OpenSCAD Source Code: Chip-on-board LED Retrofit for a Cheap Desk Lamp
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// Chip-on-board LED light heatsink mount for desk lamp | |
// Ed Nisley KE4ZNU December 2015 | |
Layout = "Show"; // Show Build | |
//- Extrusion parameters must match reality! | |
ThreadThick = 0.25; | |
ThreadWidth = 0.40; | |
HoleWindage = 0.2; | |
Protrusion = 0.1; // make holes end cleanly | |
inch = 25.4; | |
function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit); | |
//---------------------- | |
// Dimensions | |
ID = 0; // for round things | |
OD = 1; | |
LENGTH = 2; | |
Gooseneck = [3.0,5.0,15.0]; // anchor for end of gooseneck | |
COB = [25.0,23.0,2.5]; // Chip-on-board LED module | |
Heatsink = [35.5,31.5,4.0]; // height is solid base bottom | |
HSWire = [23.0,28.0,53.3]; // anchor width OC, width OAL, length OC | |
HSWireDia = 1.4; | |
HSLip = 1.0; // width of lip under heatsink | |
BaseMargin = 2*2*ThreadWidth; | |
BaseRadius = Gooseneck[OD]; // 2 x gooseneck = enough anchor, sets slab thickness | |
BaseSides = 2*4; | |
Base = [(Gooseneck[LENGTH] + Gooseneck[OD] + Heatsink[0] + 2*BaseRadius + BaseMargin), | |
(Heatsink[1] + 2*BaseRadius + 2*BaseMargin), | |
2*BaseRadius]; | |
//---------------------- | |
// Useful routines | |
module PolyCyl(Dia,Height,ForceSides=0) { // based on nophead's polyholes | |
Sides = (ForceSides != 0) ? ForceSides : (ceil(Dia) + 2); | |
FixDia = Dia / cos(180/Sides); | |
cylinder(r=(FixDia + HoleWindage)/2, | |
h=Height, | |
$fn=Sides); | |
} | |
//-- Lamp heatsink mount | |
module Lamp() { | |
difference() { | |
translate([(Base[0]/2 - BaseRadius - Gooseneck[LENGTH]),0,0]) | |
hull() | |
for (i=[-1,1], j=[-1,1]) | |
translate([i*(Base[0]/2 - BaseRadius),j*(Base[1]/2 - BaseRadius),Base[2]/2]) | |
sphere(r=BaseRadius/cos(180/BaseSides),$fn=BaseSides); | |
translate([(Heatsink[0]/2 + Gooseneck[OD]),0,Heatsink[2] + COB[2]]) // main heatsink recess | |
scale([1,1,2]) | |
cube((Heatsink + [HoleWindage,HoleWindage,0.0]),center=true); | |
translate([(Heatsink[0]/2 + Gooseneck[OD]),0,Heatsink[2] - Protrusion]) // lower lip to shade lamp module | |
scale([1,1,2]) | |
cube(Heatsink - [2*HSLip,2*HSLip,0],center=true); | |
translate([0,0,Base[2]/2]) // goooseneck insertion | |
rotate([0,-90,0]) rotate(180/8) | |
PolyCyl(Gooseneck[OD],Base[0],8); | |
translate([0,0,Base[2]/2 + Gooseneck[ID]/2]) // wire exit | |
rotate([180,0,0]) | |
PolyCyl(Gooseneck[ID],Base[2],6); | |
translate([Gooseneck[OD],0,(COB[2] - Protrusion)/2]) // wire slot | |
rotate([180,0,0]) | |
cube([2*Gooseneck[OD],Gooseneck[ID],(COB[2] + Protrusion)],center=true); | |
} | |
} | |
//---------------------- | |
// Build it | |
if (Layout == "Show") { | |
Lamp(); | |
} | |
if (Layout == "Build") { | |
} |
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More detail on my blog at http://wp.me/poZKh-5vy