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@ekelokorpi
Last active August 29, 2015 13:57
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Storage: Basic usage
pandaConfig = {
storage: {
id: 'com.mycompany.mygame'
}
};
game.module(
'game.main'
)
.body(function(){
game.createScene('Main', {
score: 0,
init: function() {
// Get value from storage (if none found, return 0)
this.highscore = game.storage.get('highscore', 0);
},
mousedown: function() {
this.score++;
if(this.score > this.highscore) {
console.log('New highscore: ' + this.score);
// Save value to storage
game.storage.set('highscore', this.score);
}
}
});
});
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