Created
April 10, 2018 12:12
-
-
Save eka/2622e3e5843b82450959450002ea7b41 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using DoozyUI; | |
using UnityEngine; | |
using UnityEngine.Events; | |
using UnityEngine.UI; | |
public class RateUsManager : MonoBehaviour | |
{ | |
public UnityEvent OnRateUsPanelClosed = new UnityEvent(); | |
public Toggle DontAskAgainToggle; | |
private bool _dontAskAgain = false; | |
private bool _rated = false; | |
private int _timesAsked = 0; | |
private DateTime _lastTimeAsked; | |
public static readonly string DontAskAgainKey = "DontAskAgain"; | |
public static readonly string RatedKey = "Rated"; | |
public static readonly string LastTimeAskedKey = "LastTimeAsked"; | |
public static readonly string TimesAskedKey = "TimesAsked"; | |
private const int AskAfterDays = 3; | |
private UIElement _rateUsPanel; | |
public bool Rated | |
{ | |
get | |
{ | |
if (ES3.KeyExists(RatedKey)) | |
{ | |
_rated = ES3.Load<bool>(RatedKey); | |
} | |
return _rated; | |
} | |
} | |
public bool DontAskAgain | |
{ | |
get | |
{ | |
if (ES3.KeyExists(DontAskAgainKey)) | |
{ | |
Debug.Log("Reading Dont ask again value."); | |
_dontAskAgain = ES3.Load<bool>(DontAskAgainKey); | |
} | |
return _dontAskAgain; | |
} | |
} | |
public int TimesAsked | |
{ | |
get | |
{ | |
if (ES3.KeyExists(TimesAskedKey)) | |
{ | |
_timesAsked = ES3.Load<int>(TimesAskedKey); | |
} | |
return _timesAsked; | |
} | |
} | |
public DateTime LastTimeAsked | |
{ | |
get | |
{ | |
if (ES3.KeyExists(LastTimeAskedKey)) | |
{ | |
_lastTimeAsked = ES3.Load<DateTime>(LastTimeAskedKey); | |
} | |
return _lastTimeAsked; | |
} | |
} | |
private void Awake() | |
{ | |
if (ES3.KeyExists(DontAskAgainKey)) | |
{ | |
_dontAskAgain = ES3.Load<bool>(DontAskAgainKey); | |
} | |
if (ES3.KeyExists(RatedKey)) | |
{ | |
_rated = ES3.Load<bool>(RatedKey); | |
} | |
if (ES3.KeyExists(LastTimeAskedKey)) | |
{ | |
_lastTimeAsked = ES3.Load<DateTime>(LastTimeAskedKey); | |
} | |
if (ES3.KeyExists(TimesAskedKey)) | |
{ | |
_timesAsked = ES3.Load<int>(TimesAskedKey); | |
} | |
_rateUsPanel = GetComponent<UIElement>(); | |
} | |
// Use this for initialization | |
void Start() | |
{ | |
DontAskAgainToggle.isOn = DontAskAgain; | |
} | |
// Update is called once per frame | |
void Update() | |
{ | |
} | |
public void ShowRateUsPanel() | |
{ | |
var now = DateTime.Now; | |
ES3.Save<DateTime>(LastTimeAskedKey, now); | |
_rateUsPanel.Show(false); | |
} | |
public void OnClosePanel() | |
{ | |
_rateUsPanel.Hide(false); | |
if (OnRateUsPanelClosed != null) | |
{ | |
OnRateUsPanelClosed.Invoke(); | |
} | |
} | |
public void OnDontAskAgainToggle(bool dontAskAgain) | |
{ | |
Debug.Log("Dont ask again toggle: " + dontAskAgain); | |
ES3.Save<bool>(DontAskAgainKey, dontAskAgain); | |
} | |
public void OnRateNowButtonClicked() | |
{ | |
//#if UNITY_EDITOR | |
Application.OpenURL("https://play.google.com/store/apps/details?id=dog.Yak.CatchTheMantraMahaMantra&rdid=dog.Yak.CatchTheMantraMahaMantra"); | |
//#else | |
// Application.OpenURL("market://details?id=dog.Yak.CatchTheMantraMahaMantra/"); | |
//#endif | |
ES3.Save<bool>(RatedKey, true); | |
_rateUsPanel.Hide(false); | |
if (OnRateUsPanelClosed != null) | |
{ | |
OnRateUsPanelClosed.Invoke(); | |
} | |
} | |
public bool CanShowRatePanel() | |
{ | |
// can we be sure they rated? | |
// if (Rated) return false; | |
if (DontAskAgain) return false; | |
if (!ES3.KeyExists(LastTimeAskedKey)) return true; | |
DateTime lastTime = ES3.Load<DateTime>(LastTimeAskedKey); | |
var now = DateTime.Now; | |
var elapsed = now - lastTime; | |
var elapsedDays = new TimeSpan(elapsed.Ticks).Days; | |
return elapsedDays >= 3; | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment