Created
June 12, 2012 22:30
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things veekun lacks
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priority: -- through ++ | |
due date: fall 2012! not sure when yet. get movin bucko | |
THINGS TO REDESIGN/REIMPLEMENT | |
++ pokemon | |
- consider doing something more useful with moves. perhaps only show current gen (or current compatible gens, i.e., 4 and 5), and put the massive table on yet another subpage? | |
++ pokemon flavor | |
- currently wasting a ton of space here, much of it on near-duplicates. need to consolidate like crazy. | |
- show differences between shiny/not, male/female in a more useful manner | |
- remember some people (ahem, mel) want to be able to see everything without fucking with buttons | |
- want to make use of shinyness to e.g. generate a shiny sugimori sprite :9 | |
+ pokemon encounters | |
- this fucking blows atm | |
++ moves | |
- not much to it, but could make better use of space to explain the metadata more clearly | |
+ abilities | |
+ types | |
+ items | |
++ comparer | |
- missing hidden abilities atm | |
++ stat calculator | |
- may still need better usability, not sure. needs more linkage from e.g. pokemon pages | |
+0 pokeball thing | |
+ downloads | |
NEW THINGS TO TACK ON TOP OF THAT | |
+ make i18n work right from the start | |
+ api (add .json to a url and get a blob of datas about it) | |
+ fancy search i started on ages ago; it works Good Enough, make it go | |
+0 responsive mobile web 3.0 whatever css internets | |
+0 proooooooose | |
-0 better pokedex cli | |
+ real build system | |
++ pmde | |
SPRITES | |
++ animated b/w sprites | |
+ animated d/p sprites? | |
+ pmd headshots | |
+ ranger art | |
- pmd overworld | |
- ranger overworld | |
- pinball shots | |
+ conquest portraits | |
+ better, and complete, set of sugimori artwork | |
SIDE GAMES | |
- PMD locations/encounters | |
- PMD IQ groups | |
- PMD move metadata | |
- PMD movelists | |
- PMD stat ups | |
-- ranger locations/encounters | |
-- ranger metadata, moves, whatever it has idk | |
- conquest stuff ????? | |
MAIN GAME DATA WE ARE NOTICEABLY LACKING | |
++ b/w encounters | |
+ special encounters (AT LEAST for b/w, and b/w 2. worse is better) | |
+ rewritten item descriptions | |
+0 sprite height/offsets (helpful for making the size widget less bad) | |
++ b2/w2 locations | |
++ b2/w2 encounters | |
++ b2/w2 moves | |
++ b2/w2 forms | |
DATABASE STUFF | |
++ do something to make b/w swarms work. possibly a multiplier for some conditions? gross. stick in feebas, too. |
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