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#!/bin/bash | |
# bash generate random alphanumeric string | |
# | |
# bash generate random 32 character alphanumeric string (upper and lowercase) and | |
NEW_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1) | |
# bash generate random 32 character alphanumeric string (lowercase only) | |
cat /dev/urandom | tr -dc 'a-z0-9' | fold -w 32 | head -n 1 | |
# Random numbers in a range, more randomly distributed than $RANDOM which is not | |
# very random in terms of distribution of numbers. | |
# bash generate random number between 0 and 9 | |
cat /dev/urandom | tr -dc '0-9' | fold -w 256 | head -n 1 | head --bytes 1 | |
# bash generate random number between 0 and 99 | |
NUMBER=$(cat /dev/urandom | tr -dc '0-9' | fold -w 256 | head -n 1 | sed -e 's/^0*//' | head --bytes 2) | |
if [ "$NUMBER" == "" ]; then | |
NUMBER=0 | |
fi | |
# bash generate random number between 0 and 999 | |
NUMBER=$(cat /dev/urandom | tr -dc '0-9' | fold -w 256 | head -n 1 | sed -e 's/^0*//' | head --bytes 3) | |
if [ "$NUMBER" == "" ]; then | |
NUMBER=0 | |
fi |
When generating one or two 10-20 char length strings which method you pick up probably is not that important.
How about putting the question differently - which method would be least resource-intensive and won't require installation of additional tool? Let's imagine you need to generate 5000 strings each 160 char length.
invisible see https://gist.github.com/earthgecko/3089509#gistcomment-3827754 (achieved on a very small footprint OS, openwrt)
@pier4r Thanks. But what performance would look like compared to other methods?
@invisible999 don't know, one needs to make a benchmark with the various proposed methods (and likely others published elsewhere)
how do i generate the string cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1 but have the first half as dedicated set characters
base64
should be the best thing you can do. This way no incoming bit will be ignored.tr
on the other hand is not the best thing in my opinion. But it also would be a bit more complicated if you always want to make every bit count.