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January 23, 2023 22:09
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Genuary2023 23: Random flowers & polygons, movement with rotation and scale
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/* | |
____ __ __ __ ___ _ | |
/ __/__/ /_ _____ ________/ /__ / |/ /__ _______ _(_)__ | |
/ _// _ / // / _ `/ __/ _ / _ \ / /|_/ / _ \/ __/ _ `/ (_-< | |
/___/\_,_/\_,_/\_,_/_/ \_,_/\___/ /_/ /_/\___/_/ \_,_/_/___/ | |
Genuary 2023! 23 | |
* by Eduardo Morais 2023 - www.eduardomorais.pt | |
*/ | |
// libs | |
// import processing.javafx.*; | |
// config | |
int $appWinWidth = 1024; | |
int $appWinHeight = 1024; | |
color $appWinBG = #000000; // #110D92; | |
color $appDefStroke = #FFFFFF; | |
int $saveFrameNum = 0; // 0 to deactivate | |
int $saveFrameOffset = 300; // wait before start recording | |
// constants | |
int MAXRAD = 192; | |
int ROTATIONS = 4; | |
int MAXSTROKE = 8; | |
int MAXPETALS = 10; | |
int MAXSIDES = 16; | |
float MAXSPD = 4; | |
int FLOWER_NUM = 32; | |
int POLY_NUM = 32; | |
// globals | |
Flower[] flowers; | |
Poly[] polys; | |
int cellX, cellY, maxRad, minRad; | |
/* | |
SETTINGS & SETUP | |
*/ | |
void settings() { | |
// brute MS Surface display density fix: | |
size($appWinWidth / displayDensity(), $appWinHeight / displayDensity()); | |
MAXRAD/=displayDensity(); | |
MAXSTROKE/=displayDensity(); | |
} | |
color fgcolor(int hs, int he) { | |
colorMode(HSB, 360, 100, 100); | |
return color(random(hs, he), random(50, 100), random(50, 100)); | |
} | |
void setup() { | |
colorMode(HSB, 360, 100, 100); | |
$appWinBG = color(random(150, 210), random(50, 100), 16); | |
background($appWinBG); | |
noFill(); | |
noCursor(); | |
frameRate(30); | |
minRad = MAXRAD / 8; | |
flowers = new Flower[FLOWER_NUM]; | |
polys = new Poly[POLY_NUM]; | |
colorMode(HSB, 360, 100, 100); | |
for (int i=0; i<FLOWER_NUM; i++) { | |
flowers[i] = new Flower( | |
int(random(width,width*2)), int(random(0,height)), // pos | |
minRad, random(minRad,MAXRAD), // radius | |
int(random(2, random(MAXPETALS/2, MAXPETALS))), // petals | |
random(-PI, PI), // st ang | |
random(1, MAXSPD), // linear vel | |
fgcolor(0, 120), int(random(2, MAXSTROKE)) // color, stroke | |
); | |
} | |
for (int i=0; i<POLY_NUM; i++) { | |
polys[i] = new Poly( | |
int(random(width,width*2)), int(random(0,height)), // pos | |
minRad, random(minRad,MAXRAD), // radius | |
int(random(3, random(MAXSIDES/2, MAXSIDES))), // petals | |
random(-PI, PI), // st ang | |
random(1, MAXSPD), // linear vel | |
fgcolor(60, 180), int(random(2, MAXSTROKE)) // color, stroke | |
); | |
} | |
} | |
/* | |
DRAW | |
*/ | |
void draw() { | |
for (int i=0; i<polys.length; i++) { | |
polys[i].draw(); | |
} | |
windowBlur($appWinBG, 96); | |
for (int i=0; i<flowers.length; i++) { | |
flowers[i].draw(); | |
} | |
if ($saveFrameNum > 0 && | |
frameCount > $saveFrameOffset && frameCount - $saveFrameOffset <= $saveFrameNum) | |
saveFrame("frames/#####.tga"); | |
} | |
/* polygons */ | |
class Poly { | |
PVector position; | |
float minrad, maxrad, rad, radf, radg, strot, rot, avel, xvel; | |
int strokew, sides, ct; | |
color col; | |
