Skip to content

Instantly share code, notes, and snippets.

@dydzio0614
Created October 3, 2017 19:34
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save dydzio0614/6b17d8cd3f90f65f0cda319578d8934f to your computer and use it in GitHub Desktop.
Save dydzio0614/6b17d8cd3f90f65f0cda319578d8934f to your computer and use it in GitHub Desktop.
Index Function
--------------------------------------------------------------------------------
1 msvcp140d.dll!006922a6()
2 [Frames below may be incorrect and/or missing, no symbols loaded for msvcp140d.dll]
3 [External Code]
*4 VCMI_lib.dll!boost::heap::priority_queue<CGPathNode *,boost::heap::compare<CPathfinder::NodeComparer>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_>::pop()
5 VCMI_lib.dll!CPathfinder::calculatePaths()
6 VCMI_lib.dll!CGameState::calculatePaths(const CGHeroInstance * hero=0x11b76620, CPathsInfo & out={...})
7 VCMI_client.exe!CClient::getPathsInfo(const CGHeroInstance * h=0x11b76620)
8 VCMI_client.exe!CCallback::getPathsInfo(const CGHeroInstance * h=0x11b76620)
9 VCAI.dll!SectorMap::findFirstVisitableTile(HeroPtr h={...}, const int3 & dst={...})
10 VCAI.dll!SectorMap::firstTileToGet(HeroPtr h={...}, const int3 & dst={...})
11 VCAI.dll!VCAI::isGoodForVisit(const CGObjectInstance * obj=0x11d79f10, HeroPtr h={...}, SectorMap & sm={...})
12 VCAI.dll!VCAI::wander::__l15::<lambda>(ObjectIdRef obj={...})
13 [External Code]
14 VCAI.dll!vstd::copy_if<std::vector<CGObjectInstance const *,std::allocator<CGObjectInstance const *> >,std::back_insert_iterator<std::vector<ObjectIdRef,std::allocator<ObjectIdRef> > >,bool <lambda>(ObjectIdRef) >(const std::vector<CGObjectInstance const *,std::allocator<CGObjectInstance const *> > & input={...}, std::back_insert_iterator<std::vector<ObjectIdRef,std::allocator<ObjectIdRef> > > result={...}, VCAI::wander::__l15::bool <lambda>(ObjectIdRef) pred=bool <lambda>(ObjectIdRef obj){...})
15 VCAI.dll!VCAI::wander(HeroPtr h={...})
16 VCAI.dll!VCAI::performTypicalActions()
17 VCAI.dll!VCAI::makeTurnInternal()
18 VCAI.dll!VCAI::makeTurn()
19 VCAI.dll!boost::_mfi::mf0<void,VCAI>::operator()(VCAI * p=0x0dc37a8c)
20 VCAI.dll!boost::_bi::list1<boost::_bi::value<VCAI *> >::operator()<boost::_mfi::mf0<void,VCAI>,boost::_bi::list0>(boost::_bi::type<void> __formal={...}, boost::_mfi::mf0<void,VCAI> & f={...}, boost::_bi::list0 & a={...}, int __formal=0)
21 VCAI.dll!boost::_bi::bind_t<void,boost::_mfi::mf0<void,VCAI>,boost::_bi::list1<boost::_bi::value<VCAI *> > >::operator()()
22 VCAI.dll!boost::detail::thread_data<boost::_bi::bind_t<void,boost::_mfi::mf0<void,VCAI>,boost::_bi::list1<boost::_bi::value<VCAI *> > > >::run()
23 boost_thread-vc140-mt-gd-1_64.dll!0f392860()
24 [External Code]
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment