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import system.logging.targets.PrintTarget ; | |
import system.logging.Log ; | |
import system.logging.Logger ; | |
import system.logging.LoggerLevel ; | |
import core.maths ; | |
public class Vegas | |
{ | |
public static void main( String[] args ) |
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import system.rules.*; | |
public class Vegas | |
{ | |
public static void main( String [ ] args ) | |
{ | |
Rule rule1 = new Even(1) ; | |
Rule rule2 = new Even(5) ; | |
Rule rule3 = new Even(4) ; | |
Rule rule4 = new Even(8) ; |
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import system.logging.targets.PrintTarget ; | |
import system.logging.Log ; | |
import system.logging.Logger ; | |
import system.logging.LoggerLevel ; | |
import system.process.Progress; | |
import system.process.Ticker ; | |
public class Vegas | |
{ |
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import core.easings.Linear; | |
import core.easings.*; | |
import system.transitions.*; | |
Console finish = new Console("finish" ) ; | |
Console change = new Console("change" ) ; | |
Console start = new Console("start" ) ; | |
Rectangle rect ; | |
Tween tween ; |
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import system.events.Event; | |
import system.events.EventDispatcher; | |
void setup() | |
{ | |
EventDispatcher dispatcher = new EventDispatcher() ; | |
Console console1 = new Console( "console1" ) ; | |
Console console2 = new Console( "console2" ) ; | |
Console console3 = new Console( "console3" ) ; |
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import system.signals.Signal ; | |
void setup() | |
{ | |
Console console1 = new Console( "console1" ) ; | |
Console console2 = new Console( "console2" ) ; | |
Console console3 = new Console( "console3" ) ; | |
Signal signal = new Signal( String.class ) ; |
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import system.logging.targets.PrintTarget ; | |
import system.logging.Log ; | |
import system.logging.Logger ; | |
import system.logging.LoggerLevel ; | |
public class Vegas | |
{ | |
public static void main(String [ ] args) | |
{ | |
PrintTarget target = new PrintTarget() ; |
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import core.easings.*; | |
import system.transitions.Tween; | |
public class Vegas | |
{ | |
public static void main( String [ ] args ) | |
{ | |
Vegas application = new Vegas() ; | |
application.init() ; | |
} |