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@eklundkristoffer
Created July 21, 2016 17:17
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<?php require_once 'engine/init.php';
if ($config['require_login']['guilds']) protect_page();
$isOtx = ($config['CustomVersion'] == 'OTX') ? true : false;
function guild_list($TFSVersion) {
$cache = new Cache('engine/cache/guildlist');
if ($cache->hasExpired()) {
if ($TFSVersion != 'TFS_10') $guilds = mysql_select_multi("SELECT `t`.`id`, `t`.`name`, `t`.`creationdata`, `motd`, (SELECT count(p.rank_id) FROM players AS p LEFT JOIN guild_ranks AS gr ON gr.id = p.rank_id WHERE gr.guild_id =`t`.`id`) AS `total` FROM `guilds` as `t` ORDER BY `t`.`name`;");
else $guilds = mysql_select_multi("SELECT `id`, `name`, `creationdata`, `motd`, (SELECT COUNT('guild_id') FROM `guild_membership` WHERE `guild_id`=`id`) AS `total` FROM `guilds` ORDER BY `name`;");
// Add level data info to guilds
if ($guilds !== false)
for ($i = 0; $i < count($guilds); $i++)
$guilds[$i]['level'] = get_guild_level_data($guilds[$i]['id']);
$cache->setContent($guilds);
$cache->save();
} else {
$guilds = $cache->load();
}
return $guilds;
}
include 'layout/overall/header.php';
if (user_logged_in() === true) {
// fetch data
$char_count = user_character_list_count($session_user_id);
$char_array = user_character_list($user_data['id']);
$characters = array();
if ($char_array !== false) {
foreach ($char_array as $value) {
$characters[] = $value['name'];
}
}
} else {
$char_count = 0;
}
if (empty($_GET['name'])) {
// Display the guild list
//data_dump($guild, false, "guild data");
$guilds = guild_list($config['TFSVersion']);
if (isset($guilds) && !empty($guilds) && $guilds !== false) {
//data_dump($guilds, false, "Guilds");
?>
<table id="guildsTable" class="table table-striped table-hover">
<tr class="yellow">
<th>Logo</th>
<th>Description</th>
<th>Guild data</th>
<!-- <th>Founded:</th> -->
</tr>
<?php
foreach ($guilds as $guild) {
if ($guild['total'] >= 1) {
$url = url("guilds.php?name=". $guild['name']);
?>
<tr class="special" onclick="javascript:window.location.href='<?php echo $url; ?>'">
<td style="width: 100px;">
<img style="max-height: 100px; margin: auto; display: block;" src="<?php logo_exists($guild['name']); ?>">
</td>
<td>
<b><?php echo $guild['name']; ?></b>
<?php if (strlen($guild['motd']) > 0) echo '<br>'.$guild['motd']; ?>
</td>
<td>
<?php echo "Total members: ".$guild['level']['players']; ?>
<br><?php echo "Average level: ".$guild['level']['avg'].""; ?>
<br><?php echo "Guild level: ".$guild['level']['total']; ?>
</td>
</tr>
<?php
//echo '<td>'. getClock($guild['creationdata'], true) .'</td>';
}
}
?>
</table>
<?php } else echo '<p>Guild list is empty.</p>';?>
<!-- user stuff -->
<?php
if (user_logged_in() === true) {
// post verifications
// CREATE GUILD
if (!empty($_POST['selected_char']) && !empty($_POST['guild_name'])) {
if (user_character_account_id($_POST['selected_char']) === $session_user_id) {
//code here
$name = sanitize($_POST['selected_char']);
$user_id = user_character_id($name);
if ($config['TFSVersion'] !== 'TFS_10') $char_data = user_character_data($user_id, 'level', 'online');
else {
$char_data = user_character_data($user_id, 'level');
$char_data['online'] = (user_is_online_10($user_id)) ? 1 : 0;
}
// If character level is high enough
if ($char_data['level'] >= $config['create_guild_level']) {
// If character is offline
if ($char_data['online'] == 0) {
$acc_data = user_data($user_data['id'], 'premdays');
// If character is premium
if ($config['guild_require_premium'] == false || $acc_data['premdays'] > 0) {
if (get_character_guild_rank($user_id) < 1) {
if (preg_match("/^[a-zA-Z_ ]+$/", $_POST['guild_name'])) {
// Only allow normal symbols as guild name
$guildname = sanitize($_POST['guild_name']);
$gid = get_guild_id($guildname);
if ($gid === false) {
create_guild($user_id, $guildname);
// Re-cache the guild list
$guilds = guild_list($config['TFSVersion']);
header('Location: success.php');
exit();
} else echo 'A guild with that name already exist.';
} else echo 'Guild name may only contain a-z, A-Z and spaces.';
} else echo 'You are already in a guild.';
} else echo 'You need a premium account to create a guild.';
} else echo 'Your character must be offline to create a guild.';
} else echo $name .' is level '. $char_data['level'] .'. But you need level '. $config['create_guild_level'] .'+ to create your own guild!';
}
}
// end
?>
<!-- FORMS TO CREATE GUILD-->
<form action="" method="post">
<ul>
<li>
Create Guild:<br>
<select name="selected_char">
<?php
for ($i = 0; $i < $char_count; $i++) {
echo '<option value="'. $characters[$i] .'">'. $characters[$i] .'</option>';
}
?>
</select>
<input type="text" name="guild_name">
<input type="submit" value="Create Guild">
</li>
</ul>
</form>
<?php
} else echo 'You need to be logged in to create guilds.';
?>
<!-- end user-->
<?php
} else { // GUILD OVERVIEW
$guild = get_guild_data($_GET['name']);
$gid = $guild['id'];
if ($gid === false) {
header('Location: guilds.php');
exit();
}
$gcount = count_guild_members($gid);
if ($gcount < 1) {
header('Location: guilds.php');
exit();
}
$inv_data = guild_invite_list($gid);
$players = get_guild_players($gid);
$inv_count = 0;
// Calculate invite count
if ($inv_data !== false) {
foreach ($inv_data as $inv) {
++$inv_count;
}
}
// calculate visitor access
$highest_access = 0;
if (user_logged_in() === true) {
// Get visitor access in this guild
foreach ($players as $player) {
$rid = $player['rank_id'];
for ($i = 0; $i < $char_count; $i++) {
if ($config['TFSVersion'] !== 'TFS_10') $data = user_character_data(user_character_id($characters[$i]), 'rank_id');
else $data = mysql_select_single("SELECT `rank_id` FROM `guild_membership` WHERE `player_id`='". user_character_id($characters[$i]) ."' LIMIT 1;");
if ($data['rank_id'] == $rid) {
$access = get_guild_position($data['rank_id']);
if ($access == 2 || $access == 3) { //If player got access level vice leader or leader
if ($access > $highest_access) $highest_access = $access;
}
}
}
}
}
// Display the specific guild page
?>
<div id="guildTitleDiv">
<?php echo (isset($_GET['error'])) ? "<font size='5' color='red'>".sanitize($_GET['error'])."</font><br><br>" : ""; ?>
<?php if ($config['use_guild_logos']): ?>
<div id="guildImageDiv" style="float: left; margin-right: 10px;">
<img style="max-width: 100px; max-height: 100px;" src="<?php logo_exists(sanitize($_GET['name'])); ?>">
</div>
<?php endif; ?>
<div id="guildDescription">
<h1>Guild: <?php echo sanitize($_GET['name']); ?></h1>
<p><?php echo $guild['motd']; ?></p>
</div>
</div>
<?php echo "The guild was founded on : ".date('M d Y', $guild['creationdata']); ?>
<table id="guildViewTable" class="table table-striped">
<tr class="yellow">
<th>Rank:</th>
<th>Name:</th>
<th>Level:</th>
<th>Joining Date:</th>
<th>Vocation:</th>
<th>Status:</th>
</tr>
<?php
if ($config['TFSVersion'] == 'TFS_10') {
