Created
March 3, 2020 06:15
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import ctypes | |
import time | |
SendInput = ctypes.windll.user32.SendInput | |
# C struct redefinitions | |
PUL = ctypes.POINTER(ctypes.c_ulong) | |
class KeyBdInput(ctypes.Structure): | |
_fields_ = [("wVk", ctypes.c_ushort), | |
("wScan", ctypes.c_ushort), | |
("dwFlags", ctypes.c_ulong), | |
("time", ctypes.c_ulong), | |
("dwExtraInfo", PUL)] | |
class HardwareInput(ctypes.Structure): | |
_fields_ = [("uMsg", ctypes.c_ulong), | |
("wParamL", ctypes.c_short), | |
("wParamH", ctypes.c_ushort)] | |
class MouseInput(ctypes.Structure): | |
_fields_ = [("dx", ctypes.c_long), | |
("dy", ctypes.c_long), | |
("mouseData", ctypes.c_ulong), | |
("dwFlags", ctypes.c_ulong), | |
("time",ctypes.c_ulong), | |
("dwExtraInfo", PUL)] | |
class Input_I(ctypes.Union): | |
_fields_ = [("ki", KeyBdInput), | |
("mi", MouseInput), | |
("hi", HardwareInput)] | |
class Input(ctypes.Structure): | |
_fields_ = [("type", ctypes.c_ulong), | |
("ii", Input_I)] | |
# Actuals Functions | |
def PressKey(hexKeyCode): | |
extra = ctypes.c_ulong(0) | |
ii_ = Input_I() | |
ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008, 0, ctypes.pointer(extra) ) | |
x = Input( ctypes.c_ulong(1), ii_ ) | |
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x)) | |
def ReleaseKey(hexKeyCode): | |
extra = ctypes.c_ulong(0) | |
ii_ = Input_I() | |
ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008 | 0x0002, 0, ctypes.pointer(extra) ) | |
x = Input( ctypes.c_ulong(1), ii_ ) | |
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x)) | |
# directx scan codes http://www.gamespp.com/directx/directInputKeyboardScanCodes.html | |
while (True): | |
PressKey(0x11) | |
time.sleep(1) | |
ReleaseKey(0x11) | |
time.sleep(1) |
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