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@duhminick
Last active April 17, 2020 00:16
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/*
* Project 'Stream Cheap' Mini Macro Keyboard
* @author David Madison
* @link partsnotincluded.com/electronics/diy-stream-deck-mini-macro-keyboard
* @license MIT - Copyright (c) 2018 David Madison
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
// ---------------------------------
// Key definitions
#define BUTTON_KEY1 KEY_F13
#define BUTTON_KEY2 MEDIA_NEXT
#define BUTTON_KEY3 MEDIA_PLAY_PAUSE
#define BUTTON_KEY4 MEDIA_PREVIOUS
#define BUTTON_KEY5 KEY_F17
#define BUTTON_KEY6 KEY_F18
#define BUTTON_KEY7 KEY_F19
#define BUTTON_KEY8 KEY_F20
// Pin definitions
#define BUTTON_PIN1 2
#define BUTTON_PIN2 3
#define BUTTON_PIN3 4
#define BUTTON_PIN4 5
#define BUTTON_PIN5 6
#define BUTTON_PIN6 7
#define BUTTON_PIN7 8
#define BUTTON_PIN8 9
// Consumer definitions
#define BUTTON_CONSUMER1 false
#define BUTTON_CONSUMER2 true
#define BUTTON_CONSUMER3 true
#define BUTTON_CONSUMER4 true
#define BUTTON_CONSUMER5 false
#define BUTTON_CONSUMER6 false
#define BUTTON_CONSUMER7 false
#define BUTTON_CONSUMER8 false
// ---------------------------------
#include "HID-Project.h"
// Button helper class for handling press/release and debouncing
class button {
public:
const uint8_t key;
const uint8_t pin;
const boolean consumer;
button(uint8_t k, uint8_t p, boolean c) : key(k), pin(p), consumer(c){}
void press(boolean state){
if(state == pressed || (millis() - lastPressed <= debounceTime)){
return; // Nothing to see here, folks
}
lastPressed = millis();
if (consumer)
state ? Consumer.press((ConsumerKeycode)key) : Consumer.release((ConsumerKeycode)key);
else
state ? Keyboard.press((KeyboardKeycode)key) : Keyboard.release((KeyboardKeycode)key);
pressed = state;
}
void update(){
press(!digitalRead(pin));
}
private:
const long debounceTime = 30;
unsigned long lastPressed;
boolean pressed = 0;
} ;
// Button objects, organized in array
button buttons[] = {
{BUTTON_KEY1, BUTTON_PIN1, BUTTON_CONSUMER1},
{BUTTON_KEY2, BUTTON_PIN2, BUTTON_CONSUMER2},
{BUTTON_KEY3, BUTTON_PIN3, BUTTON_CONSUMER3},
{BUTTON_KEY4, BUTTON_PIN4, BUTTON_CONSUMER4},
{BUTTON_KEY5, BUTTON_PIN5, BUTTON_CONSUMER5},
{BUTTON_KEY6, BUTTON_PIN6, BUTTON_CONSUMER6},
{BUTTON_KEY7, BUTTON_PIN7, BUTTON_CONSUMER7},
{BUTTON_KEY8, BUTTON_PIN8, BUTTON_CONSUMER8},
};
const uint8_t NumButtons = sizeof(buttons) / sizeof(button);
const uint8_t ledPin = 17;
void setup() {
// Safety check. Ground pin #1 (RX) to cancel keyboard inputs.
pinMode(1, INPUT_PULLUP);
if(!digitalRead(1)){
failsafe();
}
// Set LEDs Off. Active low.
pinMode(ledPin, OUTPUT);
digitalWrite(ledPin, HIGH);
TXLED0;
for(int i = 0; i < NumButtons; i++){
pinMode(buttons[i].pin, INPUT_PULLUP);
}
Keyboard.begin();
Consumer.begin();
}
void loop() {
for(int i = 0; i < NumButtons; i++){
buttons[i].update();
}
}
void failsafe(){
for(;;){} // Just going to hang out here for awhile :D
}
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