Created
June 28, 2016 03:53
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Create a UIColor from a hex string
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// | |
// UIColor+Hex.swift | |
// | |
// Created by Edward Majcher on 6/27/16. | |
// | |
// | |
import Foundation | |
extension UIColor { | |
convenience init(hex: String) { | |
let rgb = UIColor.rgb(hex: hex) | |
self.init(red: rgb.red, green: rgb.green, blue: rgb.blue, alpha: 1.0) | |
} | |
static func rgb(hex hex:String) -> (red: CGFloat, green: CGFloat, blue: CGFloat) { | |
let scanner = NSScanner(string: hex) | |
var scanStart = 0 | |
if let range = hex.rangeOfString("#") { | |
scanStart = hex.startIndex.distanceTo(range.startIndex) + 1 | |
} | |
scanner.scanLocation = scanStart | |
var hexInt: UInt32 = 0 | |
if !scanner.scanHexInt(&hexInt) { | |
return (red: 0, green: 0, blue: 0) | |
} | |
let red = CGFloat((hexInt & 0xFF0000) >> 16) / 255.0 | |
let green = CGFloat((hexInt & 0xFF00) >> 8) / 255.0 | |
let blue = CGFloat(hexInt & 0xFF) / 255.0 | |
return (red, green, blue) | |
} | |
} |
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