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@eliemichel
Last active Jul 13, 2021
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Linking issue with OpenVDB - Windows 10, Visual Studio 16 2019, static linking
set VCPKG_ROOT=G:\Libraries\vcpkg
set OPENVDB_ROOT=G:\SourceCode\openvdb
set MYTEST_ROOT=G:\SourceCode\MyTest
cd %VCPKG_ROOT%
vcpkg install zlib:x64-windows-static
vcpkg install blosc:x64-windows-static
vcpkg install tbb:x64-windows-static
vcpkg install boost-iostreams:x64-windows-static
vcpkg install boost-system:x64-windows-static
vcpkg install boost-any:x64-windows-static
vcpkg install boost-algorithm:x64-windows-static
vcpkg install boost-uuid:x64-windows-static
vcpkg install boost-interprocess:x64-windows-static
cd %OPENVDB_ROOT%
mkdir build
cd build
cmake .. ^
-DCMAKE_TOOLCHAIN_FILE=%VCPKG_ROOT%\scripts\buildsystems\vcpkg.cmake ^
-DVCPKG_TARGET_TRIPLET=x64-windows-static ^
-DOPENVDB_CORE_STATIC=ON ^
-DOPENVDB_CORE_SHARED=OFF ^
-DUSE_PKGCONFIG=OFF ^
-DOPENVDB_BUILD_BINARIES=OFF ^
-DCMAKE_INSTALL_PREFIX=install ^
-A x64
cmake --build . --parallel 4 --config Release --target install
cd %MYTEST_ROOT%
mkdir build
cd build
cmake .. ^
-DCMAKE_TOOLCHAIN_FILE=%VCPKG_ROOT%\scripts\buildsystems\vcpkg.cmake ^
-DVCPKG_TARGET_TRIPLET=x64-windows-static ^
-DOpenVDB_INSTALL_DIR=%OPENVDB_ROOT%\build\install ^
-A x64
cmake --build . --config Release
cmake_minimum_required(VERSION 3.7..3.20)
project(MyTest LANGUAGES CXX)
set(OpenVDB_INSTALL_DIR "" CACHE STRING "Directory specified as CMAKE_INSTALL_PREFIX when building OpenVDB")
list(APPEND CMAKE_MODULE_PATH "${OpenVDB_INSTALL_DIR}/lib/cmake/OpenVDB")
set(OPENVDB_USE_STATIC_LIBS ON)
find_package(OpenVDB COMPONENTS openvdb REQUIRED)
add_executable(MyTest main.cpp)
target_link_libraries(MyTest LINK_PRIVATE OpenVDB::openvdb)
# Define OPENVDB_OPENEXR_STATICLIB as suggested by @ldclip
target_compile_definitions(MyTest PRIVATE OPENVDB_OPENEXR_STATICLIB)
# Make sure /MT is used to match the runtime library used by vcpkg builds.
if(MSVC)
target_compile_options(
MyTest PRIVATE
$<$<CONFIG:>:/MT>
$<$<CONFIG:Debug>:/MTd>
$<$<CONFIG:Release>:/MT>
)
endif()
// The "hello openvdb" from https://academysoftwarefoundation.github.io/openvdb/codeExamples.html#sHelloWorld
#include <openvdb/openvdb.h>
#include <iostream>
int main(int, char**)
{
// Initialize the OpenVDB library. This must be called at least
// once per program and may safely be called multiple times.
openvdb::initialize();
// Create an empty floating-point grid with background value 0.
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create();
std::cout << "Testing random access:" << std::endl;
// Get an accessor for coordinate-based access to voxels.
openvdb::FloatGrid::Accessor accessor = grid->getAccessor();
// Define a coordinate with large signed indices.
openvdb::Coord xyz(1000, -200000000, 30000000);
// Set the voxel value at (1000, -200000000, 30000000) to 1.
accessor.setValue(xyz, 1.0);
// Verify that the voxel value at (1000, -200000000, 30000000) is 1.
std::cout << "Grid" << xyz << " = " << accessor.getValue(xyz) << std::endl;
// Reset the coordinates to those of a different voxel.
xyz.reset(1000, 200000000, -30000000);
// Verify that the voxel value at (1000, 200000000, -30000000) is
// the background value, 0.
std::cout << "Grid" << xyz << " = " << accessor.getValue(xyz) << std::endl;
// Set the voxel value at (1000, 200000000, -30000000) to 2.
accessor.setValue(xyz, 2.0);
// Set the voxels at the two extremes of the available coordinate space.
// For 32-bit signed coordinates these are (-2147483648, -2147483648, -2147483648)
// and (2147483647, 2147483647, 2147483647).
accessor.setValue(openvdb::Coord::min(), 3.0f);
accessor.setValue(openvdb::Coord::max(), 4.0f);
std::cout << "Testing sequential access:" << std::endl;
// Print all active ("on") voxels by means of an iterator.
for (openvdb::FloatGrid::ValueOnCIter iter = grid->cbeginValueOn(); iter; ++iter) {
std::cout << "Grid" << iter.getCoord() << " = " << *iter << std::endl;
}
}
Microsoft (R) Build Engine version 16.7.0+b89cb5fde for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
main.cpp
main.obj : error LNK2019: unresolved external symbol "private: static union openvdb::v8_1::math::internal::half::uif const * const openvdb::v8_1::math::internal::half::_toFloat" (?_toFloat@half@internal@math@v8_
1@openvdb@@0QBTuif@12345@B) referenced in function "float __cdecl openvdb::v8_1::io::truncateRealToHalf<float>(float const &)" (??$truncateRealToHalf@M@io@v8_1@openvdb@@YAMAEBM@Z) [G:\SourceCode\MyTest\build\
MyTest.vcxproj]
main.obj : error LNK2019: unresolved external symbol "private: static unsigned short const * const openvdb::v8_1::math::internal::half::_eLut" (?_eLut@half@internal@math@v8_1@openvdb@@0QBGB) referenced in functi
on "float __cdecl openvdb::v8_1::io::truncateRealToHalf<float>(float const &)" (??$truncateRealToHalf@M@io@v8_1@openvdb@@YAMAEBM@Z) [G:\SourceCode\MyTest\build\MyTest.vcxproj]
LIBCMT.lib(exe_main.obj) : error LNK2019: unresolved external symbol main referenced in function "int __cdecl __scrt_common_main_seh(void)" (?__scrt_common_main_seh@@YAHXZ) [G:\SourceCode\MyTest\build\MyTest.
vcxproj]
G:\SourceCode\MyTest\build\Release\MyTest.exe : fatal error LNK1120: 3 unresolved externals [G:\PhD\src\openvdb_test\build\MyTest.vcxproj]
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