$onlinelist = array();
$gplayers = array();
foreach ($players as $player) {
$gplayers[] = $player['id'];
}
$gplayers = join(',',$gplayers);
$onlinequery = mysql_select_multi("SELECT `player_id` FROM `players_online` WHERE `player_id` IN ($gplayers);");
if ($onlinequery !== false) foreach ($onlinequery as $online) {
$onlinelist[] = $online['player_id'];
}
}
//data_dump($players, false, "Data");
$rankName = '';
foreach ($players as $player) {
if ($config['TFSVersion'] !== 'TFS_10') {
$chardata['online'] = $player['online'];
} else $chardata['online'] = (in_array($player['id'], $onlinelist)) ? 1 : 0;
echo '<tr>';
echo '<td>' . ($rankName !== $player['rank_name'] ? $player['rank_name'] : '') . '</td>';
$rankName = $player['rank_name'];
echo '<td><a href="characterprofile.php?name='. $player['name'] .'">'. $player['name'] .'</a>';
if (!empty($player['guildnick'])) {
echo ' ('. $player['guildnick'] .')';
}
echo '</td>';
echo '<td>'. $player['level'] .'</td>';
echo '<td>'.date('M d Y', $player['created']).'</td>';
echo '<td>'. $config['vocations'][$player['vocation']] .'</td>';
if ($chardata['online'] == 1) echo '<td> <b><font color="green"> Online </font></b></td>';
else echo '<td> Offline </td>';
echo '</tr>';
}
?>
</table>
<?php if ($inv_count > 0) { ?>
<h3>Invited characters</h3>
<table>
<tr class="yellow">
<td>Name:</td>
<td>Invitation Date:</td>
<?php
if ($highest_access == 2 || $highest_access == 3) {
echo '<td>Remove:</td>';
}
// Shuffle through visitor characters
for ($i = 0; $i < $char_count; $i++) {
$exist = false;
// Shuffle through invited character, see if they match your character.
if ($inv_data !== false) foreach ($inv_data as $inv) {
if (user_character_id($characters[$i]) == $inv['player_id']) {
$exist = true;
}
}
if ($exist && $i == 1) echo '<td>Join Guild:</td><td>Reject Invitation:</td>';
}
?>
</tr>
<?php
$bool = false;
if ($inv_data !== false) foreach ($inv_data as $inv) {
$uninv = user_character_data($inv['player_id'], 'name');
echo '<tr>';
echo '<td>'. $uninv['name'] .'</td>';
echo '<td>'.date('M d Y', $inv['created']).'</td>';
// Remove invitation
if ($highest_access == 2 || $highest_access == 3) {
?> <form action="" method="post"> <?php
echo '<td>';
echo '<input type="hidden" name="uninvite" value="' . $inv['player_id'] . '" />';
echo '<input type="submit" value="Remove Invitation">';
echo '</td>';
?> </form> <?php
}
// Join Guild
?> <form action="" method="post"> <?php
for ($i = 0; $i < $char_count; $i++) {
if (user_character_id($characters[$i]) == $inv['player_id']) {
echo '<td>';
echo '<input type="hidden" name="joinguild" value="' . $inv['player_id'] . '" />';
echo '<input type="submit" value="Join Guild">';
echo '</td>';
$bool = true;
}
}
if (isset($bool, $exist) && !$bool && $exist) {
echo '<td></td>';
$bool = false;
}
?> </form> <?php
// Reject invitation
?> <form action="" method="post"> <?php
for ($i = 0; $i < $char_count; $i++) {
if (user_character_id($characters[$i]) == $inv['player_id']) {
echo '<td>';
echo '<input type="hidden" name="uninvite" value="' . $inv['player_id'] . '" />';
echo '<input type="submit" value="Reject Invitation">';
echo '</td>';
$bool = true;
}
}
if (isset($bool, $exist) && !$bool && $exist) {
echo '<td></td>';
$bool = false;
}
?> </form> <?php
echo '</tr>';
}
?>
</table>
<?php } ?>
<!-- Leader stuff -->
<?php
// Only guild leaders
if (user_logged_in() === true) {
// Uninvite and joinguild is also used for visitors who reject their invitation.
