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// | |
// OreCalculator.swift | |
// AdventOfCode2019-Day14 | |
// | |
// Created by Dave Poirier on 2019-12-14. | |
// Copyright © 2019 Soft.io. All rights reserved. | |
// | |
import Foundation | |
class OreCalculator { | |
typealias Material = String | |
typealias Quantity = Int | |
struct Item { | |
let qty: Quantity | |
let material: Material | |
init(_ string: String) { | |
let cleanedUp = string.trimmingCharacters(in: .whitespacesAndNewlines) | |
let parts = cleanedUp.components(separatedBy: " ") | |
self.qty = Int(parts.first ?? "") ?? 0 | |
self.material = parts.last ?? "" | |
} | |
} | |
struct Reaction { | |
let output: Item | |
let components: [Item] | |
init(_ string: String) { | |
let inputAndOutput = string.components(separatedBy: " => ") | |
let input = inputAndOutput[0] | |
self.output = Item(inputAndOutput[1]) | |
self.components = input.components(separatedBy: ", ").map({Item($0) }) | |
} | |
} | |
let grimoire: [Material: Reaction] | |
var inventory = [Material: Quantity]() | |
init(using definitions: String) | |
{ | |
let reactions: [Reaction] = definitions | |
.components(separatedBy: "\n") | |
.map({ Reaction($0)} ) | |
var index = [Material: Reaction]() | |
reactions.forEach { (reaction) in | |
index[reaction.output.material] = reaction | |
} | |
self.grimoire = index | |
resetInventory() | |
} | |
func resetInventory() { | |
grimoire.forEach({ (_, reaction) in | |
inventory[reaction.output.material] = 0 | |
reaction.components.forEach({ (item) in | |
inventory[item.material] = 0 | |
}) | |
}) | |
} | |
func neededOre(for quantity: Quantity, of material: Material) -> Int { | |
if material == "ORE" { return quantity } | |
let reaction = grimoire[material]! | |
let stockLeft = inventory[material]! - quantity | |
if stockLeft >= 0 { | |
inventory[material] = stockLeft | |
return 0 | |
} | |
let needed = -stockLeft | |
let qtyPerReaction = reaction.output.qty | |
let neededReactions = (needed + (qtyPerReaction - 1)) / qtyPerReaction | |
let stockAfterProduction = (neededReactions * qtyPerReaction) - needed | |
inventory[material] = stockAfterProduction | |
return reaction.components.reduce(0, { (ore, component) in | |
let unitsNeeded = neededReactions * component.qty | |
return ore + neededOre(for: unitsNeeded, of: component.material ) | |
}) | |
} | |
func maximumProduceable(material: Material, with oreInStock: Int, maxComplexity: Int) -> Int { | |
var maxProduced = 0 | |
var incrementValue = (2<<maxComplexity) | |
var unitsOfFuelToAttempt = incrementValue | |
repeat { | |
resetInventory() | |
let oreRequired = neededOre(for: unitsOfFuelToAttempt, of: material) | |
if oreRequired < oreInStock { | |
maxProduced = unitsOfFuelToAttempt | |
} else { | |
unitsOfFuelToAttempt -= incrementValue | |
} | |
incrementValue = incrementValue>>1 | |
unitsOfFuelToAttempt += incrementValue | |
} while incrementValue != 0 | |
return maxProduced | |
} | |
} |
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