Poly(int x, int y, float mird, float mxrd, int p, float sr, float xv, color c, int sw) { | |
ct = 0; | |
position = new PVector(x, y); | |
minrad = mird; | |
maxrad = mxrd; | |
rad = random(minrad, maxrad); | |
radg = 0; | |
strot = sr; | |
rot = 0; | |
xvel = xv; | |
avel = xv/30; | |
avel = sr >=0 ? avel : 0-avel; | |
sides = p; | |
col = c; | |
strokew = sw; | |
} | |
void draw() { | |
if (abs(rot) < TAU) ct++; | |
radg = sin(abs(strot)); | |
strot+=avel/10; | |
rot = 0; | |
position.x-=xvel; | |
radf = lerp(minrad, maxrad, abs(sin(strot)))/maxrad; | |
if (position.x < 0-maxrad*2) { | |
ct = 0; | |
radg = 0; | |
position = new PVector(int(random(width,width*2)), int(random(0,height))); | |
avel = 0 - avel; | |
strokew = int(random(2, MAXSTROKE)); | |
sides = int(random(2, MAXPETALS)); | |
return; | |
} | |
blendMode(SCREEN); | |
stroke(col, 24); | |
strokeWeight(strokew); | |
noFill(); | |
pushMatrix(); | |
translate(position.x, position.y); | |
rotate(strot); | |
for (int i = 0; i < ct; i+=30) { | |
rot+=avel; | |
rad = lerp(minrad, maxrad, abs(sin(rot*sides))); | |
polygon(0,0, rad*radf*radg, sides); | |
} | |
popMatrix(); | |
} | |
} | |
/* our flower figure */ | |
class Flower { | |
PVector position, angvec, drawto; | |
float minrad, maxrad, rad, radf, radg, strot, rot, avel, xvel; | |
int strokew, petals, ct; | |
color col; | |
Flower(int x, int y, float mird, float mxrd, int p, float sr, float xv, color c, int sw) { | |
ct = 0; | |
position = new PVector(x, y); | |
minrad = mird; | |
maxrad = mxrd; | |
rad = random(minrad, maxrad); | |
radg = 0; | |
strot = sr; | |
rot = 0; | |
xvel = xv; | |
avel = xv/30; | |
avel = sr >=0 ? avel : 0-avel; | |
petals = p; | |
col = c; | |
strokew = sw; | |
} | |
void draw() { | |
if (abs(rot) < TAU) ct++; | |
radg = sin(abs(strot)); | |
strot+=avel/10; | |
rot = 0; | |
position.x-=xvel; | |
radf = lerp(minrad, maxrad, abs(sin(strot)))/maxrad; | |
if (position.x < 0-maxrad*2) { | |
ct = 0; | |
radg = 0; | |
position = new PVector(int(random(width,width*2)), int(random(0,height))); | |
avel = 0 - avel; | |
strokew = int(random(2, MAXSTROKE)); | |
petals = int(random(2, MAXPETALS)); | |
return; | |
} | |
blendMode(SCREEN); | |
stroke(col, 96); | |
strokeWeight(strokew); | |
noFill(); | |
pushMatrix(); | |
translate(position.x, position.y); | |
rotate(rot); | |
for (int i = 0; i < ct; i++) { | |
rot+=avel; | |
rad = lerp(minrad, maxrad, abs(sin(rot*petals))); | |
drawto = PVector.fromAngle(strot+rot).setMag(rad*radf*radg); | |
line(0, 0, drawto.x, drawto.y); | |
} | |
popMatrix(); | |
} | |
} | |
/* from the Regular Polygon example */ | |
void polygon(float x, float y, float radius, int npoints) { | |
float angle = TWO_PI / npoints; | |
beginShape(); | |
for (float a = 0; a < TWO_PI; a += angle) { | |
float sx = x + cos(a) * radius; | |
float sy = y + sin(a) * radius; | |
vertex(sx, sy); | |
} | |
endShape(CLOSE); | |
} | |
/* Full window blur */ | |
void windowBlur(color bg, int opacity) { | |
blendMode(BLEND); | |
noStroke(); | |
fill(bg, opacity); | |
rectMode(CORNER); | |
rect(0,0, width, height); | |
noFill(); | |
} |
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