if (!empty($_POST['uninvite'])) {
//
guild_remove_invitation($_POST['uninvite'], $gid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
if (!empty($_POST['joinguild'])) {
//
foreach ($inv_data as $inv) {
if ($inv['player_id'] == $_POST['joinguild']) {
if ($config['TFSVersion'] !== 'TFS_10') $chardata = user_character_data($_POST['joinguild'], 'online');
else $chardata['online'] = (user_is_online_10($_POST['joinguild'])) ? 1 : 0;
if ($chardata['online'] == 0) {
if (guild_player_join($_POST['joinguild'], $gid)) {
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">Failed to find guild position representing member.</font>';
} else echo '<font color="red" size="4">Character must be offline before joining guild.</font>';
}
}
}
if (!empty($_POST['leave_guild'])) {
$name = sanitize($_POST['leave_guild']);
$cidd = user_character_id($name);
// If character is offline
if ($config['TFSVersion'] !== 'TFS_10') $chardata = user_character_data($cidd, 'online');
else $chardata['online'] = (user_is_online_10($cidd)) ? 1 : 0;
if ($chardata['online'] == 0) {
if ($config['TFSVersion'] !== 'TFS_10') guild_player_leave($cidd);
else guild_player_leave_10($cidd);
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">Character must be offline first!</font>';
}
if ($highest_access >= 2) {
// Guild leader stuff
// Change Guild Nick
if (!empty($_POST['player_guildnick'])) {
$p_cid = user_character_id($_POST['player_guildnick']);
$p_guild = get_player_guild_data($p_cid);
if (preg_match("/^[a-zA-Z_ ]+$/", $_POST['guildnick']) || empty($_POST['guildnick'])) {
// Only allow normal symbols as guild nick
$p_nick = sanitize($_POST['guildnick']);
if ($p_guild['guild_id'] == $gid) {
if ($config['TFSVersion'] !== 'TFS_10') $chardata = user_character_data($p_cid, 'online');
else $chardata['online'] = (user_is_online_10($p_cid)) ? 1 : 0;
if ($chardata['online'] == 0) {
if ($config['TFSVersion'] !== 'TFS_10') update_player_guildnick($p_cid, $p_nick);
else update_player_guildnick_10($p_cid, $p_nick);
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">Character not offline.</font>';
}
} else echo '<font color="red" size="4">Character guild nick may only contain a-z, A-Z and spaces.</font>';
}
// Promote character to guild position
if (!empty($_POST['promote_character']) && !empty($_POST['promote_position'])) {
// Verify that promoted character is from this guild.
$p_rid = $_POST['promote_position'];
$p_cid = user_character_id($_POST['promote_character']);
$p_guild = get_player_guild_data($p_cid);
if ($p_guild['guild_id'] == $gid) {
// Do the magic.
if ($config['TFSVersion'] !== 'TFS_10') $chardata = user_character_data($p_cid, 'online');
else $chardata['online'] = (user_is_online_10($p_cid)) ? 1 : 0;
if ($chardata['online'] == 0) {
if ($config['TFSVersion'] !== 'TFS_10') update_player_guild_position($p_cid, $p_rid);
else update_player_guild_position_10($p_cid, $p_rid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">Character not offline.</font>';
}
}
if (!empty($_POST['invite'])) {
if (user_character_exist($_POST['invite'])) {
// Make sure they are not in another guild
if ($config['TFSVersion'] != 'TFS_10') {
$charname = sanitize($_POST['invite']);
$playerdata = mysql_select_single("SELECT `id`, `rank_id` FROM `players` WHERE `name`='$charname' LIMIT 1;");
$charid = $playerdata['id'];
$membership = ($playerdata['rank_id'] > 0) ? true : false;
} else {
$charid = user_character_id($_POST['invite']);
$membership = mysql_select_single("SELECT `rank_id` FROM `guild_membership` WHERE `player_id`='$charid' LIMIT 1;");
}
if (!$membership) {
//
$status = false;
if ($inv_data !== false) {
foreach ($inv_data as $inv) {
if ($inv['player_id'] == user_character_id($_POST['invite'])) $status = true;
}
}
foreach ($players as $player) {
if ($player['name'] == $_POST['invite']) $status = true;
}
if ($status == false) {
guild_invite_player($charid, $gid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">That character is already invited(or a member) on this guild.</font>';
} else echo '<font color="red" size="4">That character is already in a guild.</font>';
} else echo '<font color="red" size="4">That character name does not exist.</font>';
}
// Guild Message (motd)
if (!empty($_POST['motd'])) {
$motd = sanitize($_POST['motd']);
mysql_update("UPDATE `guilds` SET `motd`='$motd' WHERE `id`='$gid' LIMIT 1;");
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
if (!empty($_POST['disband'])) {
//
$gidd = (int)$_POST['disband'];
$members = get_guild_players($gidd);
$online = false;
// First figure out if anyone are online.
