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Find the physically closest DOM element
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(function($){ | |
$.fn.physicallyClosest = function() { | |
var $this = this, | |
selector = "body *", | |
options; | |
if(typeof arguments[0] === "string") { | |
selector = arguments[0]; | |
} | |
else if(typeof arguments[0] === "object") { | |
options = arguments[0]; | |
} | |
if(typeof arguments[1] === "object") { | |
options = arguments[1]; | |
} | |
var settings = { | |
'excludeChildren': false, | |
'excludeDescendants': false, | |
'reverse': false | |
}; | |
if(options) { | |
$.extend(settings, options); | |
} | |
var selectedY = this.offset().top + (this.height() / 2), | |
selectedX = this.offset().left + (this.width() / 2), | |
closestFound; | |
$(selector).each(function() { | |
if(settings.excludeChildren) { | |
if($(this).parent().get(0) == $this.get(0)) { | |
return 1; | |
} | |
} | |
if(settings.excludeDescendants) { | |
var isDescendant = false; | |
$(this).parents().each(function() { | |
if($(this).get(0) == $this.get(0)) { | |
isDescendant = true; | |
return false; //Break | |
} | |
}); | |
if(isDescendant) { | |
return 1; //Continue | |
} | |
} | |
var currentY = $(this).offset().top + ($(this).height() / 2), | |
currentX = $(this).offset().left + ($(this).width() / 2), | |
yDiff = currentY - selectedY, | |
xDiff = currentX - selectedX, | |
c = Math.sqrt(Math.pow(xDiff, 2) + Math.pow(yDiff, 2)); | |
if(closestFound) { | |
if(!settings.reverse && c != 0 && c < closestFound.distance) { | |
closestFound = { element: this, distance: c }; | |
} | |
else if(settings.reverse && c != 0 && c > closestFound.distance) { | |
closestFound = { element: this, distance: c }; | |
} | |
} | |
else { | |
closestFound = { element: this, distance: c }; | |
} | |
}); | |
return $(closestFound.element); | |
}; | |
})(jQuery); |
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