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dycm8009 / Atmospheric Slideshow.glsl
Last active January 15, 2016 03:11 — forked from glslioadmin/TEMPLATE.glsl
GLSL.io Transition (v1)
#ifdef GL_ES
precision highp float;
#endif
uniform sampler2D from, to;
uniform float progress;
uniform vec2 resolution;
vec2 zoom(vec2 uv, float amount)
{
return 0.5 + ((uv - 0.5) * amount);