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//-------------------------------------------------------------------------------------- | |
// This is a experimenting project. The C++ Codes are from several file in the project. | |
// The first part is rendering in direct3D, the second part is hardware accelerated encoding | |
// using NVENC in GPU. | |
//-------------------------------------------------------------------------------------- | |
//-------------------------------------------------------------------------------------- | |
// First part: rendering a frame in direct3D and h.264 encode it using VNENC, then send it to | |
// client using UDP | |
//-------------------------------------------------------------------------------------- | |
void CalculateFrameStats( ) |