Created
October 14, 2023 15:14
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diff --git a/proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java b/proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java | |
index aada98cf..2e4abedf 100644 | |
--- a/proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java | |
+++ b/proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java | |
@@ -345,6 +345,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player, | |
@Override | |
public void sendMessage(@NonNull Identity identity, @NonNull Component message) { | |
+ Preconditions.checkState(this.getConnection().getState() == StateRegistry.PLAY, "Player connection must be in Play state"); | |
Component translated = translateMessage(message); | |
connection.write(getChatBuilderFactory().builder() | |
@@ -356,6 +357,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player, | |
@NonNull MessageType type) { | |
Preconditions.checkNotNull(message, "message"); | |
Preconditions.checkNotNull(type, "type"); | |
+ Preconditions.checkState(this.getConnection().getState() == StateRegistry.PLAY, "Player connection must be in Play state"); | |
Component translated = translateMessage(message); | |
@@ -367,6 +369,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player, | |
@Override | |
public void sendActionBar(net.kyori.adventure.text.@NonNull Component message) { | |
+ Preconditions.checkState(this.getConnection().getState() == StateRegistry.PLAY, "Player connection must be in Play state"); | |
Component translated = translateMessage(message); | |
ProtocolVersion playerVersion = getProtocolVersion(); | |
@@ -412,6 +415,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player, | |
@Override | |
public void sendPlayerListHeaderAndFooter(final Component header, final Component footer) { | |
+ Preconditions.checkState(this.getConnection().getState() == StateRegistry.PLAY, "Player connection must be in Play state"); | |
Component translatedHeader = translateMessage(header); | |
Component translatedFooter = translateMessage(footer); | |
this.playerListHeader = translatedHeader; | |
@@ -423,6 +427,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player, | |
@Override | |
public void showTitle(net.kyori.adventure.title.@NonNull Title title) { | |
+ Preconditions.checkState(this.getConnection().getState() == StateRegistry.PLAY, "Player connection must be in Play state"); | |
if (this.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_8) >= 0) { | |
GsonComponentSerializer serializer = ProtocolUtils.getJsonChatSerializer(this | |
.getProtocolVersion()); |
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