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echo "--------- Begin Nginx ---------" | |
echo "--------- install and update tools ---------" | |
#更新 | |
yum -y update | |
#安装依赖,以及git | |
yum -y install gcc openssl-devel pcre-devel zlib-devel libtool gcc-c++ build-essential git make which wget | |
echo "--------- prepare files ---------" | |
if [ ! -d nginx ]; then |
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#ifdef _MSC_VER | |
#define snprintf(output,len,fmt,... ) sprintf_s(output,len,fmt,##__VA_ARGS__) | |
#endif // _MSC_VER | |
#ifdef DEBUG_DUMP_HEX_ | |
#define DUMP_HEX_VVLOG printf("[%d]maxLen=%d offset=%d delta=%d \n",__LINE__,maxLen,offset,(maxLen-offset)); | |
#else | |
#define DUMP_HEX_VVLOG | |
#endif | |
int DumpHex(char* buffer,int maxLen, const char* input, int len) { |
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From: http://snipt.net/yonishin/about-xcode-4-project-template | |
XCode 4 Projects and Files Template Folder: /Developer/Library/Xcode/Templates | |
Examples: | |
/Developer/Library/Xcode/Templates/Project Templates/Base/Other/Empty.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Base/Base.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Mac/Mac Base.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Mac/Application/Command Line Tool.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Mac/Application/Cocoa Application.xctemplate |
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From: http://snipt.net/yonishin/about-xcode-4-project-template | |
XCode 4 Projects and Files Template Folder: /Developer/Library/Xcode/Templates | |
Examples: | |
/Developer/Library/Xcode/Templates/Project Templates/Base/Other/Empty.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Base/Base.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Mac/Mac Base.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Mac/Application/Command Line Tool.xctemplate | |
/Developer/Library/Xcode/Templates/Project Templates/Mac/Application/Cocoa Application.xctemplate |
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###################### | |
# Options | |
###################### | |
REVEAL_ARCHIVE_IN_FINDER=false | |
FRAMEWORK_NAME="${PROJECT_NAME}" | |
SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${FRAMEWORK_NAME}.framework" |
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func generateRandomColor() -> UIColor { | |
let hue : CGFloat = CGFloat(arc4random() % 256) / 256 // use 256 to get full range from 0.0 to 1.0 | |
let saturation : CGFloat = CGFloat(arc4random() % 128) / 256 + 0.5 // from 0.5 to 1.0 to stay away from white | |
let brightness : CGFloat = CGFloat(arc4random() % 128) / 256 + 0.5 // from 0.5 to 1.0 to stay away from black | |
return UIColor(hue: hue, saturation: saturation, brightness: brightness, alpha: 1) | |
} |