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elementbound / gdgraph.sh
Created November 29, 2023 18:22
Build UML graph from your Godot project
#!/bin/sh
classes=""
relations=""
for file in $(find . -name "*.gd"); do
class_name="$(grep "class_name" "$file" | cut -f2 -d" ")"
extends_name="$(grep "extends" "$file" | cut -f2 -d" ")"
if [ -z "$class_name" ]; then
/**
Copyright 2015 Gálffy Tamás
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
@elementbound
elementbound / render-changelog.sh
Created February 21, 2021 11:11
Render a given release from changelog to PNG
#!/bin/sh
# Dependencies:
# pandoc: https://pandoc.org/installing.html#linux
# wkhtmltox: https://wkhtmltopdf.org/downloads.html
changelog=$1
release=$2
if [ -z "$changelog" ] || [ -z "$release" ]; then
@elementbound
elementbound / .bashrc
Last active August 22, 2019 15:00
Bashrc loader
# Spinners
# https://stackoverflow.com/questions/2685435/cooler-ascii-spinners
# "← ↖ ↑ ↗ → ↘ ↓ ↙"
# "▁ ▂ ▃ ▄ ▅ ▆ ▇ █ ▇ ▆ ▅ ▄ ▃ ▁"
# "▉▊▋▌▍▎▏▎▍▌▋▊▉"
# "▖▘▝▗"
# "┤┘┴└ ├ ┌ ┬ ┐"
# "◢◣◤◥"
# "◰◳◲◱"
# "◴◷◶◵"
@elementbound
elementbound / useJava.sh
Last active August 8, 2022 07:59
Switch Java versions from Git Bash
# Return PATH without directory
#
# @param dir directory to remove
function rmpath() {
dir="$1"
result=""
while read -r dir; do
if [ "$dir" != "$1" ]; then
result="$result:$dir"
@elementbound
elementbound / findlabels.sh
Created November 21, 2017 11:15
Find code labels
#!/bin/bash
# Function to find all code labels in directory
# Useful for finding TODO's or NOTE's and the like
# Anywhere in your code, put a comment in the form // <LABEL>: ...
# and findlabels will pick it up
# Usage:
# findlabels <directory> (labels)
# (labels) is optional, put spaces between labels if you look for multiple
///matrix_ortho(x,y, width,height, znear,zfar)
// Thanks, mesa!
// Source from src/mesa/math/m_matrix.c:1019
// Modified according to the formula at the bottom of
// https://msdn.microsoft.com/en-us/library/windows/desktop/bb205347(v=vs.85).aspx
var _x,_y,w,h;
_x = argument0;
_y = argument1;
@elementbound
elementbound / property.cpp
Created April 27, 2017 01:01
Properties in C++
template <typename T, typename Class, T(Class::*Getter)(), void(Class::*Setter)(const T&)>
class _property {
typedef _property<T, Class, Getter, Setter> self_type;
typedef T value_type;
typedef Class parent_type;
decltype(Getter) getter_func = Getter;
decltype(Setter) setter_func = Setter;
private:
value_type _value;
@elementbound
elementbound / gml.def
Created April 20, 2017 08:25
GML language definition for CLOC
Game Maker Studio v1.x
filter remove_matches ^\s*//
filter remove_matches ^#
extension gmx
extension gml
3rd_gen_scale 1.5
@elementbound
elementbound / types.py
Created April 13, 2017 12:26
Import only types from ctypes
from ctypes import c_bool, c_char, c_wchar, c_byte
from ctypes import c_ubyte, c_short, c_ushort, c_int
from ctypes import c_uint, c_long, c_ulong, c_longlong
from ctypes import c_ulonglong, c_size_t, c_ssize_t, c_float
from ctypes import c_double, c_longdouble, c_char_p, c_wchar_p
from ctypes import c_void_p