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sktutorial02.cs
// Copyright (c) 2024
// Author : Bruno Capuano
// Change Log :
// - Sample console application to use Azure OpenAI and Semantic Kernel
//
// The MIT License (MIT)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using Keys;
using Microsoft.SemanticKernel;
using Microsoft.SemanticKernel.ChatCompletion;
// Azure OpenAI keys
var deploymentName = AzureOpenAI.DeploymentName;
var endpoint = AzureOpenAI.Endpoint;
var apiKey = AzureOpenAI.ApiKey;
// Create a chat completion service
var builder = Kernel.CreateBuilder();
builder.AddAzureOpenAIChatCompletion(deploymentName, endpoint, apiKey);
// Get the chat completion service
Kernel kernel = builder.Build();
var chat = kernel.GetRequiredService<IChatCompletionService>();
// Create a sample chat history
var history = new ChatHistory();
history.AddSystemMessage("You are a helpful assistant.");
history.AddUserMessage("Who won the world cup in 2022?");
history.AddAssistantMessage("Argentina won in 2022.");
history.AddUserMessage("Where was it played? and who was the best player?");
// run the prompt
var result = await chat.GetChatMessageContentsAsync(history);
Console.WriteLine(result[^1].Content);
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