Created
April 12, 2016 01:15
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Simple Sales Game
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DISMISSIVE_STATEMENT = 'Hmm... not quite sure... (Customer is feeling dismissive, sell harder!)' | |
ANGRY_STATEMENT = "This just doesn't seem like a good fit. (Customer is feeling uncomfortable, soothe them!)" | |
SWEET_SPOT_STATEMENT = "Tell me more... (The customer feels calm and comfortable, keep them that way!)" | |
interest = 0 | |
mood = 50 | |
MAX_MOOD = 100 | |
MIN_MOOD = 0 | |
puts 'Hello, I would like to know more about Rainforest!' | |
loop do | |
puts "Customer Interest: #{interest}%" | |
puts '1: Sell Aggressively (increase interest, may make customer uncomfortable)' | |
puts '2: Soothe (slightly decrease interest, calms customer)' | |
puts '' | |
input = gets.chomp.to_i | |
puts '' | |
case input | |
when 1 | |
mood += rand(35) | |
interest += rand(30) | |
when 2 | |
mood -= rand(35) | |
interest -= rand(30) | |
end | |
interest = [interest, 0].max | |
if interest >= 100 | |
puts "SOLD!" | |
exit 3 | |
end | |
if mood < 0 | |
puts "I'll pass" | |
puts "Customer walks off..." | |
exit 1 | |
elsif mood > 100 | |
puts "I said no and that's final!" | |
puts "Customer walks off..." | |
exit 2 | |
elsif mood.between?(0, 33) | |
puts DISMISSIVE_STATEMENT | |
elsif mood.between?(34, 76) | |
puts SWEET_SPOT_STATEMENT | |
elsif mood.between?(77, 100) | |
puts ANGRY_STATEMENT | |
end | |
end |
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