Skip to content

Instantly share code, notes, and snippets.

@elsonLee
Last active August 29, 2015 13:59
Show Gist options
  • Select an option

  • Save elsonLee/10633871 to your computer and use it in GitHub Desktop.

Select an option

Save elsonLee/10633871 to your computer and use it in GitHub Desktop.
Lego Harry Potter Years 5-7 trace on PPSSPP v0.9.8-431-g839936d
I[ME]: hle\sceatrac.cpp:1244 sceAtracSetData(0, 0921ce00, 00030000)
W[ME]: hle\sceatrac.cpp:1179 This is an atrac3+ stereo audio
D[ME]: hw\mediaengine.cpp:77 FF: parser not found for codec atrac3p, packets or times may be invalid.
D[ME]: hw\mediaengine.cpp:77 FF: parser not found for codec atrac3p, packets or times may be invalid.
D[ME]: hle\sceatrac.cpp:846 sceAtracGetMaxSample(0, 0bfa7930)
D[ME]: hle\sceatrac.cpp:1341 sceAtracSetLoopNum(0, -1)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
E[ME]: hle\sceatrac.cpp:628 WARNING: Remaining data in packet - we currently only decode one frame/packet
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[263])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[262])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[261])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[260])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[259])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[258])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[257])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[256])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[255])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[254])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[253])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[252])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[251])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[250])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[249])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[248])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[247])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[246])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[245])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[244])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[243])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[242])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[241])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[240])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[239])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[238])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[237])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[236])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[235])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[234])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[233])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[232])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[231])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[230])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[229])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[228])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[227])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[226])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[225])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[224])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[223])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[222])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[221])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[220])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[219])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[218])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[217])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[216])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[215])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[214])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[213])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[212])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[211])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[210])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[209])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[208])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[207])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[206])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[205])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[204])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[203])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[202])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[201])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[200])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[199])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[198])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[197])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[196])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[195])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[194])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[193])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[192])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[191])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[190])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[189])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[188])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[187])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[186])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[185])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[184])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[183])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[182])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[181])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[180])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[179])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[178])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[177])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[176])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[175])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[174])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[173])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[172])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[171])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[170])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[169])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[168])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[167])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[166])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[165])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[164])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[163])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[162])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[161])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[160])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[159])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[158])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[157])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[156])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[155])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[154])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[153])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[152])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[151])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[150])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[149])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[148])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[147])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[146])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[145])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[144])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[143])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[142])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[141])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[140])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[139])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[138])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[137])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[136])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[135])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[134])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[133])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[132])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[131])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[130])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[129])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[128])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[127])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[126])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[125])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[124])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[123])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[122])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[121])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[120])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[119])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[118])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[117])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[116])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[115])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[114])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[113])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[112])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[111])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[110])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[109])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[108])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[107])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[106])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[105])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[104])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[103])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[102])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[101])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[100])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[99])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[98])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[97])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[96])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[95])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[94])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[93])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[92])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[91])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[90])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[89])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[88])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[87])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[86])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[85])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[84])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[83])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[82])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[81])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[80])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[79])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[78])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[77])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[76])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[75])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[74])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[73])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[72])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[71])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[70])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[69])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[68])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[67])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[66])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[65])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[64])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[63])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[62])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[61])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[60])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[59])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[58])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[57])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[56])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[55])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[54])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[53])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[52])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[51])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[50])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[49])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[48])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[47])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[46])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[45])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[44])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[43])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[42])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[41])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[40])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[39])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[38])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[37])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[36])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[35])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[34])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[33])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[32])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[31])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[30])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[29])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[28])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[27])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[26])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[25])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[24])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[23])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[22])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[21])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[20])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[19])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[18])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[17])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[16])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[15])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[14])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[13])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[12])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[11])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[10])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[9])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[8])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[7])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[6])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[5])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[4])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[3])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[2])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[1])
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000800], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[ME]: hle\sceatrac.cpp:558 sceAtracAddStreamData(0, 00000000)
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924f780, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924f780)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[ME]: hle\sceatrac.cpp:984 sceAtracGetStreamDataInfo(0, 08c191d4[0921ce00], 0bfa7a50[00030000], 0bfa7a54[00030000])
D[ME]: hle\sceatrac.cpp:695 00000000=sceAtracDecodeData(0, 0924d740, 0bfa7a50[00000000], 0bfa7a58[0], 0bfa7a54[0])
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00004000, 00004000, 0924d740)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08deaa40)
D[AUDIO]: hle\sceaudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08dea640)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment