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Lapis Gym
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# Reborn (24) | |
# Reborn City (28) | |
# Lapis Ward (80) | |
# Lapis Gym (175) | |
# Lapis Gym (182) | |
map( | |
tileset_id: 16, | |
autoplay_bgm: true, | |
bgm: audio(name: "To Greater Heights"), | |
events: [ | |
event( | |
id: 1, | |
name: "EV001", | |
x: 5, | |
y: 23, | |
page_0: page( | |
variable: v(97), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
), | |
event( | |
id: 2, | |
name: "EV002", | |
x: 5, | |
y: 22, | |
page_0: page( | |
variable: v(97), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
), | |
event( | |
id: 3, | |
name: "EV003", | |
x: 5, | |
y: 21, | |
page_0: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
), | |
event( | |
id: 4, | |
name: "EV004", | |
x: 5, | |
y: 20, | |
page_0: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 440, | |
), | |
), | |
), | |
event( | |
id: 5, | |
name: "EV005", | |
x: 5, | |
y: 19, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 475, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 485, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 485, | |
), | |
), | |
), | |
event( | |
id: 6, | |
name: "EV006", | |
x: 6, | |
y: 23, | |
page_0: page( | |
variable: v(97), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 441, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 441, | |
), | |
), | |
), | |
event( | |
id: 7, | |
name: "EV007", | |
x: 7, | |
y: 23, | |
page_0: page( | |
variable: v(97), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
), | |
event( | |
id: 8, | |
name: "EV008", | |
x: 6, | |
y: 22, | |
page_0: page( | |
variable: v(97), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 441, | |
), | |
), | |
page_3: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 441, | |
), | |
), | |
), | |
event( | |
id: 9, | |
name: "EV009", | |
x: 7, | |
y: 22, | |
page_0: page( | |
variable: v(97), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
), | |
event( | |
id: 10, | |
name: "EV010", | |
x: 6, | |
y: 21, | |
page_0: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 441, | |
), | |
trigger: :player_touch, | |
), | |
page_3: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 441, | |
), | |
), | |
), | |
event( | |
id: 11, | |
name: "EV011", | |
x: 7, | |
y: 21, | |
page_0: page( | |
variable: v(97), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
), | |
event( | |
id: 12, | |
name: "EV012", | |
x: 6, | |
y: 20, | |
page_0: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 13, | |
name: "EV013", | |
x: 7, | |
y: 20, | |
page_0: page( | |
variable: v(97), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 442, | |
), | |
), | |
), | |
event( | |
id: 14, | |
name: "EV014", | |
x: 6, | |
y: 19, | |
page_0: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 486, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 486, | |
), | |
), | |
), | |
event( | |
id: 15, | |
name: "EV015", | |
x: 7, | |
y: 19, | |
page_0: page( | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
switch2: s(131), | |
variable: v(97), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 487, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 487, | |
), | |
), | |
), | |
event( | |
id: 16, | |
name: "EV016", | |
x: 8, | |
y: 31, | |
page_0: page( | |
graphic: graphic( | |
name: "gymtelecom", | |
direction: :right, | |
), | |
move_speed: 5, | |
move_frequency: 6, | |
step_anime: true, | |
direction_fix: true, | |
commands: condition( | |
character: player, | |
facing: :left, | |
then: [ | |
*move_route( | |
this, | |
direction_fix_off, | |
turn_up, | |
), | |
text("AME: \\PN?"), | |
*condition( | |
switch: s(529), | |
value: :OFF, | |
then: [ | |
text("Hey there! So I see you've made it to the Gym."), | |
*text( | |
"This telecom system connects right to the Grand Hall, ", | |
"so no matter where you are, whenever you get to ", | |
"a Gym, you can call in for advice!", | |
), | |
text("Anyway..."), | |
control_switches(s(529), :ON), | |
], | |
), | |
text("AME: So you're going to fight Shelly, right?"), | |
*text( | |
"By the way, did you know that some Leaders in ", | |
"Reborn choose to fight in Double Battles?", | |
), | |
*text( | |
"Shelly is one of those. Her tag team strategy focuses ", | |
"on setting up rain to cover her Fire-type ", | |
"weakness, and then going for a safe sweep.", | |
), | |
*text( | |
"If you don't let her set the rain up, Fire-type attacks in ", | |
"her Forest Arena will make short work of her. ", | |
), | |
*text( | |
"But, if the rain does come, go with the flow and use ", | |
"Water moves to ride that wave! ", | |
), | |
*text( | |
"Many of her bugs won't resist it, so that extra power ", | |
"can be her own undoing. ", | |
), | |
text("Good luck!"), | |
*move_route( | |
this, | |
turn_right, | |
direction_fix_on, | |
), | |
], | |
), | |
), | |
page_1: page( | |
switch2: s(134), | |
graphic: graphic( | |
name: "gymtelecom", | |
direction: :right, | |
), | |
move_frequency: 6, | |
direction_fix: true, | |
commands: condition( | |
character: player, | |
facing: :left, | |
then: [ | |
*move_route( | |
this, | |
direction_fix_off, | |
turn_up, | |
), | |
text("No one seems to be picking up at the Grand Hall..."), | |
*move_route( | |
this, | |
turn_right, | |
direction_fix_on, | |
), | |
], | |
), | |
), | |
), | |
event( | |
id: 17, | |
name: "EV017", | |
x: 2, | |
y: 23, | |
page_0: page( | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 2, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 1), | |
], | |
else: condition( | |
variable: v(320), | |
operation: "==", | |
constant: 9, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 5), | |
], | |
else: condition( | |
variable: v(320), | |
operation: "==", | |
constant: 8, | |
then: [ | |
control_variables(v(320), constant: 90), | |
control_variables(v(319), constant: 7), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
), | |
), | |
