Created
June 9, 2019 13:04
-
-
Save elnikkis/39e93145ab876b43e48fcf79647de597 to your computer and use it in GitHub Desktop.
三目並べ
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <stdio.h> | |
/* | |
* 三目並べを作る | |
* */ | |
#define WIDTH 3 | |
#define HEIGHT 3 | |
#define BLANK 0 | |
#define BLACK 1 | |
#define WHITE -1 | |
#define DRAW 2 | |
int board[WIDTH * HEIGHT]; | |
void showBoard() | |
{ | |
int x, y; | |
// print col header | |
printf(" "); | |
for(x=0; x<WIDTH; x++){ | |
printf("%2d", (x+1)); | |
} | |
printf("\n"); | |
for(y=0; y<HEIGHT; y++){ | |
// print row header | |
printf("%2d", y+1); | |
for(x=0; x<WIDTH; x++){ | |
if(board[y*WIDTH + x] == BLACK){ | |
printf(" X"); | |
} | |
else if(board[y*WIDTH + x] == WHITE){ | |
printf(" O"); | |
} | |
else{ | |
printf(" -"); | |
} | |
} | |
printf("\n"); | |
} | |
} | |
int isWin() | |
{ | |
int i, x, y; | |
// yoko | |
for(y=0; y<HEIGHT; y++){ | |
int turn = board[y*WIDTH]; | |
if(turn == BLANK) | |
continue; | |
for(x=1; x<WIDTH; x++){ | |
if(board[y*WIDTH + x] != turn){ | |
break; | |
} | |
} | |
if(x == WIDTH) | |
return turn; | |
} | |
// tate | |
for(x=0; x<WIDTH; x++){ | |
int turn = board[x]; | |
if(turn == BLANK) | |
continue; | |
for(y=1; y<HEIGHT; y++){ | |
if(board[y*WIDTH + x] != turn){ | |
break; | |
} | |
} | |
if(y == HEIGHT) | |
return turn; | |
} | |
// naname | |
{ | |
int turn = board[0]; | |
for(i=1; i<WIDTH; i++){ | |
if(board[i*WIDTH + i] != turn) | |
break; | |
} | |
if(i == WIDTH) | |
return turn; | |
} | |
// (2, 0) (1, 1) (0, 2) | |
{ | |
int turn = board[WIDTH - 1]; // (y, x) = (0, 2) | |
for(i=1; i<WIDTH; i++){ | |
if(board[WIDTH*i + (WIDTH - i - 1)] != turn) | |
break; | |
} | |
if(i == turn) | |
return turn; | |
} | |
return BLANK; | |
} | |
/* | |
* ゲームが終了していれば1を返す。続行なら0。 | |
* 置ける場所がなくなったらゲーム終了。 | |
*/ | |
int checkGameFinished() | |
{ | |
int win = isWin(); | |
if(win == BLACK || win == WHITE){ | |
// どちらかが勝っている | |
return win; | |
} | |
else{ | |
// 置ける場所はあるか | |
int i; | |
for(i=0; i<WIDTH*HEIGHT; i++){ | |
if(board[i] == BLANK) | |
break; | |
} | |
if(i == WIDTH*HEIGHT){ | |
return DRAW; | |
} | |
} | |
return BLANK; | |
} | |
int main() | |
{ | |
int i; | |
// init | |
for(i=0; i<(WIDTH*HEIGHT); i++){ | |
board[i] = BLANK; | |
} | |
int x, y, px, py; | |
int turn = BLACK; | |
while(1){ | |
showBoard(); | |
// if ゲーム終了 | |
int state = checkGameFinished(); | |
if(state == WHITE){ | |
printf("白の勝ちです\n"); | |
break; | |
} | |
else if(state == BLACK){ | |
printf("黒の勝ちです\n"); | |
break; | |
} | |
else if(state == DRAW){ | |
printf("引き分けです\n"); | |
break; | |
} | |
if(turn == WHITE){ | |
printf("白の番です\n"); | |
} | |
else{ | |
printf("黒の番です\n"); | |
} | |
do{ | |
printf("Put 行列: "); | |
scanf("%d", &i); | |
py = i / 10; | |
px = i % 10; | |
px -= 1; py -= 1; | |
if(0 <= px && WIDTH > px && 0 <= py && HEIGHT > py && board[py*WIDTH + px] == BLANK){ | |
board[py*WIDTH + px] = turn; | |
break; | |
} | |
else{ | |
printf("%d %dには置けません\n", py+1, px+1); | |
} | |
}while(1); | |
turn *= -1; | |
} | |
return 0; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
22 | |
21 | |
13 | |
31 | |
23 | |
33 | |
32 | |
11 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment