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Building Pull 172 for Openage.
~/d/c/openage (pr/172) > ./configure
_________________________________________
/ ./configure is a convenience script \
| that creates the build directory and |
| invokes cmake for an out-of-source |
| build. |
| |
| don't feel obliged to use this, |
\ especially if you're packaging openage. /
-----------------------------------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
compiler suite: gnu
build_type | Release
c_compiler | gcc
c_flags | -O2
cxx_compiler | g++
cxx_flags | -O2
exe_linker_flags |
install_prefix | /usr/local
module_linker_flags |
shared_linker_flags |
config options:
gperftools-profiler | if_available
gperftools-tcmalloc | False
inotify | if_available
bindir:
/home/dufferzafar/dev/clones/openage/.bin/gcc-release-O2/
invocation:
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=gcc -DCMAKE_C_FLAGS=-O2 -DCMAKE_CXX_COMPILER=g++ -DCMAKE_CXX_FLAGS=-O2 -DCMAKE_EXE_LINKER_FLAGS='' -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_MODULE_LINKER_FLAGS='' -DCMAKE_SHARED_LINKER_FLAGS='' -DWANT_GPERFTOOLS_PROFILER=if_available -DWANT_GPERFTOOLS_TCMALLOC=False -DWANT_INOTIFY=if_available -- /home/dufferzafar/dev/clones/openage
(running cmake...)
___ ______ _______ _______ ___
| _)/ _____|_______|_______|_ |
| | ( (____ _____ _ | | ___ ____ _____ ____ _____ ____ _____
| | \____ \| ___) | | | | / _ \| _ \| ___ | _ \(____ |/ _ | ___ |
| |_ _____) ) | | | _| | | |_| | |_| | ____| | | / ___ ( (_| | ____|
|___|______/|_| |_| (___| \___/| __/|_____)_| |_\_____|\___ |_____)
|_| (_____|
Welcome to the SFT technologies computer-aided openage build system!
You have chosen, or been chosen, to attempt the daring task of building openage.
If you have installed all the dependencies that are conveniently listed in [building.md], this _might_ work!
If it doesn't, consider reporting the issue/asking for help in #sfttech on freenode.net.
-- The C compiler identification is GNU 4.9.2
-- The CXX compiler identification is GNU 4.9.2
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/g++
-- Check for working CXX compiler: /usr/bin/g++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Found PythonLibs: /usr/lib/x86_64-linux-gnu/libpython3.4m.so (found suitable version "3.4.0", minimum required is "3.3")
-- Found PythonInterp: /usr/bin/python3.4 (found suitable exact version "3.4")
-- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE)
CMake Warning at buildsystem/doxygen.cmake:43 (message):
doxygen couldn't be found, you won't be able to generate docs
Call Stack (most recent call first):
CMakeLists.txt:65 (doxygen_configure)
cpp tests
openage::console::tests::render: prints a few test lines to a buffer, and renders them to stdout
[demo] openage::console::tests::demo: showcases console as an interactive terminal on your current tty
openage::datastructure::tests::doubly_linked_list: test functionality of the circular linked list
openage::datastructure::tests::pairing_heap: test functionality of the pairing heap structure
C++ executable: openage
cpp/main.cpp
cpp/args.cpp
cpp/game_main.cpp
cpp/game_save.cpp
cpp/assetmanager.cpp
cpp/callbacks.cpp
cpp/datamanager.cpp
cpp/engine.cpp
cpp/font.cpp
cpp/handlers.cpp
cpp/input.cpp
cpp/log.cpp