control_variables(v(98), "+=", constant: 1), | |
control_variables(v(102), "+=", constant: 1), | |
control_variables(v(100), "+=", constant: 1), | |
control_variables(v(103), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(145), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(145), | |
graphic: graphic( | |
tile_id: 510, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 5, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 3), | |
], | |
else: condition( | |
variable: v(320), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_variables(v(320), constant: 50), | |
control_variables(v(319), constant: 7), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
), | |
control_variables(v(98), "-=", constant: 1), | |
control_variables(v(102), "-=", constant: 1), | |
control_variables(v(103), "-=", constant: 1), | |
control_variables(v(100), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(145), :OFF), | |
], | |
), | |
), | |
event( | |
id: 18, | |
name: "EV018", | |
x: 16, | |
y: 23, | |
page_0: page( | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 0, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 2), | |
], | |
else: condition( | |
variable: v(320), | |
operation: "==", | |
constant: 8, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 6), | |
], | |
else: condition( | |
variable: v(320), | |
operation: "==", | |
constant: 90, | |
then: [ | |
control_variables(v(320), constant: 10), | |
control_variables(v(319), constant: 5), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
), | |
), | |
control_variables(v(98), "+=", constant: 1), | |
control_variables(v(101), "+=", constant: 1), | |
control_variables(v(102), "+=", constant: 1), | |
control_variables(v(100), "+=", constant: 1), | |
control_variables(v(103), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(146), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(146), | |
graphic: graphic( | |
tile_id: 502, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 6), | |
], | |
else: condition( | |
variable: v(320), | |
operation: "==", | |
constant: 50, | |
then: [ | |
control_variables(v(320), constant: 6), | |
control_variables(v(319), constant: 3), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
), | |
control_variables(v(98), "-=", constant: 1), | |
control_variables(v(101), "-=", constant: 1), | |
control_variables(v(102), "-=", constant: 1), | |
control_variables(v(103), "-=", constant: 1), | |
control_variables(v(100), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(146), :OFF), | |
], | |
), | |
), | |
event( | |
id: 19, | |
name: "EV019", | |
x: 5, | |
y: 17, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 474, | |
), | |
always_on_top: true, | |
), | |
), | |
event( | |
id: 20, | |
name: "EV020", | |
x: 10, | |
y: 23, | |
page_0: page( | |
variable: v(98), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
), | |
event( | |
id: 21, | |
name: "EV021", | |
x: 9, | |
y: 23, | |
page_0: page( | |
variable: v(98), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 489, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 489, | |
), | |
), | |
), | |
event( | |
id: 22, | |
name: "EV022", | |
x: 8, | |
y: 23, | |
page_0: page( | |
variable: v(98), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
), | |
event( | |
id: 23, | |
name: "EV023", | |
x: 10, | |
y: 22, | |
page_0: page( | |
variable: v(98), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
), | |
event( | |
id: 24, | |
name: "EV024", | |
x: 9, | |
y: 22, | |
page_0: page( | |
variable: v(98), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 489, | |
), | |
), | |
page_3: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 489, | |
), | |
), | |
), | |
event( | |
id: 25, | |
name: "EV025", | |
x: 8, | |
y: 22, | |
page_0: page( | |
variable: v(98), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
), | |
event( | |
id: 26, | |
name: "EV026", | |
x: 10, | |
y: 21, | |
page_0: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
), | |
event( | |
id: 27, | |
name: "EV027", | |
x: 9, | |
y: 21, | |
page_0: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 489, | |
), | |
commands: condition( | |
character: player, | |
facing: :down, | |
then: [ | |
text("Jump?"), | |
*show_choices( | |
choices: ["Yes", "No"], | |
cancellation: 2, | |
choice1: [ | |
*move_route( | |
player, | |
route_play_se(audio(name: "PRSFX- Egg Bomb1", pitch: 135)), | |
through_on, | |
jump(x: 0, y: 1), | |
change_speed(4), | |
walk_anime_off, | |
move_down, | |
move_down, | |
move_down, | |
walk_anime_on, | |
through_off, | |
route_play_se(audio(name: "PRSFX- Knock Off", volume: 70, pitch: 140)), | |
), | |
wait_completion, | |
], | |
), | |
], | |
), | |
), | |
page_3: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 489, | |
), | |
), | |
), | |
event( | |
id: 28, | |
name: "EV028", | |
x: 8, | |
y: 21, | |
page_0: page( | |
variable: v(98), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
), | |
event( | |
id: 29, | |
name: "EV029", | |
x: 10, | |
y: 20, | |
page_0: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 490, | |
), | |
), | |
), | |
event( | |
id: 30, | |
name: "EV030", | |
x: 9, | |
y: 20, | |
page_0: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 31, | |
name: "EV031", | |
x: 8, | |
y: 20, | |
page_0: page( | |
variable: v(98), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 488, | |
), | |
), | |
), | |
event( | |
id: 32, | |
name: "EV032", | |
x: 10, | |
y: 19, | |
page_0: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
switch2: s(132), | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 487, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 487, | |
), | |
), | |
), | |
event( | |
id: 33, | |
name: "EV033", | |
x: 9, | |
y: 19, | |
page_0: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 486, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 486, | |
), | |
), | |
), | |
event( | |
id: 34, | |
name: "EV034", | |
x: 8, | |
y: 19, | |
page_0: page( | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
switch2: s(133), | |
variable: v(98), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 485, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 485, | |
), | |
), | |
), | |
event( | |
id: 35, | |
name: "EV035", | |
x: 11, | |
y: 23, | |
page_0: page( | |
variable: v(99), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
), | |
event( | |
id: 36, | |
name: "EV036", | |
x: 12, | |
y: 23, | |
page_0: page( | |
variable: v(99), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 497, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 497, | |
), | |
), | |
), | |
event( | |
id: 37, | |
name: "EV037", | |
x: 13, | |
y: 23, | |
page_0: page( | |
variable: v(99), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
), | |
event( | |
id: 38, | |
name: "EV038", | |
x: 11, | |
y: 22, | |
page_0: page( | |
variable: v(99), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
), | |
event( | |
id: 39, | |
name: "EV039", | |
x: 12, | |
y: 22, | |
page_0: page( | |
variable: v(99), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 497, | |
), | |
), | |
page_3: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 497, | |
), | |
), | |
), | |
event( | |
id: 40, | |
name: "EV040", | |
x: 13, | |
y: 22, | |
page_0: page( | |
variable: v(99), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
), | |
event( | |
id: 41, | |
name: "EV041", | |
x: 11, | |
y: 21, | |
page_0: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
), | |
event( | |
id: 42, | |
name: "EV042", | |
x: 12, | |
y: 21, | |
page_0: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 497, | |
), | |
commands: condition( | |
character: player, | |
facing: :down, | |
then: [ | |
text("Jump?"), | |
*show_choices( | |
choices: ["Yes", "No"], | |
cancellation: 2, | |
choice1: [ | |
*move_route( | |
player, | |
route_play_se(audio(name: "PRSFX- Egg Bomb1", pitch: 135)), | |
through_on, | |
jump(x: 0, y: 1), | |
change_speed(4), | |
walk_anime_off, | |
move_down, | |
move_down, | |
move_down, | |
walk_anime_on, | |
through_off, | |
route_play_se(audio(name: "PRSFX- Knock Off", volume: 70, pitch: 140)), | |
), | |
wait_completion, | |
], | |
), | |
], | |
), | |
), | |
page_3: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 497, | |
), | |
), | |
), | |
event( | |
id: 43, | |
name: "EV043", | |
x: 13, | |
y: 21, | |
page_0: page( | |
variable: v(99), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
), | |
event( | |
id: 44, | |
name: "EV044", | |
x: 11, | |
y: 20, | |
page_0: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 496, | |
), | |
), | |
), | |
event( | |
id: 45, | |
name: "EV045", | |
x: 12, | |
y: 20, | |
page_0: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 46, | |
name: "EV046", | |
x: 13, | |
y: 20, | |
page_0: page( | |
variable: v(99), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 498, | |
), | |
), | |
), | |
event( | |
id: 47, | |
name: "EV047", | |
x: 11, | |
y: 19, | |
page_0: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
switch2: s(131), | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 485, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 485, | |
), | |
), | |
), | |
event( | |
id: 48, | |
name: "EV048", | |
x: 12, | |
y: 19, | |
page_0: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 486, | |
), | |
), | |
page_1: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 486, | |
), | |
), | |
), | |
event( | |
id: 49, | |
name: "EV049", | |
x: 13, | |
y: 19, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 476, | |
), | |
), | |
page_1: page( | |
variable: v(99), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 487, | |
), | |
), | |
page_2: page( | |
switch2: s(150), | |
graphic: graphic( | |
tile_id: 487, | |
), | |
), | |
), | |
event( | |
id: 50, | |
name: "EV050", | |
x: 10, | |
y: 7, | |
page_0: page( | |
variable: v(102), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 499, | |
), | |
), | |
), | |
event( | |
id: 51, | |
name: "EV051", | |
x: 11, | |
y: 7, | |
page_0: page( | |
variable: v(102), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_1: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 500, | |
), | |
), | |
), | |
event( | |
id: 52, | |
name: "EV052", | |
x: 12, | |
y: 7, | |
page_0: page( | |
variable: v(102), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 501, | |
), | |
), | |
), | |
event( | |
id: 53, | |
name: "EV053", | |
x: 10, | |
y: 6, | |
page_0: page( | |
variable: v(102), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
page_1: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 499, | |
), | |
), | |
), | |
event( | |
id: 54, | |
name: "EV054", | |
x: 11, | |
y: 6, | |
page_0: page( | |
variable: v(102), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
page_1: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 55, | |
name: "EV055", | |
x: 12, | |
y: 6, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 494, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 6, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 4), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
control_variables(v(97), "+=", constant: 1), | |
control_variables(v(99), "+=", constant: 1), | |
control_variables(v(100), "+=", constant: 1), | |
control_variables(v(103), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(142), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(142), | |
graphic: graphic( | |
tile_id: 484, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
control_variables(v(97), "-=", constant: 1), | |
control_variables(v(99), "-=", constant: 1), | |
control_variables(v(100), "-=", constant: 1), | |
control_variables(v(103), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(142), :OFF), | |
], | |
), | |
page_2: page( | |
variable: v(102), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
page_3: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 501, | |
