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@elomatreb
Last active December 16, 2018 12:00
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<?xml version="1.0" encoding="UTF-8" ?>
<Root>
<KeyboardLayout>de-DE</KeyboardLayout>
<MouseXMode Value="Bindings_MouseRoll" />
<MouseXDecay Value="0" />
<MouseYMode Value="Bindings_MousePitch" />
<MouseYDecay Value="0" />
<MouseReset>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</MouseReset>
<MouseSensitivity Value="1.00000000" />
<MouseDecayRate Value="4.00000000" />
<MouseDeadzone Value="0.05000000" />
<MouseLinearity Value="1.00000000" />
<MouseGUI Value="1" />
<YawAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</YawAxis>
<YawLeftButton>
<Primary Device="Keyboard" Key="Key_A" />
<Secondary Device="{NoDevice}" Key="" />
</YawLeftButton>
<YawRightButton>
<Primary Device="Keyboard" Key="Key_D" />
<Secondary Device="{NoDevice}" Key="" />
</YawRightButton>
<YawToRollMode Value="Bindings_YawIntoRollNone" />
<YawToRollSensitivity Value="0.40000001" />
<YawToRollButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</YawToRollButton>
<RollAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</RollAxis>
<RollLeftButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollLeftButton>
<RollRightButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollRightButton>
<PitchAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</PitchAxis>
<PitchUpButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchUpButton>
<PitchDownButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchDownButton>
<LateralThrust>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</LateralThrust>
<LeftThrustButton>
<Primary Device="Keyboard" Key="Key_Q" />
<Secondary Device="{NoDevice}" Key="" />
</LeftThrustButton>
<RightThrustButton>
<Primary Device="Keyboard" Key="Key_E" />
<Secondary Device="{NoDevice}" Key="" />
</RightThrustButton>
<VerticalThrust>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</VerticalThrust>
<UpThrustButton>
<Primary Device="Keyboard" Key="Key_R" />
<Secondary Device="{NoDevice}" Key="" />
</UpThrustButton>
<DownThrustButton>
<Primary Device="Keyboard" Key="Key_F" />
<Secondary Device="{NoDevice}" Key="" />
</DownThrustButton>
<AheadThrust>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</AheadThrust>
<ForwardThrustButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ForwardThrustButton>
<BackwardThrustButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BackwardThrustButton>
<ThrottleAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</ThrottleAxis>
<ThrottleRange Value="" />
<ToggleReverseThrottleInput>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleReverseThrottleInput>
<ForwardKey>
<Primary Device="Keyboard" Key="Key_W" />
<Secondary Device="{NoDevice}" Key="" />
</ForwardKey>
<BackwardKey>
<Primary Device="Keyboard" Key="Key_S" />
<Secondary Device="{NoDevice}" Key="" />
</BackwardKey>
<ThrottleIncrement Value="0.00000000" />
<SetSpeedMinus100>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus100>
<SetSpeedMinus75>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus75>
<SetSpeedMinus50>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus50>
<SetSpeedMinus25>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus25>
<SetSpeedZero>
<Primary Device="Keyboard" Key="Key_X" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedZero>
<SetSpeed25>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeed25>
<SetSpeed50>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeed50>
<SetSpeed75>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeed75>
<SetSpeed100>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeed100>
<YawAxis_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</YawAxis_Landing>
<YawLeftButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</YawLeftButton_Landing>
<YawRightButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</YawRightButton_Landing>