foreach ($members as $member) {
if ($config['TFSVersion'] !== 'TFS_10') $chardata = user_character_data(user_character_id($member['name']), 'online');
else $chardata['online'] = (user_is_online_10(user_character_id($member['name']))) ? 1 : 0;
if ($chardata['online'] == 1) {
$online = true;
}
}
if (!$online) {
// Then remove guild rank from every player.
if ($config['TFSVersion'] !== 'TFS_10') foreach ($members as $member) guild_player_leave(user_character_id($member['name']));
else foreach ($members as $member) guild_player_leave_10(user_character_id($member['name']));
// Remove all guild invitations to this guild
if ($inv_count > 0) guild_remove_invites($gidd);
// Then remove the guild itself.
guild_delete($gidd);
header('Location: success.php');
exit();
} else echo '<font color="red" size="4">All members must be offline to disband the guild.</font>';
}
if (!empty($_POST['new_leader'])) {
$new_leader = (int)$_POST['new_leader'];
$old_leader = guild_leader($gid);
$online = false;
if ($config['TFSVersion'] !== 'TFS_10') {
$newData = user_character_data($new_leader, 'online');
$oldData = user_character_data($old_leader, 'online');
} else {
$newData['online'] = (user_is_online_10($new_leader)) ? 1 : 0;
$oldData['online'] = (user_is_online_10($old_leader)) ? 1 : 0;
}
if ($newData['online'] == 1 || $oldData['online'] == 1) $online = true;
if ($online == false) {
if (guild_change_leader($new_leader, $old_leader)) {
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">Something went wrong when attempting to change leadership.</font>';
} else echo '<font color="red" size="4">The new and old leader must be offline to change leadership.</font>';
}
if (!empty($_POST['change_ranks'])) {
$c_gid = (int)$_POST['change_ranks'];
$c_ranks = get_guild_rank_data($c_gid);
$rank_data = array();
$rank_ids = array();
// Feed new rank data
foreach ($c_ranks as $rank) {
$tmp = 'rank_name!'. $rank['level'];
if (!empty($_POST[$tmp])) {
$rank_data[$rank['level']] = sanitize($_POST[$tmp]);
$rank_ids[$rank['level']] = $rank['id'];
}
}
foreach ($rank_data as $level => $name) {
guild_change_rank($rank_ids[$level], $name);
}
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
if (!empty($_POST['remove_member'])) {
$name = sanitize($_POST['remove_member']);
$cid = user_character_id($name);
if ($config['TFSVersion'] !== 'TFS_10') guild_remove_member($cid);
else guild_remove_member_10($cid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
if (!empty($_POST['forumGuildId'])) {
if ($config['forum']['guildboard'] === true) {
$forumExist = mysql_select_single("SELECT `id` FROM `znote_forum` WHERE `guild_id`='$gid' LIMIT 1;");
if ($forumExist === false) {
// Insert data
mysql_insert("INSERT INTO `znote_forum` (`name`, `access`, `closed`, `hidden`, `guild_id`)
VALUES ('Guild',
'1',
'0',
'0',
'$gid');");
echo '<h1>Guild board has been created.</h1>';
} else echo '<h1>Guild board already exist.</h1>';
} else {
echo '<h1>Error: Guild board system is disabled.</h1>';
}
}
if ($config['TFSVersion'] == 'TFS_02' || $config['TFSVersion'] == 'TFS_10' && $config['guildwar_enabled'] === true) {
if (!empty($_POST['warinvite'])) {
if (get_guild_id($_POST['warinvite'])) {
$status = false;
$war_invite = mysql_select_single("SELECT `id` FROM `guilds` WHERE `id` = '$gid';");
$targetGuild = get_guild_id($_POST['warinvite']);
if ($war_invite !== false) {
foreach ($war_invite as $inv) {
if ($inv['id'] == $targetGuild) $status = true;
}
}
$check_guild = get_guild_name($gid);
foreach ($check_guild as $guild) {
if ($guild['name'] == $_POST['warinvite']) $status = true;
}