cpp/python.cpp
cpp/screenshot.cpp
cpp/texture.cpp
cpp/config.cpp
cpp/audio/audio_manager.cpp
cpp/audio/category.cpp
cpp/audio/dynamic_loader.cpp
cpp/audio/format.cpp
cpp/audio/in_memory_loader.cpp
cpp/audio/loader_policy.cpp
cpp/audio/resource.cpp
cpp/audio/sound.cpp
cpp/console/buf.cpp
cpp/console/console.cpp
cpp/console/draw.cpp
cpp/console/tests.cpp
cpp/coord/camgame.cpp
cpp/coord/camhud.cpp
cpp/coord/chunk.cpp
cpp/coord/phys2.cpp
cpp/coord/phys3.cpp
cpp/coord/term.cpp
cpp/coord/tile.cpp
cpp/coord/tile3.cpp
cpp/coord/vec2.cpp
cpp/coord/vec2f.cpp
cpp/coord/vec3.cpp
cpp/coord/vec3f.cpp
cpp/coord/window.cpp
cpp/crossplatform/subprocess.cpp
cpp/crossplatform/os.cpp
cpp/datastructure/tests.cpp
cpp/job/job_manager.cpp
cpp/pathfinding/a_star.cpp
cpp/pathfinding/heuristics.cpp
cpp/pathfinding/path.cpp
cpp/pathfinding/path_utils.cpp
cpp/shader/program.cpp
cpp/shader/shader.cpp
cpp/terrain/terrain.cpp
cpp/terrain/terrain_chunk.cpp
cpp/terrain/terrain_object.cpp
cpp/terrain/terrain_outline.cpp
cpp/testing/testing.cpp
cpp/unit/ability.cpp
cpp/unit/action.cpp
cpp/unit/command.cpp
cpp/unit/producer.cpp
cpp/unit/selection.cpp
cpp/unit/unit.cpp
cpp/unit/unit_container.cpp
cpp/unit/unit_texture.cpp
cpp/util/color.cpp
cpp/util/dir.cpp
cpp/util/error.cpp
cpp/util/externalprofiler.cpp
cpp/util/file.cpp
cpp/util/fds.cpp
cpp/util/fps.cpp
cpp/util/misc.cpp
cpp/util/opengl.cpp
cpp/util/strings.cpp
cpp/util/timer.cpp
cpp/util/unicode.cpp
[gen] cpp/gamedata/string_resource.gen.cpp
[gen] cpp/gamedata/color.gen.cpp
[gen] cpp/gamedata/util.gen.cpp
[gen] cpp/gamedata/sound.gen.cpp
[gen] cpp/testing/testlist.gen.cpp
[gen] cpp/gamedata/blending_mode.gen.cpp
[gen] cpp/gamedata/tech.gen.cpp
[gen] cpp/gamedata/terrain.gen.cpp
[gen] cpp/gamedata/unit.gen.cpp
[gen] cpp/gamedata/research.gen.cpp
[gen] cpp/gamedata/gamedata.gen.cpp
[gen] cpp/gamedata/civilisation.gen.cpp
[gen] cpp/gamedata/texture.gen.cpp
[gen] cpp/gamedata/sound_file.gen.cpp
[gen] cpp/gamedata/graphic.gen.cpp
-- Found PkgConfig: /usr/bin/pkg-config (found version "0.26")
-- checking for module 'freetype2'
-- found freetype2, version 17.1.11
-- Found Freetype: /usr/lib/x86_64-linux-gnu/libfreetype.so (found version "17.1.11")
-- Found GLEW: /usr/include
-- Looking for XOpenDisplay in /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so
-- Looking for XOpenDisplay in /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Looking for IceConnectionNumber in ICE
-- Looking for IceConnectionNumber in ICE - found
-- Found X11: /usr/lib/x86_64-linux-gnu/libX11.so
-- Found OpenGL: /usr/lib/x86_64-linux-gnu/libGL.so
-- Looking for include file pthread.h
-- Looking for include file pthread.h - found
-- Looking for pthread_create
-- Looking for pthread_create - not found
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE
-- Found SDL2: /usr/lib/x86_64-linux-gnu/libSDL2main.a;/usr/lib/x86_64-linux-gnu/libSDL2.so;-lpthread
-- Found FTGL: /usr/lib/x86_64-linux-gnu/libftgl.so
-- Found SDL2: /usr/lib/x86_64-linux-gnu/libSDL2_image.so
-- Found Opus: /usr/lib/libopusfile.so
-- Could NOT find Gperftools (missing: GPERFTOOLS_LIBRARIES GPERFTOOLS_INCLUDE_DIR)
unavailable: gperftools-profiler
-- Found INOTIFY: /usr/include/x86_64-linux-gnu
Cropping gaben.png to create placeholder desktop icon...