<YawToRollMode_Landing Value="" />
<PitchAxis_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</PitchAxis_Landing>
<PitchUpButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchUpButton_Landing>
<PitchDownButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchDownButton_Landing>
<RollAxis_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</RollAxis_Landing>
<RollLeftButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollLeftButton_Landing>
<RollRightButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollRightButton_Landing>
<LateralThrust_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</LateralThrust_Landing>
<LeftThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</LeftThrustButton_Landing>
<RightThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RightThrustButton_Landing>
<VerticalThrust_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</VerticalThrust_Landing>
<UpThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</UpThrustButton_Landing>
<DownThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</DownThrustButton_Landing>
<AheadThrust_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</AheadThrust_Landing>
<ForwardThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ForwardThrustButton_Landing>
<BackwardThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BackwardThrustButton_Landing>
<ToggleFlightAssist>
<Primary Device="Keyboard" Key="Key_Y" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</ToggleFlightAssist>
<UseBoostJuice>
<Primary Device="Keyboard" Key="Key_Tab" />
<Secondary Device="{NoDevice}" Key="" />
</UseBoostJuice>
<HyperSuperCombination>
<Primary Device="Keyboard" Key="Key_J" />
<Secondary Device="{NoDevice}" Key="" />
</HyperSuperCombination>
<Supercruise>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</Supercruise>
<Hyperspace>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</Hyperspace>
<DisableRotationCorrectToggle>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</DisableRotationCorrectToggle>
<SelectTarget>
<Primary Device="Keyboard" Key="Key_T" />
<Secondary Device="Mouse" Key="Mouse_5" />
</SelectTarget>
<CycleNextTarget>
<Primary Device="Keyboard" Key="Key_G" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextTarget>
<CyclePreviousTarget>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousTarget>
<SelectHighestThreat>
<Primary Device="Keyboard" Key="Key_H" />
<Secondary Device="{NoDevice}" Key="" />
</SelectHighestThreat>
<CycleNextHostileTarget>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextHostileTarget>
<CyclePreviousHostileTarget>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousHostileTarget>
<TargetWingman0>
<Primary Device="Keyboard" Key="Key_7" />
<Secondary Device="{NoDevice}" Key="" />
</TargetWingman0>
<TargetWingman1>
<Primary Device="Keyboard" Key="Key_8" />
<Secondary Device="{NoDevice}" Key="" />
</TargetWingman1>
<TargetWingman2>
<Primary Device="Keyboard" Key="Key_9" />
<Secondary Device="{NoDevice}" Key="" />
</TargetWingman2>
<SelectTargetsTarget>
<Primary Device="Keyboard" Key="Key_0" />
<Secondary Device="{NoDevice}" Key="" />
</SelectTargetsTarget>
<WingNavLock>
<Primary Device="Keyboard" Key="Key_ß" />
<Secondary Device="{NoDevice}" Key="" />
</WingNavLock>
<CycleNextSubsystem>
<Primary Device="Keyboard" Key="Key_Z" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextSubsystem>
<CyclePreviousSubsystem>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousSubsystem>
<GunsightSystem />
<TargetNextRouteSystem>
<Primary Device="Keyboard" Key="Key_0" />
<Secondary Device="{NoDevice}" Key="" />
</TargetNextRouteSystem>
<PrimaryFire>
<Primary Device="Mouse" Key="Mouse_1" />
<Secondary Device="{NoDevice}" Key="" />
</PrimaryFire>
<SecondaryFire>
<Primary Device="Mouse" Key="Mouse_2" />
<Secondary Device="{NoDevice}" Key="" />
</SecondaryFire>
<CycleFireGroupNext>
<Primary Device="Keyboard" Key="Key_N" />