), | |
), | |
), | |
event( | |
id: 56, | |
name: "EV056", | |
x: 8, | |
y: 6, | |
page_0: page( | |
variable: v(101), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
), | |
event( | |
id: 57, | |
name: "EV057", | |
x: 7, | |
y: 6, | |
page_0: page( | |
variable: v(101), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
), | |
event( | |
id: 58, | |
name: "EV058", | |
x: 6, | |
y: 6, | |
page_0: page( | |
variable: v(101), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
), | |
event( | |
id: 59, | |
name: "EV059", | |
x: 7, | |
y: 7, | |
page_0: page( | |
variable: v(101), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 60, | |
name: "EV060", | |
x: 6, | |
y: 7, | |
page_0: page( | |
variable: v(101), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 491, | |
), | |
), | |
), | |
event( | |
id: 61, | |
name: "EV061", | |
x: 8, | |
y: 7, | |
page_0: page( | |
variable: v(101), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 493, | |
), | |
), | |
), | |
event( | |
id: 62, | |
name: "EV062", | |
x: 8, | |
y: 5, | |
page_0: page( | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 1, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 6), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
control_variables(v(98), "+=", constant: 1), | |
control_variables(v(99), "+=", constant: 1), | |
control_variables(v(100), "+=", constant: 1), | |
control_variables(v(103), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(141), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(141), | |
graphic: graphic( | |
tile_id: 483, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
control_variables(v(98), "-=", constant: 1), | |
control_variables(v(99), "-=", constant: 1), | |
control_variables(v(103), "-=", constant: 1), | |
control_variables(v(100), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(141), :OFF), | |
], | |
), | |
), | |
event( | |
id: 63, | |
name: "EV063", | |
x: 2, | |
y: 6, | |
page_0: page( | |
variable: v(100), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
page_1: page( | |
variable: v(100), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 504, | |
), | |
), | |
), | |
event( | |
id: 64, | |
name: "EV064", | |
x: 3, | |
y: 6, | |
page_0: page( | |
variable: v(100), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
page_1: page( | |
variable: v(100), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 65, | |
name: "EV065", | |
x: 4, | |
y: 6, | |
page_0: page( | |
variable: v(100), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
page_1: page( | |
variable: v(100), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 506, | |
), | |
), | |
), | |
event( | |
id: 66, | |
name: "EV066", | |
x: 2, | |
y: 7, | |
page_0: page( | |
variable: v(100), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 504, | |
), | |
), | |
), | |
event( | |
id: 67, | |
name: "EV067", | |
x: 3, | |
y: 7, | |
page_0: page( | |
variable: v(100), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 68, | |
name: "EV068", | |
x: 4, | |
y: 7, | |
page_0: page( | |
variable: v(100), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 506, | |
), | |
), | |
), | |
event( | |
id: 69, | |
name: "EV069", | |
x: 16, | |
y: 6, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 494, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 7, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 7), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
control_variables(v(97), "+=", constant: 1), | |
control_variables(v(99), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(143), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(143), | |
graphic: graphic( | |
tile_id: 503, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
control_variables(v(97), "-=", constant: 1), | |
control_variables(v(99), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(143), :OFF), | |
], | |
), | |
page_2: page( | |
variable: v(103), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 482, | |
), | |
), | |
page_3: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 509, | |
), | |
), | |
), | |
event( | |
id: 70, | |
name: "EV070", | |
x: 15, | |
y: 6, | |
page_0: page( | |
variable: v(103), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 481, | |
), | |
), | |
page_1: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_2: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 508, | |
), | |
), | |
), | |
event( | |
id: 71, | |
name: "EV071", | |
x: 14, | |
y: 6, | |
page_0: page( | |
variable: v(103), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 480, | |
), | |
), | |
page_1: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 507, | |
), | |
), | |
), | |
event( | |
id: 72, | |
name: "EV072", | |
x: 16, | |
y: 7, | |
page_0: page( | |
variable: v(103), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 509, | |
), | |
), | |
), | |
event( | |
id: 73, | |
name: "EV073", | |
x: 15, | |
y: 7, | |
page_0: page( | |
variable: v(103), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
page_1: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 508, | |
), | |
), | |
), | |
event( | |
id: 74, | |
name: "EV074", | |
x: 14, | |
y: 7, | |
page_0: page( | |
variable: v(103), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 507, | |
), | |
), | |
), | |
event( | |
id: 75, | |
name: "EV075", | |
x: 2, | |
y: 5, | |
page_0: page( | |
variable: v(100), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(100), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 504, | |
), | |
), | |
), | |
event( | |
id: 76, | |
name: "EV076", | |
x: 3, | |
y: 5, | |
page_0: page( | |
variable: v(100), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(100), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 77, | |
name: "EV077", | |
x: 4, | |
y: 5, | |
page_0: page( | |
variable: v(100), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_1: page( | |
variable: v(100), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 506, | |
), | |
), | |
), | |
event( | |
id: 78, | |
name: "EV078", | |
x: 2, | |
y: 4, | |
page_0: page( | |
variable: v(100), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
), | |
event( | |
id: 79, | |
name: "EV079", | |
x: 3, | |
y: 4, | |
page_0: page( | |
variable: v(100), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
), | |
event( | |
id: 80, | |
name: "EV080", | |
x: 4, | |
y: 4, | |
page_0: page( | |
variable: v(100), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
), | |
event( | |
id: 81, | |
name: "EV081", | |
x: 10, | |
y: 5, | |
page_0: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
), | |
event( | |
id: 82, | |
name: "EV082", | |
x: 11, | |
y: 5, | |
page_0: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
), | |
event( | |
id: 83, | |
name: "EV083", | |
x: 12, | |
y: 5, | |
page_0: page( | |
variable: v(319), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 534, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 4, | |
), | |
page_2: page( | |
variable: v(102), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
), | |
event( | |
id: 84, | |
name: "EV084", | |
x: 16, | |
y: 5, | |
page_0: page( | |
variable: v(319), | |
at_least: 4, | |
graphic: graphic( | |
tile_id: 534, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 5, | |
), | |
page_2: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
page_3: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 509, | |
), | |
), | |
), | |
event( | |
id: 85, | |
name: "EV085", | |
x: 15, | |
y: 5, | |
page_0: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
page_1: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 418, | |
), | |
), | |
), | |
event( | |
id: 86, | |
name: "EV086", | |
x: 14, | |
y: 5, | |
page_0: page( | |
variable: v(103), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
page_1: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 507, | |
), | |
), | |
), | |
event( | |
id: 87, | |
name: "EV087", | |
x: 4, | |
y: 3, | |
page_0: page( | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
*condition( | |
variable: v(320), | |
operation: "==", | |
constant: 3, | |
then: [ | |
control_variables(v(320), "+=", constant: 1), | |
control_variables(v(319), constant: 7), | |
], | |
else: [ | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
], | |
), | |
control_variables(v(97), "+=", constant: 1), | |
control_variables(v(99), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(140), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(140), | |
graphic: graphic( | |
tile_id: 503, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
control_variables(v(97), "-=", constant: 1), | |
control_variables(v(99), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(140), :OFF), | |
], | |
), | |
), | |
event( | |
id: 88, | |
name: "EV088", | |
x: 14, | |
y: 4, | |
page_0: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 477, | |
), | |
), | |
), | |
event( | |
id: 89, | |
name: "EV089", | |
x: 15, | |
y: 4, | |
page_0: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 478, | |
), | |
), | |
), | |
event( | |
id: 90, | |
name: "EV090", | |
x: 16, | |
y: 4, | |
page_0: page( | |
variable: v(103), | |
at_least: 3, | |
graphic: graphic( | |
tile_id: 479, | |
), | |
), | |
), | |
event( | |
id: 91, | |
name: "EV091", | |
x: 2, | |
y: 14, | |
page_0: page( | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
control_variables(v(97), "+=", constant: 1), | |
control_variables(v(98), "+=", constant: 1), | |
control_variables(v(102), "+=", constant: 1), | |
control_variables(v(103), "+=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(144), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(144), | |
graphic: graphic( | |
tile_id: 511, | |
), | |
commands: [ | |
play_se(audio(name: "MiningCollapse", pitch: 85)), | |
control_variables(v(320), constant: -1), | |
control_variables(v(319), constant: -1), | |
control_variables(v(97), "-=", constant: 1), | |
control_variables(v(98), "-=", constant: 1), | |
control_variables(v(102), "-=", constant: 1), | |
control_variables(v(103), "-=", constant: 1), | |
*condition( | |
variable: v(97), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(133), :ON), | |
], | |
else: [ | |
control_switches(s(133), :OFF), | |
], | |
), | |
*condition( | |
variable: v(98), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(131), :ON), | |
], | |
else: [ | |
control_switches(s(131), :OFF), | |
], | |
), | |
*condition( | |
variable: v(99), | |
operation: "==", | |
constant: 4, | |
then: [ | |
control_switches(s(132), :ON), | |
], | |
else: [ | |
control_switches(s(132), :OFF), | |
], | |
), | |
control_switches(s(144), :OFF), | |
], | |
), | |
), | |
event( | |
id: 92, | |
name: "EV092", | |
x: 5, | |
y: 16, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 474, | |
), | |
always_on_top: true, | |
), | |
), | |
event( | |
id: 93, | |
name: "EV093", | |
x: 13, | |
y: 16, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 473, | |
), | |
always_on_top: true, | |
), | |
), | |
event( | |
id: 94, | |
name: "EV094", | |
x: 13, | |
y: 15, | |
page_0: page( | |
graphic: graphic( | |
tile_id: 473, | |
), | |
always_on_top: true, | |
), | |
), | |
event( | |
id: 95, | |
name: "Item", | |
x: 25, | |
y: 24, | |
page_0: page( | |
graphic: graphic( | |
name: "itemball", | |
), | |
commands: condition( | |
script: "Kernel.pbItemBall(:LEAFSTONE)", | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
), | |
), | |
page_1: page( | |
self_switch: "A", | |
), | |
), | |
event( | |
id: 96, | |
name: "Trainer(2)", | |
x: 4, | |
y: 27, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar008", | |
), | |
trigger: :event_touch, | |
commands: [ | |
script("pbTrainerIntro(:TechNerd)"), | |
script("Kernel.pbNoticePlayer(get_character(0))"), | |
*text( | |
"Are you here to do research too? Or just", | |
"fight?", | |
), | |
*condition( | |
script: "pbTrainerBattle(:TechNerd,\"Eugene\",_I(\"Ah, but don't hurt the books, please!\"),false,0,false,0)", | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
), | |
script("pbTrainerEnd"), | |
], | |
), | |
page_1: page( | |
self_switch: "A", | |
graphic: graphic( | |
name: "trchar008", | |
), | |
commands: [ | |
*text( | |
"She's shy about it, but Shelly is one of the", | |
"smartest girls around. ", | |
), | |
text("She even set up this sliding bookcase puzzle!"), | |
text("Each computer lifts or raises a few different ones. "), | |
text("The screens show which cases are affected!"), | |
], | |
), | |
), | |
event( | |
id: 97, | |
name: "Trainer(5)", | |
x: 16, | |
y: 11, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar008", | |
direction: :left, | |
), | |
trigger: :event_touch, | |
commands: [ | |
script("pbTrainerIntro(:TechNerd)"), | |
script("Kernel.pbNoticePlayer(get_character(0))"), | |
text("I will demonstrate the power of knowledge!"), | |
*condition( | |
script: "pbTrainerBattle(:TechNerd,\"Charlie\",_I(\"It is hereby superceded by the power of Pokémon themselves.\"),false,0,false,0)", | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
), | |
script("pbTrainerEnd"), | |
], | |
), | |
page_1: page( | |
self_switch: "A", | |
graphic: graphic( | |
name: "trchar008", | |
direction: :left, | |
), | |
commands: [ | |
*text( | |
"Most of these books are at a college level, but Shelly ", | |
"has no trouble reading them.", | |
), | |
*text( | |
"This puzzle is also at a college level, but I think I have ", | |
"it figured out.", | |
), | |
text("It's with the three in the front... "), | |
*text( | |
"Get the sides as high as possible, and the center ", | |
"low. ", | |
), | |
text("Then when you're out, raise the center. "), | |
text("I think."), | |
], | |
), | |
), | |
event( | |
id: 98, | |
name: "Trainer(1)", | |
x: 15, | |
y: 27, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar007", | |
direction: :right, | |
), | |
trigger: :event_touch, | |
commands: [ | |
script("pbTrainerIntro(:LADY)"), | |
script("Kernel.pbNoticePlayer(get_character(0))"), | |
text("Oh, I didn't think I'd be bothered here."), | |
*condition( | |
script: "pbTrainerBattle(:LADY,\"Eve\",_I(\"Not that I meant you were bothering me, per se.\"),false,0,false,0)", | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
), | |
script("pbTrainerEnd"), | |
], | |
), | |
page_1: page( | |
self_switch: "A", | |
graphic: graphic( | |
name: "trchar007", | |
direction: :right, | |
), | |
commands: [ | |
text("I just like coming here to read quietly."), | |
*text( | |
"Though it's sometimes difficult with everyone trying", | |
"to figure out the bookcase puzzle.", | |
), | |
*text( | |
"If I remember correctly, there's a computer only ", | |
"accessible from Shelly's room.", | |
), | |
text("But, that's the last one to use."), | |
], | |
), | |
), | |
event( | |
id: 99, | |
name: "Trainer(5)", | |
x: 5, | |
y: 9, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar007", | |
direction: :right, | |
), | |
trigger: :event_touch, | |
commands: [ | |
script("pbTrainerIntro(:LADY)"), | |
script("Kernel.pbNoticePlayer(get_character(0))"), | |
text("Hello. Do you come here often?"), | |
*condition( | |
script: "pbTrainerBattle(:LADY,\"Lily\",_I(\"I come here every day. It's so nice to relax.\"),false,0,false,0)", | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
), | |
script("pbTrainerEnd"), | |
], | |
), | |
page_1: page( | |
self_switch: "A", | |
graphic: graphic( | |
name: "trchar007", | |
direction: :right, | |
), | |
commands: [ | |
*text( | |
"Being able to grab any book you want and", | |
"just lay in the grass-- so clean!-- and read the day", | |
"away... ", | |
), | |
*text( | |
"It really helps me escape from the city's", | |
"industrial gloom.", | |
), | |
*text( | |
"Oh, this puzzle? I just know you need to walk on top ", | |
"of some of the bookshelves to get to Shelly.", | |
), | |
], | |
), | |
), | |
event( | |
id: 100, | |
name: "EV100", | |
x: 0, | |
y: 16, | |
page_0: page( | |
trigger: :player_touch, | |
commands: [ | |
change_tone(red: -255, green: -255, blue: -255, frames: 10), | |
wait(9), | |
transfer_player(map: 176, x: 13, y: 9, direction: :retain, fading: false), | |
change_tone(red: 0, green: 0, blue: 0, frames: 10), | |
], | |
), | |
), | |
event( | |
id: 101, | |
name: "EV101", | |
x: 28, | |
y: 2, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar068", | |
), | |
commands: [ | |
*condition( | |
self_switch: "A", | |
value: :ON, | |
then: [ | |
control_self_switch("B", :ON), | |
text("SHELLY: Um... I'm really sorry about last time."), | |
text("I probably just got lucky."), | |
text("Let's um-- Do you wanna try again?"), | |
text("Good l-luck!"), | |
*condition( | |
character: player, | |
facing: :right, | |
then: [ | |
*move_route( | |
player, | |
move_down, | |
move_right, | |
), | |
wait_completion, | |
], | |
else: condition( | |
character: player, | |
facing: :left, | |
then: [ | |
*move_route( | |
player, | |
move_down, | |
move_left, | |
), | |
wait_completion, | |
], | |
), | |
), | |
*move_route( | |
player, | |
move_down, | |
move_down, | |
move_down, | |
move_down, | |
move_down, | |
turn_up, | |
), | |
wait(10), | |
scroll_map(direction: :up, distance: 3, speed: 3), | |
wait_completion, | |
], | |
else: [ | |
text("SHELLY: What did you think of my garden library?"), | |
text("Sorry, I'm kind of a bookworm~"), | |
text("Hehe..."), | |
*text( | |
"Actually, I just spent a lot of time reading so I could ", | |
"be good enough for my brother.", | |
), | |
*move_route( | |
this, | |
turn_right, | |
), | |
text("He's so cool. "), | |
text("He's a Gym Leader in Johto!"), | |
*text( | |
"I wanted to be just like him, so I came here to do ", | |
"this!", | |
), | |
*move_route( | |
this, | |
turn_up, | |
), | |
text("But no matter what I did, it was never enough. "), | |
text("He always just p-pretended like I didn't exist."), | |
text("It's fine though, I know my place."), | |
*move_route( | |
this, | |
turn_down, | |
), | |
text("Sorry, we kinda got off topic... So..."), | |
text("You're here to fight, of course."), | |
*text( | |
"Um, as-- As a heads up, some Leaders fight in ", | |
"Doubles!", | |
), | |
text("Like me, I prefer it, because..."), | |
*move_route( | |
this, | |
turn_right, | |
), | |
*text( | |
"Because, well, I think it's nice for at least my ", | |
"Pokémon to have friends to fight alongside?", | |
), | |
*move_route( | |
this, | |
turn_down, | |
), | |
text("Anyway, um-- Let's get started...!"), | |
*condition( | |
character: player, | |
facing: :right, | |
then: [ | |
*move_route( | |
player, | |
move_down, | |
move_right, | |
), | |
wait_completion, | |
], | |
else: condition( | |
character: player, | |
facing: :left, | |
then: [ | |
*move_route( | |
player, | |
move_down, | |
move_left, | |
), | |
wait_completion, | |
], | |
), | |
), | |
*move_route( | |
player, | |
move_down, | |
move_down, | |
move_down, | |
move_down, | |
move_down, | |
turn_up, | |
), | |
wait(10), | |
scroll_map(direction: :up, distance: 3, speed: 3), | |
wait_completion, | |
text("SHELLY: So, um... Good luck!"), | |
control_self_switch("A", :ON), | |
], | |
), | |
control_switches(s(525), :ON), | |
control_variables(v(192), constant: 0), | |
*condition( | |
script: "pbTrainerBattle(:SHELLY,\"Shelly\",_I(\"...I'm still not good enough, huh...\"),true,0)", | |
then: [ | |
*condition( | |
self_switch: "B", | |
value: :ON, | |
then: [ | |
control_variables(v(310), "-=", constant: 1), | |
], | |
else: [ | |
control_variables(v(310), "+=", constant: 1), | |
], | |
), | |
text("SHELLY: Yeah... "), | |
text("I probably never will live up to his expectations."), | |
text("N-not like this, at least..."), | |
text("But... But it's okay, you did really well!"), | |
text("Um..."), | |
script("$Trainer.badges[2]=true"), | |
play_se(audio(name: "itemlevel")), | |
text("\\PN received the Cocoon Badge!"), | |
*text( | |
"SHELLY: Um, since you have that Badge now, ", | |
"Pokémon up to level 40 are probably gonna like you. ", | |
), | |
*text( | |
"It also lets you use the move Rock Smash outside of ", | |
"battle.", | |
), | |
text("And um... "), | |
text("Um, oh! "), | |
text("Here, take this, please?"), | |
*condition( | |
script: "Kernel.pbReceiveItem(:TM76)", | |
then: [ | |
text("SHELLY: That contains the move Struggle Bug... "), | |
*text( | |
"It's a pretty unique move in that it's both offensive ", | |
"and defensive.", | |
), | |
text("Just... call it my thanks for, um, "), | |
text("Helping me deal with... e-everything."), | |
scroll_map(direction: :down, distance: 3, speed: 3), | |
control_switches(s(134), :ON), | |
control_variables(v(92), constant: 19), | |
], | |
), | |
], | |
), | |
control_switches(s(525), :OFF), | |
], | |
), | |
page_1: page( | |
switch1: s(134), | |
graphic: graphic( | |
name: "trchar068", | |
), | |
commands: [ | |
text("SHELLY: Um..."), | |
], | |
), | |
page_2: page( | |
variable: v(104), | |
at_least: 3, | |
), | |
), | |
event( | |
id: 102, | |
name: "White Shard", | |
x: 8, | |
y: 27, | |
page_0: page( | |
trigger: :autorun, | |
commands: condition( | |
switch: s(2226), | |
value: :ON, | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
else: condition( | |
switch: s(2227), | |
value: :ON, | |
then: [ | |
control_self_switch("A", :ON), | |
], | |
else: [ | |
erase_event, | |
], | |
), | |
), | |
), | |
page_1: page( | |
self_switch: "A", | |
graphic: graphic( | |
name: "obelisk2", | |
opacity: 200, | |
), | |
move_speed: 2, | |
step_anime: true, | |
trigger: :player_touch, | |
commands: [ | |
text("Skip Gym puzzle?"), | |
*show_choices( | |
choices: ["Yes", "No"], | |
cancellation: 2, | |
choice1: [ | |
play_se(audio(name: "Foresight", pitch: 50)), | |
screen_flash(red: 255, green: 255, blue: 255, alpha: 255, frames: 20), | |
wait(15), | |
screen_flash(red: 255, green: 255, blue: 255, alpha: 255, frames: 20), | |
control_switches(s(150), :ON), | |
], | |
), | |
], | |
), | |
page_2: page( | |
switch1: s(150), | |
), | |
), | |
event( | |
id: 103, | |
name: "EV103", | |
x: 2, | |
y: 12, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar003", | |
direction: :right, | |
), | |
commands: [ | |
*text( | |
"Please tell me I'm not the only one who thinks this ", | |
"Gym puzzle is awful. ", | |
), | |
*text( | |
"Thought I'd come here and grab a quick badge: after ", | |
"all, Bug-types can't be that threatening, can they?", | |
), | |
*text( | |
"But noooo, I have to solve this bookcase maze-thing ", | |
"first apparently, because life is never so simple. ", | |
), | |
*text( | |
"And it wouldn't be so bad if this made any kind of ", | |
"sense, but of course it doesn't. ", | |
), | |
*text( | |
"I swear I've tried every combination but I still can't get ", | |
"up to Shelly. ", | |
), | |
text("And the other people here are completely unhelpful."), | |
*text( | |
"They're trying to give hints, but of course it's all ", | |
"obvious stuff and nothing that would actually help me ", | |
"progress.", | |
), | |
*text( | |
"Like, why? WHY would you do this to an otherwise ", | |
"perfectly fine gym?", | |
), | |
wait(15), | |
*text( | |
"Anyway, I've been stuck on this for a while now and ", | |
"I doubt I've gotten any closer to solving the puzzle.", | |
), | |
*text( | |
"If only there was something like a password system where I ", | |
"could tell someone \"nopuzzles\" so I wouldn't have to ", | |
"deal with this.", | |
), | |
text("But that kind of thing would be too convenient, right?"), | |
], | |
), | |
), | |
event( | |
id: 105, | |
name: "EV105", | |
x: 14, | |
y: 19, | |
page_0: page( | |
trigger: :player_touch, | |
commands: [ | |
control_switches(s(150), :ON), | |
], | |
), | |
page_1: page( | |
switch2: s(150), | |
), | |
), | |
event( | |
id: 106, | |
name: "EV106", | |
x: 9, | |
y: 33, | |
page_0: page( | |
trigger: :player_touch, | |
commands: [ | |