py package: openage
py/openage/config.py
py/openage/util.py
py/openage/assets.py
py/openage/__init__.py
py/openage/warn_runtime_depends.py
py package: openage.convert
py/openage/convert/drs.py
py/openage/convert/util.py
py/openage/convert/fix_data.py
py/openage/convert/datafile.py
py/openage/convert/texture.py
py/openage/convert/mediafile.py
py/openage/convert/__init__.py
py/openage/convert/blendomatic.py
py/openage/convert/colortable.py
py/openage/convert/hdlanguagefile.py
py/openage/convert/stringresource.py
py/openage/convert/__main__.py
py/openage/convert/pefile.py
py/openage/convert/filelist.py
py/openage/convert/slp.py
py package: openage.convert.gamedata
py/openage/convert/gamedata/civ.py
py/openage/convert/gamedata/graphic.py
py/openage/convert/gamedata/playercolor.py
py/openage/convert/gamedata/__init__.py
py/openage/convert/gamedata/unit.py
py/openage/convert/gamedata/tech.py
py/openage/convert/gamedata/research.py
py/openage/convert/gamedata/terrain.py
py/openage/convert/gamedata/empiresdat.py
py/openage/convert/gamedata/sound.py
py package: openage.convert.hardcoded
py/openage/convert/hardcoded/langcodes.py
py/openage/convert/hardcoded/termcolors.py
py/openage/convert/hardcoded/__init__.py
py/openage/convert/hardcoded/terrain_tile_size.py
py/openage/convert/hardcoded/langcodes_hd.py
py package: openage.convert.cabextract
py/openage/convert/cabextract/__init__.py
py/openage/convert/cabextract/cab.py
py/openage/convert/cabextract/__main__.py
py cpp extension module: openage.convert.cabextract.lzxd
py/openage/convert/cabextract/lzxd/lzxd.cpp
py/openage/convert/cabextract/lzxd/util.cpp
py/openage/convert/cabextract/lzxd/pyinterface.cpp
py package: openage.testing
py/openage/testing/__init__.py
py/openage/testing/tests.py
py/openage/testing/__main__.py
py/openage/testing/testing.py
py tests
openage.assets.test: tests python asset locator
openage.testing.tests.test_run_test: tests testing.run_test
openage.testing.tests.test_run_demo: tests testing.run_demo
openage.testing.tests.test_testspec: tests for correct python test specification file
[demo] openage.testing.tests.sample_demo: sample demo
enabled options:
inotify
disabled options:
gperftools-profiler
gperftools-tcmalloc
openage v0.2.3-97-g6bb311e
compiler | GNU 4.9.2
cxxflags | -O2 -Wall -Wextra -pedantic -std=c++11 -D__STDC_FORMAT_MACROS -fdiagnostics-color=auto
install prefix | /usr/local
build dir | /home/dufferzafar/dev/clones/openage/.bin/gcc-release-O2
-- Configuring done
-- Generating done
-- Build files have been written to: /home/dufferzafar/dev/clones/openage/.bin/gcc-release-O2
~/d/c/openage (pr/172)> make
Scanning dependencies of target pymodules
[ 1%] building python modules (via setup.py)
running build_ext
running build
running build_py
creating build
creating build/lib.linux-x86_64-3.4
creating build/lib.linux-x86_64-3.4/openage
creating build/lib.linux-x86_64-3.4/openage/convert
creating build/lib.linux-x86_64-3.4/openage/convert/hardcoded
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/hardcoded/langcodes.py -> build/lib.linux-x86_64-3.4/openage/convert/hardcoded
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/hardcoded/termcolors.py -> build/lib.linux-x86_64-3.4/openage/convert/hardcoded
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/hardcoded/__init__.py -> build/lib.linux-x86_64-3.4/openage/convert/hardcoded
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/hardcoded/terrain_tile_size.py -> build/lib.linux-x86_64-3.4/openage/convert/hardcoded
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/hardcoded/langcodes_hd.py -> build/lib.linux-x86_64-3.4/openage/convert/hardcoded
copying /home/dufferzafar/dev/clones/openage/py/openage/config.py -> build/lib.linux-x86_64-3.4/openage
copying /home/dufferzafar/dev/clones/openage/py/openage/util.py -> build/lib.linux-x86_64-3.4/openage
copying /home/dufferzafar/dev/clones/openage/py/openage/assets.py -> build/lib.linux-x86_64-3.4/openage
copying /home/dufferzafar/dev/clones/openage/py/openage/__init__.py -> build/lib.linux-x86_64-3.4/openage
copying /home/dufferzafar/dev/clones/openage/py/openage/warn_runtime_depends.py -> build/lib.linux-x86_64-3.4/openage
creating build/lib.linux-x86_64-3.4/openage/testing
copying /home/dufferzafar/dev/clones/openage/py/openage/testing/__init__.py -> build/lib.linux-x86_64-3.4/openage/testing
copying /home/dufferzafar/dev/clones/openage/py/openage/testing/tests.py -> build/lib.linux-x86_64-3.4/openage/testing
copying /home/dufferzafar/dev/clones/openage/py/openage/testing/__main__.py -> build/lib.linux-x86_64-3.4/openage/testing
copying /home/dufferzafar/dev/clones/openage/py/openage/testing/testing.py -> build/lib.linux-x86_64-3.4/openage/testing
creating build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/civ.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/graphic.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/playercolor.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/__init__.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/unit.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/tech.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/research.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/terrain.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/empiresdat.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/gamedata/sound.py -> build/lib.linux-x86_64-3.4/openage/convert/gamedata
