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using UnityEngine; | |
using UnityStandardAssets.ImageEffects; | |
namespace TSKT | |
{ | |
[ExecuteInEditMode] | |
[RequireComponent (typeof(Camera))] | |
public class TextureBlur : PostEffectsBase | |
{ | |
public float maxBlurSize = 2.0f; |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine.UI; | |
using System; | |
// Unity5.5.1p4 | |
namespace TSKT | |
{ |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine.UI; | |
namespace TSKT | |
{ | |
[RequireComponent(typeof(Text))] | |
public class Popping : BaseMeshEffect | |
{ |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
namespace TSKT | |
{ | |
public static class UIVerticesPool | |
{ | |
static System.WeakReference verticesBuffer; | |
public static List<UIVertex> Get() |
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Shader "TSKT/Sprites/ZWrite" | |
{ | |
Properties | |
{ | |
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} | |
_Color ("Tint", Color) = (1,1,1,1) | |
[MaterialToggle] PixelSnap ("Pixel snap", Float) = 0 | |
} | |
SubShader |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityStandardAssets; | |
// Unity5.5.2f1 | |
namespace TSKT | |
{ | |
[RequireComponent(typeof(Camera))] |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Linq; | |
namespace TSKT | |
{ | |
public class CombineRect | |
{ | |
List<Rect> rects = new List<Rect>(); |
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using System; | |
using UnityEngine; | |
using UnityStandardAssets.ImageEffects; | |
namespace TSKT | |
{ | |
[RequireComponent(typeof(Camera))] | |
public class ShakeColor : ImageEffectBase | |
{ | |
[Range(0.01f, 1f)] |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Linq; | |
// TODO : ObjectGroup対応 | |
// TODO : エクスポートしていないTileSet対応 | |
namespace TSKT | |
{ |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Xml; | |
using System.Linq; | |
namespace TSKT | |
{ | |
public class XmlObject : ScriptableObject | |
{ |