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@edenwaith
Created September 27, 2023 02:53
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Generates a dithering matrix as a 2D array
/* ordered_dithering.c
* Code by Stephen Hawley from page 713 from the book Graphics Gems
* Generates a dithering matrix from the command line arguments.
* The first argument, size, determines the dimensions of the
* matrix, 2^size by 2^size
* The optional range argument is the range of values to be
* dithered over. By default, it is (2^size)^2, or simply the
* total number of elements in the matrix.
* The final output is suitable for inclusion in a C program.
* Date: 3 September 2023
* To compile: gcc -Wall ordered_dithering.c -o ordered_dithering
* To run: ./ordered_dithering [order size of matrix array] [range]
*/
#include <stdio.h>
#include <stdlib.h>
// Prototypes
void printDither(int size, int range);
int ditherValue(int x, int y, int size);
int main(int argc, char * argv[]) {
int size, range;
if (argc >= 2) {
size = atoi(argv[1]);
} else {
size = 2;
}
if (argc == 3) {
range = atoi(argv[2]);
} else {
range = (1 << size) * (1 << size);
}
printDither(size, range);
return 0;
}
/// @brief
/// @param size The order size of the matrix
/// @param range The range of the values in the matrix
void printDither(int size, int range) {
int length = (1 << size); // print a dithering matrix. length is the length on a side
int lengthSquared = length * length;
int i = 0;
range = range / (lengthSquared);
printf("int dm[%d][%d] = {\n", length, length);
for (i = 0; i < lengthSquared; i++) {
if (i % length == 0) {
// tab in 4 spaces per row
printf(" { %2d", range * ditherValue(i/length, i%length, size));
} else {
// print the dither value for this location
// scaled to the given range
printf("%4d", range * ditherValue(i/length, i%length, size));
}
// commas after all but the last
if (i + 1 < lengthSquared) {
printf(",");
} else {
printf(" ");
}
// newline at the end of the row
if ((i + 1) % length == 0) {
if ((i + 1) == lengthSquared) {
// Do not add a comma after the last row
printf(" }\n");
} else {
printf(" },\n");
}
}
}
printf("}; \n");
}
int ditherValue(int x, int y, int size) {
int d = 0;
// calculate the dither value at a particular
// (x, y) over the size of the matrix
while (size-->0) {
/* Think of d as the density. At every iteration,
* d is shifted left one and new bit is put in the
* low bit based on x and y. If x is odd and y is even,
* or x is even and y is odd, a bit is put in. This
* generates the checkerboard seen in dithering.
* This quantity is shifted left again and the low bit of
* y is added in.
* This whole thing interleaves a checkerboard bit pattern
* and y's bits, which is the value you want.
*/
d = (d <<1 | ((x&1) ^ (y&1)))<<1 | (y&1);
x >>= 1;
y >>= 1;
}
return d;
}
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