creating build/lib.linux-x86_64-3.4/openage/convert/cabextract
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/__init__.py -> build/lib.linux-x86_64-3.4/openage/convert/cabextract
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/cab.py -> build/lib.linux-x86_64-3.4/openage/convert/cabextract
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/__main__.py -> build/lib.linux-x86_64-3.4/openage/convert/cabextract
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/drs.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/util.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/fix_data.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/datafile.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/texture.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/mediafile.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/__init__.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/blendomatic.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/colortable.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/hdlanguagefile.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/stringresource.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/__main__.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/pefile.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/filelist.py -> build/lib.linux-x86_64-3.4/openage/convert
copying /home/dufferzafar/dev/clones/openage/py/openage/convert/slp.py -> build/lib.linux-x86_64-3.4/openage/convert
running build_ext
building 'openage.convert.cabextract.lzxd' extension
creating build/temp.linux-x86_64-3.4
creating build/temp.linux-x86_64-3.4/home
creating build/temp.linux-x86_64-3.4/home/dufferzafar
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract
creating build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd
/usr/bin/gcc -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -g -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2 -fPIC -I/usr/include/python3.4m -c /home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/lzxd.cpp -o build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/lzxd.o -O2 -Wall -Wextra -pedantic -std=c++11 -D__STDC_FORMAT_MACROS -fdiagnostics-color=auto
cc1plus: warning: command line option ‘-Wstrict-prototypes’ is valid for C/ObjC but not for C++
/usr/bin/gcc -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -g -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2 -fPIC -I/usr/include/python3.4m -c /home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/util.cpp -o build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/util.o -O2 -Wall -Wextra -pedantic -std=c++11 -D__STDC_FORMAT_MACROS -fdiagnostics-color=auto
cc1plus: warning: command line option ‘-Wstrict-prototypes’ is valid for C/ObjC but not for C++
/usr/bin/gcc -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -g -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2 -fPIC -I/usr/include/python3.4m -c /home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/pyinterface.cpp -o build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/pyinterface.o -O2 -Wall -Wextra -pedantic -std=c++11 -D__STDC_FORMAT_MACROS -fdiagnostics-color=auto
cc1plus: warning: command line option ‘-Wstrict-prototypes’ is valid for C/ObjC but not for C++
/usr/bin/g++ -pthread -shared -Wl,-O1 -Wl,-Bsymbolic-functions -Wl,-Bsymbolic-functions -Wl,-z,relro -Wl,-Bsymbolic-functions -Wl,-z,relro -g -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2 build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/lzxd.o build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/util.o build/temp.linux-x86_64-3.4/home/dufferzafar/dev/clones/openage/py/openage/convert/cabextract/lzxd/pyinterface.o -o build/lib.linux-x86_64-3.4/openage/convert/cabextract/lzxd.cpython-34m.so
[ 1%] Built target pymodules
Scanning dependencies of target codegen
[ 2%] generating c++ code (via py/openage/codegen)
[ 2%] Built target codegen
Scanning dependencies of target openage
[ 3%] Building CXX object cpp/CMakeFiles/openage.dir/main.cpp.o
[ 4%] Building CXX object cpp/CMakeFiles/openage.dir/args.cpp.o
[ 5%] Building CXX object cpp/CMakeFiles/openage.dir/game_main.cpp.o
[ 6%] Building CXX object cpp/CMakeFiles/openage.dir/game_save.cpp.o
[ 7%] Building CXX object cpp/CMakeFiles/openage.dir/assetmanager.cpp.o
[ 8%] Building CXX object cpp/CMakeFiles/openage.dir/callbacks.cpp.o
[ 9%] Building CXX object cpp/CMakeFiles/openage.dir/datamanager.cpp.o
[ 10%] Building CXX object cpp/CMakeFiles/openage.dir/engine.cpp.o
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Linking CXX executable openage
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~/d/c/openage (pr/172)> ./openage
MSG launching engine with data directory './assets'
MSG initialized SDL audio subsystems.
