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@end360
Created March 10, 2019 07:37
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Simple wave format for binwalk I use to extract wav files from games.
# WAVE file signature
0 string RIFF WAVE File |
>4 lelong x Chunk Size: %d
>4 lelong+7 x {size:%d}
>8 string WAVE
>4 lelong+7 x {jump:%d}
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