Skip to content

Instantly share code, notes, and snippets.

@earthchie
Created April 15, 2020 08:39
Show Gist options
  • Save earthchie/ac8021b223eb8ed3ae69d7cbf034da5b to your computer and use it in GitHub Desktop.
Save earthchie/ac8021b223eb8ed3ae69d7cbf034da5b to your computer and use it in GitHub Desktop.
/**
* @file agm_voting.sol
* @author DomeCloud co., ltd.
*/
pragma solidity ^0.5.0;
contract Ballot {
struct vote{
address voterAddress;
bool choice;
}
struct voter{
string voterName;
bool voted;
uint weight;
}
uint private countResult = 0;
uint public finalResult = 0;
uint public totalVoter = 0;
uint public totalVote = 0;
uint public totalWeight = 0;
address public ballotOfficialAddress;
string public ballotOfficialName;
string public proposal;
mapping(uint => vote) private votes;
mapping(address => voter) public voterRegister;
enum State { Created, Voting, Ended }
State public state;
//creates a new ballot contract
constructor(
string memory _ballotOfficialName,
string memory _proposal) public {
ballotOfficialAddress = msg.sender;
ballotOfficialName = _ballotOfficialName;
proposal = _proposal;
state = State.Created;
}
modifier condition(bool _condition) {
require(_condition);
_;
}
modifier onlyOfficial() {
require(msg.sender ==ballotOfficialAddress);
_;
}
modifier inState(State _state) {
require(state == _state);
_;
}
event voterAdded(address voter);
event voteStarted();
event voteEnded(uint finalResult);
event voteDone(address voter);
event proxyAdded(address voter, address proxy);
//add voter
function addVoter(address _voterAddress, string memory _voterName)
public
inState(State.Created)
onlyOfficial
{
voter memory v;
v.voterName = _voterName;
v.voted = false;
v.weight = 1;
voterRegister[_voterAddress] = v;
totalVoter++;
emit voterAdded(_voterAddress);
}
//declare voting starts now
function startVote()
public
inState(State.Created)
onlyOfficial
{
state = State.Voting;
emit voteStarted();
}
//proxy
function addProxy(address _proxyAddress)
public
inState(State.Created)
returns (bool found)
{
bool result = false;
if (bytes(voterRegister[_proxyAddress].voterName).length != 0 && bytes(voterRegister[msg.sender].voterName).length != 0 && voterRegister[msg.sender].weight > 0 && msg.sender != _proxyAddress){
voterRegister[_proxyAddress].weight += voterRegister[msg.sender].weight;
voterRegister[msg.sender].weight = 0;
result = true;
}
emit proxyAdded(msg.sender, _proxyAddress);
return result;
}
//voters vote by indicating their choice (true/false)
function doVote(bool _choice)
public
inState(State.Voting)
returns (bool voted)
{
bool found = false;
if (bytes(voterRegister[msg.sender].voterName).length != 0
&& !voterRegister[msg.sender].voted && voterRegister[msg.sender].weight != 0){
voterRegister[msg.sender].voted = true;
vote memory v;
v.voterAddress = msg.sender;
v.choice = _choice;
if (_choice){
countResult += voterRegister[msg.sender].weight;
}
votes[totalVote] = v;
totalVote++;
totalWeight += voterRegister[msg.sender].weight;
found = true;
}
emit voteDone(msg.sender);
return found;
}
//end votes
function endVote()
public
inState(State.Voting)
onlyOfficial
{
state = State.Ended;
finalResult = countResult; //move result from private countResult to public finalResult
emit voteEnded(finalResult);
}
//mass
function addProxies(address[] memory _addresses, address _toAddress)
public
inState(State.Created)
onlyOfficial
returns (uint numSuccess)
{
uint result = 0;
if (bytes(voterRegister[_toAddress].voterName).length == 0){
return result;
}
for (uint i=0; i<_addresses.length; i++) {
address fromAddress = _addresses[i];
if (bytes(voterRegister[fromAddress].voterName).length != 0 && voterRegister[fromAddress].weight > 0 && fromAddress != _toAddress){
voterRegister[_toAddress].weight += voterRegister[fromAddress].weight;
voterRegister[fromAddress].weight = 0;
result++;
}
}
return result;
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment