Created
February 2, 2014 18:03
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// | |
// CCSpriteHole.m | |
// RunArena | |
// | |
// Created by macbook on 05/08/11. | |
// | |
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the | |
// following conditions are met: | |
// | |
// Redistributions of source code must retain the above copyright notice, this list of conditions and the following | |
// disclaimer. | |
// Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following | |
// disclaimer in the documentation and/or other materials provided with the distribution. | |
// | |
// THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, | |
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
// DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
// | |
#import "CCSpriteHole.h" | |
#import "ccConfig.h" | |
#import "CGPointExtension.h" | |
#import "CCTextureCache.h" | |
@interface CCSpriteHole (Private) | |
-(void)setTextureRectInPixels:(CGRect)rect untrimmedSize:(CGSize)untrimmedSize; | |
-(void)updateTextureCoords:(CGRect)rect; | |
@end | |
@implementation CCSpriteHole | |
@synthesize blendFunc = blendFunc_; | |
-(id) init { | |
if( (self=[super init]) ) { | |
opacityModifyRGB_ = YES; | |
opacity_ = 255; | |
color_ = colorUnmodified_ = ccWHITE; | |
capSize=capSizeInPixels=CGSizeZero; //Not used | |
blendFunc_.src = CC_BLEND_SRC; | |
blendFunc_.dst = CC_BLEND_DST; | |
// update texture (calls updateBlendFunc) | |
[self setTexture:nil]; | |
// default transform anchor | |
_anchorPoint = ccp(0.5f, 0.5f); | |
vertexDataCount=24; | |
vertexData = (ccV2F_C4F_T2F*) malloc(vertexDataCount * sizeof(ccV2F_C4F_T2F)); | |
[self setTextureRectInPixels:CGRectZero untrimmedSize:CGSizeZero]; | |
} | |
return self; | |
} | |
-(id) initWithTexture:(CCTexture2D*)texture rect:(CGRect)rect { | |
NSAssert(texture!=nil, @"Invalid texture for sprite"); | |
// IMPORTANT: [self init] and not [super init]; | |
if( (self = [self init]) ) { | |
self.shaderProgram = [[CCShaderCache sharedShaderCache] programForKey:kCCShader_PositionTextureColor]; | |
[self setTexture:texture]; | |
[self setTextureRect:rect]; | |
} | |
return self; | |
} | |
-(id) initWithTexture:(CCTexture2D*)texture { | |
NSAssert(texture!=nil, @"Invalid texture for sprite"); | |
CGRect rect = CGRectZero; | |
rect.size = texture.contentSize; | |
return [self initWithTexture:texture rect:rect]; | |
} | |
-(id) initWithFile:(NSString*)filename { | |
NSAssert(filename!=nil, @"Invalid filename for sprite"); | |
CCTexture2D *texture = [[CCTextureCache sharedTextureCache] addImage: filename]; | |
if( texture ) | |
return [self initWithTexture:texture]; | |
return nil; | |
} | |
+(id)spriteWithFile:(NSString*)f { | |
return [[self alloc] initWithFile:f]; | |
} | |
- (void) dealloc { | |
if (vertexData) free(vertexData); | |
} | |
-(void) updateColor { | |
ccColor4F color4; | |
color4.r=(float)color_.r/255.0f; | |
color4.g=(float)color_.g/255.0f; | |
color4.b=(float)color_.b/255.0f; | |
color4.a=(float)opacity_/255.0f; | |
for (int i=0; i<vertexDataCount; i++) { | |
vertexData[i].colors=color4; | |
} | |
} | |
-(void)updateTextureCoords:(CGRect)rect { | |
CCTexture2D *tex = texture_; | |
if(!tex) | |
return; | |
float atlasWidth = (float)tex.pixelsWide; | |
float atlasHeight = (float)tex.pixelsHigh; | |
float left,right,top,bottom; | |
left = rect.origin.x/atlasWidth; | |
right = left + rect.size.width/atlasWidth; | |
top = rect.origin.y/atlasHeight; | |
bottom = top + rect.size.height/atlasHeight; | |
// | |
// |/|/|/| | |
// | |
CGSize capTexCoordsSize=CGSizeMake(capSizeInPixels.width/atlasWidth, capSizeInPixels.height/atlasHeight); | |
// From left to right | |
//Top band | |
// Left | |
vertexData[0].texCoords=(ccTex2F){left,top}; | |
vertexData[1].texCoords=(ccTex2F){left,top+capTexCoordsSize.height}; | |
vertexData[2].texCoords=(ccTex2F){left+capTexCoordsSize.width,top}; | |
vertexData[3].texCoords=(ccTex2F){left+capTexCoordsSize.width,top+capTexCoordsSize.height}; | |
// Center | |
vertexData[4].texCoords=(ccTex2F){right-capTexCoordsSize.width,top}; | |
vertexData[5].texCoords=(ccTex2F){right-capTexCoordsSize.width,top+capTexCoordsSize.height}; | |
// Right | |
vertexData[6].texCoords=(ccTex2F){right,top}; | |
vertexData[7].texCoords=(ccTex2F){right,top+capTexCoordsSize.height}; | |
//Center band | |
// Left | |
vertexData[8].texCoords=(ccTex2F){left,bottom-capTexCoordsSize.height}; | |
vertexData[9].texCoords=(ccTex2F){left,top+capTexCoordsSize.height}; | |
vertexData[10].texCoords=(ccTex2F){left+capTexCoordsSize.width,bottom-capTexCoordsSize.height}; | |
vertexData[11].texCoords=(ccTex2F){left+capTexCoordsSize.width,top+capTexCoordsSize.height}; | |
// Center | |
vertexData[12].texCoords=(ccTex2F){right-capTexCoordsSize.width,bottom-capTexCoordsSize.height}; | |
vertexData[13].texCoords=(ccTex2F){right-capTexCoordsSize.width,top+capTexCoordsSize.height}; | |
// Right | |
vertexData[14].texCoords=(ccTex2F){right,bottom-capTexCoordsSize.height}; | |
vertexData[15].texCoords=(ccTex2F){right,top+capTexCoordsSize.height}; | |
//Bottom band | |
//Left | |
vertexData[16].texCoords=(ccTex2F){left,bottom}; | |
vertexData[17].texCoords=(ccTex2F){left,bottom-capTexCoordsSize.height}; | |
vertexData[18].texCoords=(ccTex2F){left+capTexCoordsSize.width,bottom}; | |
vertexData[19].texCoords=(ccTex2F){left+capTexCoordsSize.width,bottom-capTexCoordsSize.height}; | |
// Center | |
vertexData[20].texCoords=(ccTex2F){right-capTexCoordsSize.width,bottom}; | |
vertexData[21].texCoords=(ccTex2F){right-capTexCoordsSize.width,bottom-capTexCoordsSize.height}; | |
// Right | |
vertexData[22].texCoords=(ccTex2F){right,bottom}; | |
vertexData[23].texCoords=(ccTex2F){right,bottom-capTexCoordsSize.height}; | |
} | |
-(void) updateVertices { | |
float left=0; //-spriteSizeInPixels.width*0.5f; | |
float right=left+self.boundingBox.size.width; | |
float bottom=0; //-spriteSizeInPixels.height*0.5f; | |
float top=bottom+self.boundingBox.size.height; | |
float holeLeft=holeRect.origin.x*CC_CONTENT_SCALE_FACTOR(); | |
float holeRight=holeLeft+holeRect.size.width*CC_CONTENT_SCALE_FACTOR(); | |
float holeBottom=holeRect.origin.y*CC_CONTENT_SCALE_FACTOR(); | |
float holeTop=holeBottom+holeRect.size.height*CC_CONTENT_SCALE_FACTOR(); | |
// | |
// |/|/|/| | |
// | |
// From left to right | |
//Top band | |
// Left | |
vertexData[0].vertices=(ccVertex2F){left,top}; | |
vertexData[1].vertices=(ccVertex2F){left,holeTop}; | |
vertexData[2].vertices=(ccVertex2F){holeLeft,top}; | |
vertexData[3].vertices=(ccVertex2F){holeLeft,holeTop}; | |
// Center | |
vertexData[4].vertices=(ccVertex2F){holeRight,top}; | |
vertexData[5].vertices=(ccVertex2F){holeRight,holeTop}; | |
// Right | |
vertexData[6].vertices=(ccVertex2F){right,top}; | |
vertexData[7].vertices=(ccVertex2F){right,holeTop}; | |
//Center band | |
// Left | |
vertexData[8].vertices=(ccVertex2F){left,holeBottom}; | |
vertexData[9].vertices=(ccVertex2F){left,holeTop}; | |
vertexData[10].vertices=(ccVertex2F){holeLeft,holeBottom}; | |
vertexData[11].vertices=(ccVertex2F){holeLeft,holeTop}; | |
// Center | |
vertexData[12].vertices=(ccVertex2F){holeRight,holeBottom}; | |
vertexData[13].vertices=(ccVertex2F){holeRight,holeTop}; | |
// Right | |
vertexData[14].vertices=(ccVertex2F){right,holeBottom}; | |
vertexData[15].vertices=(ccVertex2F){right,holeTop}; | |
//Bottom band | |
//Left | |
vertexData[16].vertices=(ccVertex2F){left,bottom}; | |
vertexData[17].vertices=(ccVertex2F){left,holeBottom}; | |
vertexData[18].vertices=(ccVertex2F){holeLeft,bottom}; | |
vertexData[19].vertices=(ccVertex2F){holeLeft,holeBottom}; | |
// Center | |
vertexData[20].vertices=(ccVertex2F){holeRight,bottom}; | |
vertexData[21].vertices=(ccVertex2F){holeRight,holeBottom}; | |
// Right | |
vertexData[22].vertices=(ccVertex2F){right,bottom}; | |
vertexData[23].vertices=(ccVertex2F){right,holeBottom}; | |
} | |
-(void) setHole:(CGRect)r inRect:(CGRect)totalSurface { | |
holeRect=r; | |
self.contentSize=totalSurface.size; | |
holeRect.origin=ccpSub(holeRect.origin,totalSurface.origin); | |
CGPoint holeCenter=ccp(holeRect.origin.x+holeRect.size.width*0.5f,holeRect.origin.y+holeRect.size.height*0.5f); | |
self.anchorPoint=ccp(.5,.5); | |
//[self updateTextureCoords:rectInPixels_]; | |
[self updateVertices]; | |
[self updateColor]; | |
} | |
-(void) draw { | |
CC_NODE_DRAW_SETUP(); | |
BOOL newBlend = NO; | |
if( blendFunc_.src != CC_BLEND_SRC || blendFunc_.dst != CC_BLEND_DST ) { | |
newBlend = YES; | |
ccGLBlendFunc(blendFunc_.src, blendFunc_.dst); | |
} | |
ccGLBindTexture2D([texture_ name]); | |
ccGLEnableVertexAttribs(kCCVertexAttribFlag_PosColorTex); | |
glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[0].vertices); | |
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[0].texCoords); | |
glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[0].colors); | |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); | |
glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[8].vertices); | |
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[8].texCoords); | |
glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[8].colors); | |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); | |
glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[16].vertices); | |
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[16].texCoords); | |
glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[16].colors); | |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); | |
if( newBlend ) | |
ccGLBlendFunc(CC_BLEND_SRC, CC_BLEND_DST); | |
} | |
-(void)setTextureRectInPixels:(CGRect)rect untrimmedSize:(CGSize)untrimmedSize { | |
rectInPixels_ = rect; | |
rect_ = CC_RECT_PIXELS_TO_POINTS( rect ); | |
//[self setContentSizeInPixels:untrimmedSize]; | |
[self updateTextureCoords:rectInPixels_]; | |
} | |
-(void)setTextureRect:(CGRect)rect { | |
CGRect rectInPixels = CC_RECT_POINTS_TO_PIXELS( rect ); | |
[self setTextureRectInPixels:rectInPixels untrimmedSize:rectInPixels.size]; | |
} | |
// | |
// RGBA protocol | |
// | |
#pragma mark CCSpriteHole - RGBA protocol | |
-(GLubyte) opacity { | |
return opacity_; | |
} | |
-(void) setOpacity:(GLubyte) anOpacity { | |
opacity_ = anOpacity; | |
// special opacity for premultiplied textures | |
if( opacityModifyRGB_ ) | |
[self setColor: (opacityModifyRGB_ ? colorUnmodified_ : color_ )]; | |
[self updateColor]; | |
} | |
- (ccColor3B) color { | |
if(opacityModifyRGB_){ | |
return colorUnmodified_; | |
} | |
return color_; | |
} | |
-(void) setColor:(ccColor3B)color3 { | |
color_ = colorUnmodified_ = color3; | |
if( opacityModifyRGB_ ){ | |
color_.r = color3.r * opacity_/255; | |
color_.g = color3.g * opacity_/255; | |
color_.b = color3.b * opacity_/255; | |
} | |
[self updateColor]; | |
} | |
-(void) setOpacityModifyRGB:(BOOL)modify { | |
ccColor3B oldColor = self.color; | |
opacityModifyRGB_ = modify; | |
self.color = oldColor; | |
} | |
-(BOOL) doesOpacityModifyRGB { | |
return opacityModifyRGB_; | |
} | |
#pragma mark CCSpriteHole - CocosNodeTexture protocol | |
-(void) updateBlendFunc { | |
if( !texture_ || ! [texture_ hasPremultipliedAlpha] ) { | |
blendFunc_.src = GL_SRC_ALPHA; | |
blendFunc_.dst = GL_ONE_MINUS_SRC_ALPHA; | |
[self setOpacityModifyRGB:NO]; | |
} else { | |
blendFunc_.src = CC_BLEND_SRC; | |
blendFunc_.dst = CC_BLEND_DST; | |
[self setOpacityModifyRGB:YES]; | |
} | |
} | |
-(void) setTexture:(CCTexture2D*)texture { | |
// accept texture==nil as argument | |
NSAssert( !texture || [texture isKindOfClass:[CCTexture2D class]], @"setTexture expects a CCTexture2D. Invalid argument"); | |
texture_ = texture; | |
[self updateBlendFunc]; | |
} | |
-(CCTexture2D*) texture { | |
return texture_; | |
} | |
@end |
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