0 :UInt32; | |
info @1 :Int32; | |
} | |
struct Timing { | |
cin @0 :Float32; | |
cinternal @1 :Float32; | |
cout @2 :Float32; | |
r @3 :Float32; | |
tdel @4 :Float32; | |
} | |
struct Sizing { | |
bufSize @0 :Float32; | |
muxTransSize @1 :Float32; | |
} | |
struct Switch { | |
id @0 :Int32; | |
name @1 :Text; | |
type @2 :SwitchType; | |
timing @3 :Timing; | |
sizing @4 :Sizing; | |
} | |
struct SegmentTiming { | |
cPerMeter @0 :Float32; | |
rPerMeter @1 :Float32; | |
} | |
struct Segment { | |
id @0 :Int32; | |
name @1 :Text; | |
timing @2 :SegmentTiming; | |
} | |
struct Pin { | |
ptc @0 :Int32; | |
value @1 :Text; | |
} | |
struct PinClass { | |
type @0 :PinType; | |
pins @1 :List(Pin); | |
} | |
struct Meta { | |
name @0 :Text; | |
value @1 :Text; | |
} | |
struct Metadata { | |
metas @0 :List(Meta); | |
} | |
struct BlockType { | |
height @0 :Int32; | |
id @1 :Int32; | |
name @2 :Text; | |
width @3 :Int32; | |
pinClasses @4 :List(PinClass); | |
} | |
struct GridLoc { | |
blockTypeId @0 :Int32; | |
heightOffset @1 :Int32; | |
widthOffset @2 :Int32; | |
x @3 :Int32; | |
y @4 :Int32; | |
} | |
struct NodeLoc { | |
ptc @0 :Int32; | |
side @1 :LocSide; | |
xhigh @2 :Int32; | |
xlow @3 :Int32; | |
yhigh @4 :Int32; | |
ylow @5 :Int32; | |
} | |
struct NodeTiming { | |
c @0 :Float32; | |
r @1 :Float32; | |
} | |
struct NodeSegment { | |
segmentId @0 :Int32; | |
} | |
struct Node { | |
capacity @0 :UInt32; | |
direction @1 :NodeDirection; | |
id @2 :UInt32; | |
type @3 :NodeType; | |
loc @4 :NodeLoc; | |
timing @5 :NodeTiming; | |
segment @6 :NodeSegment; | |
metadata @7 :Metadata; | |
} | |
struct Edge { | |
id @0 :UInt32; | |
sinkNode @1 :UInt32; | |
srcNode @2 :UInt32; | |
switchId @3 :UInt32; | |
metadata @4 :Metadata; | |
} | |
struct Channels { | |
channel @0 :Channel; | |
xLists @1 :List(XList); | |
yLists @2 :List(YList); | |
} | |
struct Switches { | |
switches @0 :List(Switch); | |
} | |
struct Segments { | |
segments @0 :List(Segment); | |
} | |
struct BlockTypes { | |
blockTypes @0 :List(BlockType); | |
} | |
struct GridLocs { | |
gridLocs @0 :List(GridLoc); | |
} | |
struct RrNodes { | |
nodes @0 :List(Node); | |
} | |
struct RrEdges { | |
edges @0 :List(Edge); | |
} | |
struct BinNodes { | |
file @0 :Text; | |
} | |
struct ConnectionBox { | |
id @0 :UInt32; | |
name @1 :Text; | |
} | |
struct ConnectionBoxes { | |
numBoxes @0 :UInt32; | |
xDim @1 :Int32; | |
yDim @2 :Int32; | |
connectionBoxes @3 :List(ConnectionBox); | |
} | |
struct RrGraph { | |
toolComment @0 :Text; | |
toolName @1 :Text; | |
toolVersion @2 :Text; | |
binaryNodesAndEdges @3 :BinNodes; | |
connectionBoxes @4 :ConnectionBoxes; | |
channels @5 :Channels; | |
switches @6 :Switches; | |
segments @7 :Segments; | |
blockTypes @8 :BlockTypes; | |
grid @9 :GridLocs; | |
rrNodes @10 :RrNodes; | |
rrEdges @11 :RrEdges; | |
} |
You should send a pull request on this output to that other repo so I can review it...
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What does the capt'n'proto output of this look like?