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@eevee
Created June 12, 2012 22:30
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things veekun lacks
priority: -- through ++
due date: fall 2012! not sure when yet. get movin bucko
THINGS TO REDESIGN/REIMPLEMENT
++ pokemon
- consider doing something more useful with moves. perhaps only show current gen (or current compatible gens, i.e., 4 and 5), and put the massive table on yet another subpage?
++ pokemon flavor
- currently wasting a ton of space here, much of it on near-duplicates. need to consolidate like crazy.
- show differences between shiny/not, male/female in a more useful manner
- remember some people (ahem, mel) want to be able to see everything without fucking with buttons
- want to make use of shinyness to e.g. generate a shiny sugimori sprite :9
+ pokemon encounters
- this fucking blows atm
++ moves
- not much to it, but could make better use of space to explain the metadata more clearly
+ abilities
+ types
+ items
++ comparer
- missing hidden abilities atm
++ stat calculator
- may still need better usability, not sure. needs more linkage from e.g. pokemon pages
+0 pokeball thing
+ downloads
NEW THINGS TO TACK ON TOP OF THAT
+ make i18n work right from the start
+ api (add .json to a url and get a blob of datas about it)
+ fancy search i started on ages ago; it works Good Enough, make it go
+0 responsive mobile web 3.0 whatever css internets
+0 proooooooose
-0 better pokedex cli
+ real build system
++ pmde
SPRITES
++ animated b/w sprites
+ animated d/p sprites?
+ pmd headshots
+ ranger art
- pmd overworld
- ranger overworld
- pinball shots
+ conquest portraits
+ better, and complete, set of sugimori artwork
SIDE GAMES
- PMD locations/encounters
- PMD IQ groups
- PMD move metadata
- PMD movelists
- PMD stat ups
-- ranger locations/encounters
-- ranger metadata, moves, whatever it has idk
- conquest stuff ?????
MAIN GAME DATA WE ARE NOTICEABLY LACKING
++ b/w encounters
+ special encounters (AT LEAST for b/w, and b/w 2. worse is better)
+ rewritten item descriptions
+0 sprite height/offsets (helpful for making the size widget less bad)
++ b2/w2 locations
++ b2/w2 encounters
++ b2/w2 moves
++ b2/w2 forms
DATABASE STUFF
++ do something to make b/w swarms work. possibly a multiplier for some conditions? gross. stick in feebas, too.
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