$wars = mysql_select_multi("SELECT `id`, `guild1`, `guild2`, `status` FROM `guild_wars` WHERE (`guild1` = '$gid' OR `guild1` = '$targetGuild') AND (`guild2` = '$gid' OR `guild2` = '$targetGuild') AND `status` IN (0, 1);");
if ($status == false && $wars == false) {
guild_war_invitation($gid, $targetGuild);
$limit = (empty($_POST['limit'])) ? 100 : (int)$_POST['limit'];
mysql_insert("INSERT INTO `znote_guild_wars` (`limit`) VALUES ('$limit');");
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '<font color="red" size="4">This guild has already been invited to war(or you\'re trying to invite your own).</FONT>';
} else echo '<font color="red" size="4">That guild name does not exist.</font>';
}
if (!empty($_POST['cancel_war_invite'])) {
cancel_war_invitation($_POST['cancel_war_invite'], $gid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
if (!empty($_POST['reject_war_invite'])) {
reject_war_invitation($_POST['reject_war_invite'], $gid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
if (!empty($_POST['accept_war_invite'])) {
accept_war_invitation($_POST['accept_war_invite'], $gid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
}
}
$members = count_guild_members($gid);
$ranks = get_guild_rank_data($gid);
?>
<!-- Form to create guild -->
<?php
if ($config['forum']['guildboard'] === true && $config['forum']['enabled'] === true) {
$forumExist = mysql_select_single("SELECT `id` FROM `znote_forum` WHERE `guild_id`='$gid' LIMIT 1;");
if ($forumExist === false) {
?>
<form action="" method="post">
<ul>
<li>Create forum guild board:<br>
<input type="hidden" name="forumGuildId" value="<?php echo $gid; ?>">
<input type="submit" value="Create Guild Board">
</ul>
</form>
<?php
}
}
if ($config['use_guild_logos']) {
?>
<!-- form to upload guild logo -->
<form action="" method="post" enctype="multipart/form-data">
<ul>
<li>Upload guild logo [.gif images only, 100x100px size]:<br>
<input type="file" name="file" id="file" accept="image/gif">
<input type="submit" name="submit" value="Upload guild logo">
</li>
</ul>
</form>
<?php
if (!empty($_FILES['file'])) {
check_image($_FILES['file']);
echo '<br><br>';
}
} ?>
<!-- forms to invite character -->
<form action="" method="post">
<ul>
<li>Invite Character to guild:<br>
<input type="text" name="invite" placeholder="Character name">
<input type="submit" value="Invite Character">
</li>
</ul>
</form>
<!-- Guild message of the day motd -->
<form action="" method="post">
<ul>
<li>Change guild message:</li>
<li>
<textarea name="motd" placeholder="Guild Message" cols="50" rows="3"><?php echo $guild['motd']; ?></textarea><br>
<input type="submit" value="Update guild message">
</li>
</ul>
</form>
<!-- FORMS TO CHANGE GUILD NICK -->
<form action="" method="post">
<ul>
<li>
Change Guild Nick:<br>
<select name="player_guildnick">
<?php
//$gid = get_guild_id($_GET['name']);
//$players = get_guild_players($gid);
foreach ($players as $player) {
$pl_data = get_player_guild_data(user_character_id($player['name']));
if ($pl_data['rank_level'] != 3) {
echo '<option value="'. $player['name'] .'">'. $player['name'] .'</option>';
} else {
if ($highest_access == 3) {
echo '<option value="'. $player['name'] .'">'. $player['name'] .'</option>';
}
}
}
?>
</select>
<input type="text" name="guildnick" maxlength="15" placeholder="leave blank to erase">
<input type="submit" value="Change Nick">
</li>
</ul>
</form>
<!-- END FORMS TO CHANGE GUILD NICK -->
<?php if ($members > 1) { ?>
<!-- FORMS TO PROMOTE CHARACTER-->
<form action="" method="post">
<ul>
<li>
Promote Character:<br>
<select name="promote_character">
<?php
//$gid = get_guild_id($_GET['name']);
//$players = get_guild_players($gid);
foreach ($players as $player) {
$pl_data = get_player_guild_data(user_character_id($player['name']));
if ($pl_data['rank_level'] != 3) {
echo '<option value="'. $player['name'] .'">'. $player['name'] .'</option>';
}
}
?>
</select>
<select name="promote_position">
<?php
foreach ($ranks as $rank) {
if ($rank['level'] != 3) {
if ($rank['level'] != 2) {
echo '<option value="'. $rank['id'] .'">'. $rank['name'] .'</option>';
} else {
if ($highest_access == 3) {
echo '<option value="'. $rank['id'] .'">'. $rank['name'] .'</option>';
}
}
}
}
?>
</select>
<input type="submit" value="Promote Member">
</li>
</ul>
</form>
<!-- Remove member from guild -->
<form action="" method="post">
<ul>
<li>
Kick member from guild:<br>
<select name="remove_member">
<?php
//$gid = get_guild_id($_GET['name']);
//$players = get_guild_players($gid);
foreach ($players as $player) {
$pl_data = get_player_guild_data(user_character_id($player['name']));
if ($pl_data['rank_level'] != 3) {
if ($pl_data['rank_level'] != 2) {
echo '<option value="'. $player['name'] .'">'. $player['name'] .'</option>';
} else if ($highest_access == 3) echo '<option value="'. $player['name'] .'">'. $player['name'] .'</option>';
}
}
?>
</select>
<input type="submit" value="Remove member">
</li>
</ul>
</form>
<?php } ?>
<br><br>
<?php if ($highest_access == 3) { ?>
<!-- forms to change rank titles -->
<form action="" method="post">
<ul>
<li><b>Change rank titles:</b><br>
<?php
$rank_count = 1;
foreach ($ranks as $rank) {
echo '<input type="text" name="rank_name!'. $rank['level'] .'" value="'. $rank['name'] .'">';
}
echo '<input type="hidden" name="change_ranks" value="' . $gid . '" />';
?>
<input type="submit" value="Update Ranks">
</li>
</ul>
</form>
<!-- forms to disband guild -->
<form action="" method="post">
<ul>
<li><b>DELETE GUILD (All members must be offline):</b><br>
<?php echo '<input type="hidden" name="disband" value="' . $gid . '" />'; ?>
<input type="submit" value="Disband Guild">
</li>
</ul>
</form>
<!-- forms to change leadership-->
<?php if ($members > 1) { ?>
<form action="" method="post">
<ul>
<li><b>Change Leadership with:</b><br>
<select name="new_leader">
<?php
//$gid = get_guild_id($_GET['name']);
//$players = get_guild_players($gid);
foreach ($players as $player) {
$pl_data = get_player_guild_data(user_character_id($player['name']));
if ($pl_data['rank_level'] != 3) {
echo '<option value="'. user_character_id($player['name']) .'">'. $player['name'] .'</option>';
}
}
?>
</select>
<input type="submit" value="Change Leadership">
</li>
</ul>
</form>
<?php } ?>
<?php if ($config['TFSVersion'] == 'TFS_02' || $config['TFSVersion'] == 'TFS_10' && $config['guildwar_enabled'] === true) { ?>
<h2>Guild War Management:</h2>
<form action="" method="post">
<ul>
<li>Invite guild to war:<br>
<input type="text" name="warinvite" placeholder="Guild name">
<input type="number" min="10" max="999" name="limit">
<input type="submit" value="Invite Guild">
</li>
</ul>
</form>
<style type="text/css">
form {display: inline;}
#btnspace{margin-left:100px;}
</style>
<table id="guildsTable" class="table table-striped table-hover"><tr class="yellow"><th>Aggressor</th><th>Information</th><th>Enemy</th></tr>
<?php
$i = 0;
$wars = mysql_select_multi("SELECT `guild1`, `guild2`, `name1`, `name2`, `started`, (SELECT `limit` FROM `znote_guild_wars` WHERE `znote_guild_wars`.`id` = `guild_wars`.`id`) AS `limit` FROM `guild_wars` WHERE (`guild1` = '$gid' OR `guild2` = '$gid') AND `status` = 0 ORDER BY `started` DESC");
