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August 10, 2018 21:51
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Paul Bunyan's Demade Island Adventure? (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Paul Bunyan's Demade Island Adventure? (v2) | |
author edderiofer | |
homepage http://edderiofer.blogspot.com | |
norepeat_action | |
again_interval 0.1 | |
zoomscreen 15x15 | |
======== | |
OBJECTS | |
======== | |
background . | |
lightgreen | |
water ~ | |
lightblue | |
abovewater | |
transparent | |
player p | |
Black Orange White Blue | |
.000. | |
.111. | |
22222 | |
.333. | |
.3.3. | |
tree t | |
green brown | |
..0.. | |
.000. | |
00000 | |
00000 | |
..1.. | |
(bigtree b | |
darkblue white | |
.000. | |
00000 | |
..1.. | |
..1.. | |
..1..) | |
stone # | |
grey | |
.000. | |
00000 | |
00000 | |
00000 | |
.000. | |
bridgeh | |
brown | |
..... | |
00000 | |
00000 | |
00000 | |
..... | |
bridgev | |
brown | |
.000. | |
.000. | |
.000. | |
.000. | |
.000. | |
bridgeu | |
brown | |
..... | |
.000. | |
.000. | |
.000. | |
..... | |
goal g | |
orange | |
..... | |
.000. | |
.0.0. | |
.000. | |
..... | |
logh | |
brown | |
..... | |
00000 | |
00000 | |
00000 | |
..... | |
logv | |
brown | |
.000. | |
.000. | |
.000. | |
.000. | |
.000. | |
logu | |
brown | |
..... | |
.000. | |
.000. | |
.000. | |
..... | |
movingu | |
transparent | |
movingd | |
transparent | |
movingl | |
transparent | |
movingr | |
transparent | |
lag | |
transparent | |
======= | |
LEGEND | |
======= | |
trees = tree (or bigtree) | |
log = logh or logv or logu | |
collidable = player or abovewater or stone or trees or log | |
upright = tree or logu | |
pushable = upright or log | |
moved = movingu or movingd or movingl or movingr | |
bridge = bridgeh or bridgev or bridgeu | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
water | |
bridge, goal | |
player, abovewater, stone, trees, log | |
moved | |
lag | |
====== | |
RULES | |
====== | |
[water no bridge] -> [abovewater water] | |
horizontal [> player | upright | no collidable] -> [player | no upright | logh] | |
vertical [> player | upright | no collidable] -> [player | no upright | logv] | |
horizontal [> player | logh | no collidable] -> [player | no log | logu] | |
vertical [> player | logv | no collidable] -> [player | no log | logu] | |
horizontal [> player | upright | abovewater] -> [player | no upright | bridgeh no abovewater] | |
vertical [> player | upright | abovewater] -> [player | no upright | bridgev no abovewater] | |
horizontal [> player | logh | abovewater] -> [player | no log | bridgeu no abovewater] | |
vertical [> player | logh | abovewater] -> [player | no log | bridgeh no abovewater] | |
horizontal [> player | logv | abovewater] -> [player | no upright | bridgev no abovewater] | |
vertical [> player | logv | abovewater] -> [player | no upright | bridgeu no abovewater] | |
up [> player | logh | no collidable] -> [player | | logh movingu lag] again | |
down [> player | logh | no collidable] -> [player | | logh movingd lag] again | |
left [> player | logv | no collidable] -> [player | | logv movingl lag] again | |
right [> player | logv | no collidable] -> [player | | logv movingr lag] again | |
up [logh movingu no lag | no collidable] -> [ | logh movingu lag] again | |
down [logh movingd no lag | no collidable] -> [ | logh movingd lag] again | |
left [logv movingl no lag | no collidable] -> [ | logv movingl lag] again | |
right [logv movingr no lag | no collidable] -> [ | logv movingr lag] again | |
up [logh movingu no lag | abovewater] -> [ | bridgeh no abovewater] again | |
down [logh movingd no lag | abovewater] -> [ | bridgeh no abovewater] again | |
left [logv movingl no lag | abovewater] -> [ | bridgev no abovewater] again | |
right [logv movingr no lag | abovewater] -> [ | bridgev no abovewater] again | |
[moved no log] -> [no moved] | |
horizontal [> player | bridgev] -> cancel | |
vertical [> player | bridgeh] -> cancel | |
([> log | abovewater] -> [no tree | bridge no abovewater]) | |
([> bigtree | abovewater | abovewater] -> [no bigtree | bridge | bridge]) | |
late [lag] -> [no lag] | |
============== | |
WINCONDITIONS | |
============== | |
All player on goal | |
======= | |
LEVELS | |
======= | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
~~~~~~~~~~~~~~~~~..~~~~~~~~~ | |
~~~~~~~~~~~~~~~~....~~~~~~~~ | |
~~~~~~~~~~~~~~~~..P..~~~~~~~ | |
~~~~~~~~~~~~~~~~~....~~~~~~~ | |
~~~~~..~~~~~~~~~~~T~~~~~~~~~ | |
~~......~~~~~~~~~~~~~~~~~~~~ | |
~...#...~~~~~~~~~..~~~~~~~~~ | |
~.T..~..~~~~~~~~~...~~~~~~~~ | |
~~..~~~~~~~~~~~~~~.#~..~~~~~ | |
~~~~~~~.~~~~~~~~~.T....~~~~~ | |
~~~~~~.....~~~~~~.....~~~~~~ | |
~~~~~~..#...~~~~~~~..~..~~~~ | |
~~~~~~~...T..~~~~~~~~~..T.~~ | |
~~~~~~~~~...~~~...~~~~....~~ | |
~~~~~~~~~~~~~~.....~~.#...~~ | |
~~~~~~~~~~..~~..T..~.....~~~ | |
~~~~~~~~~..........~...#.~~~ | |
~~~~~~~~~..........~~...~~~~ | |
~~~~~~~~~~.....#..~~~~~~~~~~ | |
~~~~~~~~~~~#....~~~~~~~~~~~~ | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
. | |
( | |
~..~~~~~~~~~~~~ | |
....~~~~~~~~~~~ | |
....~..~~~~~~~~ | |
...~~t...~~~~~~ | |
~...~.....~~~~~ | |
~~~~~..b..~~..~ | |
~~~..~~..~~..b. | |
~...#.~~~~~.... | |
~..b..~~.~.#... | |
~~...~~..~..#.~ | |
~~~~~~~~~~~..p~) | |
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