Created
March 19, 2021 06:51
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Get screen Rect from a FrameworkElement
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using System; | |
using System.Runtime.InteropServices; | |
using System.Windows; | |
using System.Windows.Media; | |
public static class ScreenHelper | |
{ | |
public static Rect ToScreenRect(this FrameworkElement element) => GetMonitorRect(GetElementRect(element)); | |
private static Rect GetElementRect(FrameworkElement element) | |
{ | |
var point = element.PointToScreen(new Point(0, 0)); | |
var dpi = VisualTreeHelper.GetDpi(element); | |
return new Rect(point, new Size(element.ActualWidth * dpi.DpiScaleX, element.ActualHeight * dpi.DpiScaleY)); | |
} | |
private static Rect GetMonitorRect(Rect elementRect) | |
{ | |
RECT rect = elementRect; | |
var monitorHandle = MonitorFromRect(ref rect, MONITOR_DEFAULTTONULL); | |
if (monitorHandle != IntPtr.Zero) | |
{ | |
var monitorInfo = new MONITORINFO { cbSize = (uint)Marshal.SizeOf<MONITORINFO>() }; | |
if (GetMonitorInfo(monitorHandle, ref monitorInfo)) | |
{ | |
return monitorInfo.rcMonitor; | |
} | |
} | |
return Rect.Empty; | |
} | |
[DllImport("User32.dll")] | |
private static extern IntPtr MonitorFromRect(ref RECT lprc, uint dwFlags); | |
private const uint MONITOR_DEFAULTTONULL = 0x00000000; | |
[DllImport("User32.dll")] | |
[return: MarshalAs(UnmanagedType.Bool)] | |
private static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi); | |
[StructLayout(LayoutKind.Sequential)] | |
private struct MONITORINFO | |
{ | |
public uint cbSize; | |
public RECT rcMonitor; | |
public RECT rcWork; | |
public uint dwFlags; | |
} | |
[StructLayout(LayoutKind.Sequential)] | |
private struct RECT | |
{ | |
public int left; | |
public int top; | |
public int right; | |
public int bottom; | |
public static implicit operator Rect(RECT rect) | |
{ | |
return new Rect( | |
rect.left, | |
rect.top, | |
rect.right - rect.left, | |
rect.bottom - rect.top); | |
} | |
public static implicit operator RECT(Rect rect) | |
{ | |
return new RECT | |
{ | |
left = (int)rect.X, | |
top = (int)rect.Y, | |
right = (int)rect.Right, | |
bottom = (int)rect.Bottom | |
}; | |
} | |
} | |
} |
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