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New beta turret pages for wiki
TURRETS - NEW PAGES BELOW
- Will also need to update the tier/HP/AV of existing turrets which have changed. Here is the full list of those changes:
- Nullray tier 8 --> 6 (HP 30, AV 9)
- Linear Cannon tier 5 --> 7 (HP 35, AV 10)
- May need to update version stamps below
- Consider updating version stamps of other existing turrent entries, since I also verified they're all still correct (optional)
- Images are already uploaded on wiki for these new turrets
- Verify whether spaser pistol/rifle turret names have been updated (I reported the name overlap as a bug) - update if needed
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|eigenpistol turret}} <!-- display name -->
| image = dynamic turret eigenpistol turret.png
| lv = 29
| hp = 25 <!-- HP -->
| av = 7 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 5 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|eigenpistol}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretEigenpistol <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses an {{favilink|eigenpistol}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|&Wlight &yrail turret}} <!-- display name -->
| image = dynamic turret light rail turret.png
| lv = 29
| hp = 30 <!-- HP -->
| av = 9 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 6 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|light rail}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretLightRail <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|light rail}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|&Whand &yrail turret}} <!-- display name -->
| image = dynamic turret hand rail turret.png
| lv = 29
| hp = 30 <!-- HP -->
| av = 9 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 6 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|hand rail}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretHandRail <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|hand rail}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|{{Qud shader|spaser|{{(}}spaser {{)}}}} turret (rifle)}} <!-- display name -->
| image = dynamic turret spaser rifle turret.png
| lv = 29
| hp = 35 <!-- HP -->
| av = 10 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 7 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|spaser rifle}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretSpaserRifle <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|spaser rifle}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|{{Qud shader|spaser|{{(}}spaser {{)}}}} turret (pistol)}} <!-- display name -->
| image = dynamic turret spaser pistol turret.png
| lv = 29
| hp = 35 <!-- HP -->
| av = 10 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 7 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|spaser pistol}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretSpaserPistol <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|spaser pistol}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|space inverter turret}} <!-- display name -->
| image = dynamic turret space inverter turret.png
| lv = 29
| hp = 35 <!-- HP -->
| av = 10 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 7 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|space inverter}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretSpaceInverter <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|space inverter}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|arc winder turret}} <!-- display name -->
| image = dynamic turret arc winder turret.png
| lv = 29
| hp = 25 <!-- HP -->
| av = 7 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 5 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|arc winder}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretArcWinder <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|arc winder}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|&Whigh-voltage &yarc winder turret}} <!-- display name -->
| image = dynamic turret high-voltage arc winder turret.png
| lv = 29
| hp = 35 <!-- HP -->
| av = 10 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 7 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|high-voltage arc winder}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretHighVoltageArcWinder <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|high-voltage arc winder}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|{{Qud shader|psychalflesh|{{(}}psychal fleshgun {{)}}}} turret}} <!-- display name -->
| image = dynamic turret psychal fleshgun turret.png
| lv = 29
| hp = 35 <!-- HP -->
| av = 10 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 7 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|psychal fleshgun}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretPsychalFleshgun <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|psychal fleshgun}} as its weapon.
{{Robots Navbox}}
<!-- Manually created entry based on research and testing. Fields called out with comments below vary from dynamic turret to dynamic turret. Other fields are always the same regardless of turret type. -->
{{Character
| title = {{Qud text|di-thermo beam turret}} <!-- display name -->
| image = dynamic turret di-thermo beam turret.png
| lv = 29
| hp = 30 <!-- HP -->
| av = 9 <!-- AV -->
| dv = -10
| weight = 200
| featureweightinfo = no
| id = TinkerTurret
| tier = 6 <!-- tier (determines security clearance) -->
| renderstr = 0
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+3d3
| agility = 28
| toughness = 20+1d4+3d3
| intelligence = 9+1d3+3d1
| willpower = 20+1d4+3d3
| ego = 5+1d2+3d2-1
| acid = 0
| electric = -50
| cold = 25
| heat = 25
| xpvalue = 0
| xptier = 5
| turretweapon = {{favilink|di-thermo beam}} <!-- weapon -->
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| gameversion = 2.0.202.82
| wikiidoverride = TinkerTurretDiThermoBeam <!-- fake ID for wiki to uniquely distinguish turrets -->
}}
The {{name}} is a variety of turret that can be created by {{favilink|dynamic turret tinker|plural}}.
It uses a {{favilink|di-thermo beam}} as its weapon.
{{Robots Navbox}}
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