change_tone(red: -255, green: -255, blue: -255, frames: 10), | |
wait(9), | |
transfer_player(map: 175, x: 11, y: 8, direction: :retain, fading: false), | |
change_tone(red: 0, green: 0, blue: 0, frames: 10), | |
], | |
), | |
), | |
event( | |
id: 107, | |
name: "EV107", | |
x: 16, | |
y: 24, | |
page_0: page( | |
variable: v(319), | |
at_least: 7, | |
graphic: graphic( | |
tile_id: 533, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 8, | |
), | |
page_2: page( | |
switch2: s(150), | |
), | |
), | |
event( | |
id: 108, | |
name: "EV108", | |
x: 2, | |
y: 24, | |
page_0: page( | |
variable: v(319), | |
at_least: 6, | |
graphic: graphic( | |
tile_id: 533, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 7, | |
), | |
page_2: page( | |
switch2: s(150), | |
), | |
), | |
event( | |
id: 109, | |
name: "EV109", | |
x: 2, | |
y: 15, | |
page_0: page( | |
variable: v(319), | |
at_least: 5, | |
graphic: graphic( | |
tile_id: 533, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 6, | |
), | |
page_2: page( | |
switch2: s(150), | |
), | |
), | |
event( | |
id: 110, | |
name: "EV110", | |
x: 4, | |
y: 2, | |
page_0: page( | |
variable: v(319), | |
at_least: 1, | |
graphic: graphic( | |
tile_id: 534, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 2, | |
), | |
page_2: page( | |
switch2: s(150), | |
), | |
), | |
event( | |
id: 111, | |
name: "EV111", | |
x: 8, | |
y: 4, | |
page_0: page( | |
variable: v(319), | |
at_least: 2, | |
graphic: graphic( | |
tile_id: 534, | |
), | |
), | |
page_1: page( | |
variable: v(319), | |
at_least: 3, | |
), | |
page_2: page( | |
switch2: s(150), | |
), | |
), | |
event( | |
id: 112, | |
name: "EV112", | |
x: 10, | |
y: 31, | |
page_0: page( | |
graphic: graphic( | |
name: "trchar057", | |
direction: :left, | |
), | |
commands: [ | |
*text( | |
"Would you like me to reset the puzzle to its original ", | |
"state?", | |
), | |
*show_choices( | |
choices: ["Yes", "No"], | |
cancellation: 2, | |
choice1: [ | |
text("At once."), | |
change_tone(red: -255, green: -255, blue: -255, frames: 10), | |
wait(10), | |
play_se(audio(name: "MiningCollapse", pitch: 150)), | |
control_switches(s(131), :OFF), | |
control_switches(s(132), :OFF), | |
control_switches(s(133), :OFF), | |
control_variables(v(97), constant: 0), | |
control_variables(v(98), constant: 0), | |
control_variables(v(99), constant: 0), | |
control_variables(v(100), constant: 0), | |
control_variables(v(101), constant: 0), | |
control_variables(v(102), constant: 0), | |
control_variables(v(103), constant: 0), | |
control_switches(s(140), :OFF), | |
control_switches(s(141), :OFF), | |
control_switches(s(142), :OFF), | |
control_switches(s(143), :OFF), | |
control_switches(s(144), :OFF), | |
control_switches(s(145), :OFF), | |
control_switches(s(146), :OFF), | |
control_variables(v(320), constant: 0), | |
control_variables(v(319), constant: 7), | |
wait(10), | |
change_tone(red: 0, green: 0, blue: 0, frames: 10), | |
], | |
choice2: [ | |
text("Best of luck."), | |
*text( | |
"The other Trainers here may offer you some hints as ", | |
"well.", | |
), | |
], | |
), | |
], | |
), | |
page_1: page( | |
switch2: s(150), | |
through: true, | |
), | |
), | |
], | |
data: table( | |
x: 35, | |
y: 35, | |
z: 3, | |
data: [ | |
48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 52, 86, 448, 449, 449, 449, 450, 88, 56, 48, 48, | |
48, 52, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 56, 48, 48, 48, 48, 48, 48, 72, 449, 456, 457, 457, 457, 458, 449, 64, 48, 48, | |
48, 72, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 64, 48, 48, 48, 48, 48, 48, 72, 457, 465, 465, 465, 465, 465, 457, 64, 48, 48, | |
48, 72, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 64, 48, 48, 48, 48, 48, 48, 72, 400, 416, 416, 400, 416, 400, 400, 64, 48, 48, | |
48, 72, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 64, 48, 48, 48, 48, 48, 48, 72, 408, 408, 408, 408, 416, 408, 408, 64, 48, 48, | |
48, 72, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 472, 64, 48, 48, 48, 48, 48, 48, 72, 408, 416, 416, 408, 416, 416, 416, 64, 48, 48, | |
48, 72, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 64, 48, 48, 48, 48, 48, 48, 72, 408, 400, 416, 408, 400, 400, 400, 64, 48, 48, | |
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48, 86, 400, 400, 416, 400, 416, 400, 408, 408, 416, 408, 408, 400, 400, 400, 408, 88, 76, 76, 76, 76, 76, 76, 76, 86, 417, 417, 417, 417, 417, 88, 76, 56, 48, | |
52, 384, 500, 500, 500, 408, 408, 400, 408, 400, 400, 408, 408, 400, 500, 500, 500, 449, 449, 449, 449, 449, 449, 449, 449, 465, 465, 465, 465, 465, 465, 465, 449, 64, 48, | |
72, 392, 465, 465, 465, 408, 400, 400, 416, 416, 400, 416, 408, 408, 465, 465, 465, 457, 457, 457, 457, 457, 457, 457, 457, 417, 417, 417, 417, 417, 417, 417, 457, 64, 48, | |
72, 465, 465, 465, 465, 408, 416, 416, 416, 416, 416, 416, 416, 408, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 465, 64, 48, | |
50, 84, 465, 465, 465, 408, 408, 400, 400, 408, 416, 416, 416, 408, 465, 465, 465, 82, 68, 68, 68, 68, 68, 68, 68, 68, 84, 465, 465, 465, 64, 50, 68, 49, 48, | |
48, 72, 465, 465, 465, 400, 416, 416, 416, 400, 416, 416, 416, 400, 465, 465, 465, 64, 48, 48, 48, 48, 48, 48, 52, 76, 86, 465, 465, 465, 64, 48, 48, 48, 48, | |
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48, 50, 68, 68, 68, 68, 68, 84, 465, 465, 465, 82, 68, 68, 68, 68, 68, 49, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, | |
48, 48, 48, 48, 48, 48, 48, 72, 465, 465, 465, 64, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, | |
48, 48, 48, 48, 48, 48, 48, 50, 84, 465, 82, 49, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, | |
48, 48, 48, 48, 48, 48, 48, 48, 50, 68, 49, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, | |
48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, | |
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], | |
), | |
) |
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