<Secondary Device="{NoDevice}" Key="" />
</CycleFireGroupNext>
<CycleFireGroupPrevious>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CycleFireGroupPrevious>
<DeployHardpointToggle>
<Primary Device="Keyboard" Key="Key_U" />
<Secondary Device="{NoDevice}" Key="" />
</DeployHardpointToggle>
<DeployHardpointsOnFire Value="1" />
<ToggleButtonUpInput>
<Primary Device="Keyboard" Key="Key_Delete" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleButtonUpInput>
<DeployHeatSink>
<Primary Device="Keyboard" Key="Key_V" />
<Secondary Device="{NoDevice}" Key="" />
</DeployHeatSink>
<ShipSpotLightToggle>
<Primary Device="Keyboard" Key="Key_Insert" />
<Secondary Device="{NoDevice}" Key="" />
</ShipSpotLightToggle>
<RadarRangeAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</RadarRangeAxis>
<RadarIncreaseRange>
<Primary Device="Keyboard" Key="Key_PageUp" />
<Secondary Device="{NoDevice}" Key="" />
</RadarIncreaseRange>
<RadarDecreaseRange>
<Primary Device="Keyboard" Key="Key_PageDown" />
<Secondary Device="{NoDevice}" Key="" />
</RadarDecreaseRange>
<IncreaseEnginesPower>
<Primary Device="Keyboard" Key="Key_UpArrow" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseEnginesPower>
<IncreaseWeaponsPower>
<Primary Device="Keyboard" Key="Key_RightArrow" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseWeaponsPower>
<IncreaseSystemsPower>
<Primary Device="Keyboard" Key="Key_LeftArrow" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseSystemsPower>
<ResetPowerDistribution>
<Primary Device="Keyboard" Key="Key_DownArrow" />
<Secondary Device="{NoDevice}" Key="" />
</ResetPowerDistribution>
<OculusReset>
<Primary Device="Keyboard" Key="Key_F12" />
<Secondary Device="{NoDevice}" Key="" />
</OculusReset>
<ToggleCargoScoop>
<Primary Device="Keyboard" Key="Key_Home" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleCargoScoop>
<EjectAllCargo>
<Primary Device="Keyboard" Key="Key_End" />
<Secondary Device="{NoDevice}" Key="" />
</EjectAllCargo>
<LandingGearToggle>
<Primary Device="Keyboard" Key="Key_L" />
<Secondary Device="{NoDevice}" Key="" />
</LandingGearToggle>
<MicrophoneMute>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</MicrophoneMute>
<UseShieldCell>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</UseShieldCell>
<FireChaffLauncher>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</FireChaffLauncher>
<PhotoCameraToggle>
<Primary Device="Keyboard" Key="Key_Space">
<Modifier Device="Keyboard" Key="Key_LeftControl" />
<Modifier Device="Keyboard" Key="Key_LeftAlt" />
</Primary>
<Secondary Device="{NoDevice}" Key="" />
</PhotoCameraToggle>
<UIFocusMode Value="Bindings_FocusModeHold" />
<UIFocus>
<Primary Device="Keyboard" Key="Key_LeftShift" />
<Secondary Device="{NoDevice}" Key="" />
</UIFocus>
<FocusLeftPanel>
<Primary Device="Keyboard" Key="Key_1" />
<Secondary Device="{NoDevice}" Key="" />
</FocusLeftPanel>
<FocusRightPanel>
<Primary Device="Keyboard" Key="Key_4" />
<Secondary Device="{NoDevice}" Key="" />
</FocusRightPanel>
<FocusRadarPanel>
<Primary Device="Keyboard" Key="Key_3" />
<Secondary Device="{NoDevice}" Key="" />
</FocusRadarPanel>
<QuickCommsPanel>
<Primary Device="Keyboard" Key="Key_Enter" />
<Secondary Device="{NoDevice}" Key="" />
</QuickCommsPanel>
<FocusCommsPanel>
<Primary Device="Keyboard" Key="Key_2" />
<Secondary Device="{NoDevice}" Key="" />
</FocusCommsPanel>
<FocusOnTextEntryField Value="0" />
<GalaxyMapOpen>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</GalaxyMapOpen>
<SystemMapOpen>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SystemMapOpen>
<HeadLookToggle>
<Primary Device="Mouse" Key="Mouse_3" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</HeadLookToggle>
<Pause>
<Primary Device="Keyboard" Key="Key_P" />
<Secondary Device="{NoDevice}" Key="" />
</Pause>
<UI_Up>
<Primary Device="Keyboard" Key="Key_W" />
<Secondary Device="{NoDevice}" Key="" />
</UI_Up>
<UI_Down>
<Primary Device="Keyboard" Key="Key_S" />
<Secondary Device="{NoDevice}" Key="" />
</UI_Down>
<UI_Left>
<Primary Device="Keyboard" Key="Key_A" />
<Secondary Device="{NoDevice}" Key="" />
</UI_Left>
<UI_Right>
<Primary Device="Keyboard" Key="Key_D" />
<Secondary Device="{NoDevice}" Key="" />
</UI_Right>
<UI_Select>
<Primary Device="Keyboard" Key="Key_Space" />
<Secondary Device="{NoDevice}" Key="" />
</UI_Select>
<UI_Back>
<Primary Device="Keyboard" Key="Key_Backspace" />
<Secondary Device="{NoDevice}" Key="" />
</UI_Back>
<CycleNextPanel>
<Primary Device="Keyboard" Key="Key_E" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextPanel>
<CyclePreviousPanel>
<Primary Device="Keyboard" Key="Key_Q" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousPanel>
<MouseHeadlook Value="1" />
<MouseHeadlookInvert Value="0" />
<MouseHeadlookSensitivity Value="0.50000000" />
<HeadlookDefault Value="0" />
<HeadlookIncrement Value="0.00000000" />
<HeadlookMode Value="Bindings_HeadlookModeAccumulate" />
<HeadlookResetOnToggle Value="1" />
<HeadlookSensitivity Value="1.00000000" />
<HeadLookReset>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookReset>
<HeadLookPitchUp>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookPitchUp>
<HeadLookPitchDown>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookPitchDown>
<HeadLookPitchAxisRaw>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</HeadLookPitchAxisRaw>
<HeadLookYawLeft>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookYawLeft>
<HeadLookYawRight>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookYawRight>
<HeadLookYawAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</HeadLookYawAxis>
<CamPitchAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamPitchAxis>
<CamPitchUp>
<Primary Device="Keyboard" Key="Key_T" />
<Secondary Device="{NoDevice}" Key="" />
</CamPitchUp>
<CamPitchDown>
<Primary Device="Keyboard" Key="Key_G" />
<Secondary Device="{NoDevice}" Key="" />
</CamPitchDown>
<CamYawAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamYawAxis>
<CamYawLeft>
<Primary Device="Keyboard" Key="Key_Q" />
<Secondary Device="{NoDevice}" Key="" />
</CamYawLeft>
<CamYawRight>
<Primary Device="Keyboard" Key="Key_E" />
<Secondary Device="{NoDevice}" Key="" />
</CamYawRight>
<CamTranslateYAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamTranslateYAxis>
<CamTranslateForward>
<Primary Device="Keyboard" Key="Key_W" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateForward>
<CamTranslateBackward>
<Primary Device="Keyboard" Key="Key_S" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateBackward>
<CamTranslateXAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamTranslateXAxis>
<CamTranslateLeft>
<Primary Device="Keyboard" Key="Key_A" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateLeft>
<CamTranslateRight>
<Primary Device="Keyboard" Key="Key_D" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateRight>
<CamTranslateZAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamTranslateZAxis>
<CamTranslateUp>
<Primary Device="Keyboard" Key="Key_R" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateUp>
<CamTranslateDown>
<Primary Device="Keyboard" Key="Key_F" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateDown>
<CamZoomAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamZoomAxis>
<CamZoomIn>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="Keyboard" Key="Key_Y" />
</CamZoomIn>
<CamZoomOut>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="Keyboard" Key="Key_X" />
</CamZoomOut>
<CamTranslateZHold>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</CamTranslateZHold>
</Root>
<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
<GUIColour>
<Default>
<LocalisationName>Standard</LocalisationName>
<MatrixRed> 0.1, 0, 0 </MatrixRed>
<MatrixGreen> -1, 1, 2 </MatrixGreen>
<MatrixBlue> 2, 0, -1 </MatrixBlue>
</Default>
</GUIColour>
</GraphicsConfig>
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