Created
March 5, 2020 09:03
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SwiftUI Spinner
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import SwiftUI | |
struct Spinner: View { | |
let trimFrom: CGFloat = 0 | |
let trimTo: CGFloat = 0.65 | |
@State private var animateStrokeStart = false | |
@State private var animateStrokeEnd = true | |
@State private var isRotating = true | |
var body: some View { | |
HStack { | |
GeometryReader { geometry in | |
self.makeView(geometry) | |
} | |
} | |
} | |
func makeView(_ geometry: GeometryProxy) -> some View { | |
let thickness: CGFloat = geometry.size.height * 3 / 46 | |
return ZStack { | |
Circle() | |
.stroke(style: StrokeStyle(lineWidth: thickness)) | |
.foregroundColor(Color(UIColor.gray)) | |
Circle() | |
.trim(from: animateStrokeStart ? 0 : 0.1, | |
to: animateStrokeEnd ? 0.01 : 0.95) | |
.stroke(style: StrokeStyle(lineWidth: thickness)) | |
.foregroundColor(Color(UIColor.blue)) | |
.rotationEffect(.degrees(isRotating ? 0 : 360)) | |
.onAppear { | |
withAnimation(Animation.linear(duration: 0.7) | |
.repeatForever(autoreverses: false)) { | |
self.isRotating.toggle() | |
} | |
withAnimation(Animation.linear(duration: 0.8) | |
.repeatForever(autoreverses: true)) { | |
self.animateStrokeStart.toggle() | |
} | |
withAnimation(Animation.linear(duration: 0.8) | |
.repeatForever(autoreverses: true)) { | |
self.animateStrokeEnd.toggle() | |
} | |
} | |
} | |
} | |
} | |
struct SaveSpinner_Previews: PreviewProvider { | |
static var previews: some View { | |
Spinner() | |
.frame(width: 200, height: 200, alignment: .center) | |
} | |
} |
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