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exec > /tmp/${PROJECT_NAME}_archive.log 2>&1 | |
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal | |
if [ "true" == ${ALREADYINVOKED:-false} ] | |
then | |
echo "RECURSION: Detected, stopping" | |
else | |
export ALREADYINVOKED="true" | |
# make sure the output directory exists | |
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}" | |
echo "Building for iPhoneSimulator" | |
xcodebuild -workspace "${WORKSPACE_PATH}" -scheme "${TARGET_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 6' ONLY_ACTIVE_ARCH=NO ARCHS='i386 x86_64' BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" ENABLE_BITCODE=YES OTHER_CFLAGS="-fembed-bitcode" BITCODE_GENERATION_MODE=bitcode clean build | |
# Step 1. Copy the framework structure (from iphoneos build) to the universal folder | |
echo "Copying to output folder" | |
cp -R "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/${FULL_PRODUCT_NAME}" "${UNIVERSAL_OUTPUTFOLDER}/" | |
# Step 2. Copy Swift modules from iphonesimulator build (if it exists) to the copied framework directory | |
SIMULATOR_SWIFT_MODULES_DIR="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework/Modules/${TARGET_NAME}.swiftmodule/." | |
if [ -d "${SIMULATOR_SWIFT_MODULES_DIR}" ]; then | |
cp -R "${SIMULATOR_SWIFT_MODULES_DIR}" "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework/Modules/${TARGET_NAME}.swiftmodule" | |
fi | |
# Step 3. Create universal binary file using lipo and place the combined executable in the copied framework directory | |
echo "Combining executables" | |
lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/${EXECUTABLE_PATH}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${EXECUTABLE_PATH}" "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/${EXECUTABLE_PATH}" | |
# Step 4. Create universal binaries for embedded frameworks | |
#for SUB_FRAMEWORK in $( ls "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework/Frameworks" ); do | |
#BINARY_NAME="${SUB_FRAMEWORK%.*}" | |
#lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework/Frameworks/${SUB_FRAMEWORK}/${BINARY_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${SUB_FRAMEWORK}/${BINARY_NAME}" "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/${TARGET_NAME}.framework/Frameworks/${SUB_FRAMEWORK}/${BINARY_NAME}" | |
#done | |
# Step 5. Convenience step to copy the framework to the project's directory | |
echo "Copying to project dir" | |
yes | cp -Rf "${UNIVERSAL_OUTPUTFOLDER}/${FULL_PRODUCT_NAME}" "${PROJECT_DIR}" | |
open "${PROJECT_DIR}" | |
fi |
@caiovncius environment variables are not working since XCode 11.4. I just try to echo "${TARGET_NAME}" but the result is blank. Any thought about this? It only works if I embed it as a post archive script.
in xCode12 , the result is blank
in xCode12 , the result is blank - SAME HERE : )) what the hell : ))
Hello i am currently learning about framework, and faced the issue with blank result.
I am using Xcode 12
Comment out the first line if your results are blank. It redirects the output to a file.
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I had some issues in copy files. I resolved with this code: