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ebleme / BetterWaitForSeconds.cs
Created July 18, 2022 08:29 — forked from yasirkula/BetterWaitForSeconds.cs
WaitForSeconds manager that reuses instances to avoid GC in Unity
using System.Collections.Generic;
using UnityEngine;
public static class BetterWaitForSeconds
{
private class WaitForSeconds : CustomYieldInstruction
{
private float waitUntil;
public override bool keepWaiting
{