Created
November 26, 2010 13:47
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A simple countdown class
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package com.ee.example.timing | |
{ | |
import flash.events.Event; | |
import flash.events.EventDispatcher; | |
import flash.events.TimerEvent; | |
import flash.utils.Timer; | |
[Event(type="flash.events.Event", name="countdownComplete")] | |
public class Countdown extends EventDispatcher | |
{ | |
public static const COUNTDOWN_COMPLETE:String = "countdownComplete"; | |
public static const COUNTDOWN_UPDATE:String = "countdownUpdate"; | |
public static const MINUTES:int = SECONDS * 60; | |
public static const SECONDS:int = 1000; | |
public var unit:int = SECONDS; | |
private var _startValue:int; | |
private var isCounting:Boolean; | |
private var timer:Timer; | |
public function start():void | |
{ | |
timer = new Timer(unit, _startValue); | |
timer.addEventListener(TimerEvent.TIMER, onTimer); | |
timer.start(); | |
isCounting = true; | |
} | |
public function set startValue(value:int):void | |
{ | |
if (isCounting) | |
{ | |
return; | |
} | |
_startValue = Math.max(value, 1); | |
dispatchEvent(new Event(COUNTDOWN_UPDATE)); | |
} | |
public function stop():void | |
{ | |
timer.stop(); | |
isCounting = false; | |
dispatchEvent(new Event(COUNTDOWN_UPDATE)); | |
removeTimer(); | |
} | |
[Bindable("countdownUpdate")] | |
public function get value():int | |
{ | |
if (isCounting) | |
{ | |
return _startValue - timer.currentCount; | |
} | |
return _startValue; | |
} | |
private function onTimer(event:TimerEvent):void | |
{ | |
if (value == 0) | |
{ | |
dispatchEvent(new Event(COUNTDOWN_COMPLETE)); | |
isCounting = false; | |
removeTimer(); | |
} | |
dispatchEvent(new Event(COUNTDOWN_UPDATE)); | |
} | |
private function removeTimer():void | |
{ | |
timer.removeEventListener(TimerEvent.TIMER, onTimer); | |
timer = null; | |
} | |
} | |
} |
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