if (!empty($wars) || $wars !== false) {
foreach($wars as $war) {
$i++;
echo '<tr><td><a href="guilds.php?name='.$war['name1'].'">'.$war['name1'].'</a></td><td>';
echo '<center><b>Pending invitation</b><br />Invited on ' . getClock($war['started'], true) . '.<br />The frag limit is set to ' . $war['limit'] . ' frags.<br />';
if ($war['guild1'] == $gid) {
echo '<br /><form action="" method="post"><input type="hidden" name="cancel_war_invite" value="'.$war['guild2'].'" /><input type="submit" value="Cancel Invitation"></form>';
} else if ($war['guild2'] == $gid) {
echo '<br><form action="" method="post"><input type="hidden" name="accept_war_invite" value="'.$war['guild1'].'" /><input type="submit" value="Accept Invitation"></form>';
echo '<form action="" method="post"><input type="hidden" name="reject_war_invite" value="'.$war['guild1'].'" /><input type="submit" ID="btnspace" value="Reject Invitation"></form>';
}
echo '</center></td><td><a href="guilds.php?name='.$war['name2'].'">'.$war['name2'].'</a></td></tr>';
}
}
if ($i == 0)
echo '<tr><td colspan="3"><center>Currently there are no pending invitations.</center></td></tr>';
echo '</table>';
} } ?>
<?php
}
}
?>
<!-- end leader-->
<?php
if ($config['guildwar_enabled'] === true) {
if ($config['TFSVersion'] == 'TFS_02' || $config['TFSVersion'] == 'TFS_10') $wardata = get_guild_wars();
else if ($config['TFSVersion'] == 'TFS_03') $wardata = get_guild_wars03();
else die("Can't recognize TFS version. It has to be either TFS_02 or TFS_03. Correct this in config.php");
$war_exist = false;
if ($wardata !== false) {
foreach ($wardata as $wars) {
if ($wars['guild1'] == $gid || $wars['guild2'] == $gid) $war_exist = true;
}
}
if ($war_exist) {
?>
<h2>War overview:</h2>
<table>
<tr class="yellow">
<td>Attacker:</td>
<td>Defender:</td>
<td>status:</td>
<td>started:</td>
</tr>
<?php
foreach ($wardata as $wars) {
if ($wars['guild1'] == $gid || $wars['guild2'] == $gid) {
$url = url("guildwar.php?warid=". $wars['id']);
echo '<tr class="special" onclick="javascript:window.location.href=\'' . $url . '\'">';
echo '<td>'. $wars['name1'] .'</td>';
echo '<td>'. $wars['name2'] .'</td>';
echo '<td>'. $config['war_status'][$wars['status']] .'</td>';
echo '<td>'. getClock($wars['started'], true) .'</td>';
echo '</tr>';
}
}
?>
</table>
<?php
}
}
?>
<!-- leave guild with character -->
<?php
$bool = false;
if (user_logged_in() === true) {
for ($i = 0; $i < $char_count; $i++) {
foreach ($players as $player) {
if ($player['name'] == $characters[$i]) $bool = true;
}
}
if ($bool) {
$forumExist = mysql_select_single("SELECT `id` FROM `znote_forum` WHERE `guild_id`='$gid' LIMIT 1;");
if ($forumExist !== false) {
?> - <font size="4"><a href="forum.php?cat=<?php echo $forumExist['id']; ?>">Visit Guild Board</a></font><br><br><br><?php
}
?>
<form action="" method="post">
<ul>
<li>
Leave Guild:<br>
<select name="leave_guild">
<option disabled>With...</option>
<?php
for ($i = 0; $i < $char_count; $i++) {
foreach ($players as $player) {
if ($player['name'] == $characters[$i]) {
$data = get_player_guild_data(user_character_id($player['name']));
if ($data['rank_level'] != 3) echo '<option value="'. $characters[$i] .'">'. $characters[$i] .'</option>';
else echo '<option disabled>'. $characters[$i] .' [disabled:Leader]</option>';
}
}
}
?>
</select>
<input type="submit" value="Leave Guild">
</li>
</ul>
</form>
<?php
} // display form if user has a character in guild
} // user logged in
} // if warname as $_GET
include 'layout/overall/footer.php'; ?>
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