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Problematic subclassing.
class Adder
{
virtual int Add(int x, int y)
{
return x > 0 ? Add(x - 1, y + 1) : y;
}
}
class BlackAdder : Adder
{
override int Add(int x, int y)
{
return base.Add(x, x > 0 ? y + 1 : y);
}
}
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