MSG Using audio device 'default' [freq=48000,format=32784,channels=2,samples=2048]
DBG2 queried font: DejaVu Serif:style=Book
DBG2 returning font file /usr/share/fonts/truetype/dejavu/DejaVuSerif.ttf
DBG2 queried font: DejaVu Serif:style=Book
DBG2 returning font file /usr/share/fonts/truetype/dejavu/DejaVuSerif.ttf
MSG initialized SDL video subsystems.
DBG0 Maximum supported texture size: 8192
DBG0 Maximum supported texture units: 48
DBG2 queried font: DejaVu Sans Mono:style=Book
DBG2 returning font file /usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf
DBG0 console font character size: 8x17
MSG Loading time [engine]: 0.188 s
DBG1 Loaded texture from './assets/gaben.png'
DBG0 terrain prefs: 29 tiletypes, 9 blendmodes
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15001.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15001.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15002.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15002.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15017.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15017.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15007.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15007.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15014.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15014.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15000.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15000.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15004.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15004.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15005.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15005.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15009.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15009.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15011.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15011.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15006.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15006.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15008.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15008.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15010.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15010.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15029.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15029.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15015.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15015.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15016.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15016.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15018.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15018.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15019.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15019.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15024.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15024.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15021.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15021.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15022.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15022.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15023.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15023.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15026.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15026.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15027.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15027.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15028.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15028.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15030.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15030.slp.docx
DBG1 Loaded texture from './assets/converted/Data/terrain.drs/15031.slp.png'
MSG loading meta file ./assets/converted/Data/terrain.drs/15031.slp.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode00.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode00.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode01.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode01.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode02.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode02.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode03.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode03.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode04.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode04.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode05.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode05.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode06.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode06.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode07.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode07.docx
DBG1 Loaded texture from './assets/converted/blendomatic.dat/mode08.png'
MSG loading meta file ./assets/converted/blendomatic.dat/mode08.docx
DBG0 created terrain chunk: 16 size, 256 tiles
DBG0 inserting new chunk at (00,00)
DBG0 neighbor 0 not found.
DBG0 neighbor 1 not found.
DBG0 neighbor 2 not found.
DBG0 neighbor 3 not found.
DBG0 neighbor 4 not found.
DBG0 neighbor 5 not found.
DBG0 neighbor 6 not found.
DBG0 neighbor 7 not found.
MSG Loading time [game]: 0.552 s
MSG Started JobManager with 2 worker threads
MSG loading game specification files... stand by, will be faster soon...
DBG0 engine window resize to: 1366x744
MSG ERROR: tokenizing graphic led to 16 columns (expecting 18)!
FATAL Exception: tokenizing graphic led to 16 columns (expecting 18)!
@dufferzafar
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Author

The master branch runs just fine.

@inakoll
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inakoll commented Feb 16, 2015

You need to run the media conversion again. Works fine for me

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