Created
May 4, 2017 10:38
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import math | |
import turtle | |
from random import randint | |
def draw_list(turtle, coords, color): | |
for coord in coords: | |
draw_circle(turtle, color, 3, coord[0], coord[1]) | |
def draw_circle(turtle, color, size, x, y): | |
turtle.penup() | |
turtle.color(color) | |
turtle.fillcolor(color) | |
turtle.goto(x,y) | |
turtle.begin_fill() | |
turtle.pendown() | |
turtle.circle(size) | |
turtle.penup() | |
turtle.end_fill() | |
turtle.pendown() | |
# random starting point in an Isosceles Triangle | |
def get_st_point(t): | |
while True: | |
p = [randint(t[2][0], t[1][0]), randint(t[1][1],t[0][1])] | |
yn = t[0][1] - p[1] | |
h = t[0][1] - t[1][1] | |
if (abs(p[0]) / abs(yn)) < (abs(t[1][0]) / h): | |
return p | |
tommy = turtle.Turtle() | |
tommy.speed('fastest') | |
i = 0 | |
iteration = 1000 | |
t = [[0, 150], [150,-100], [-150,-100]] # triangle | |
# black point to the corners | |
draw_list(tommy, t, "black") | |
# find a random starting point | |
st = get_st_point(t) | |
draw_circle(tommy, "red", 0.5, st[0], st[1]) | |
lp = st # last point | |
while True: | |
c = randint(0, 2) # random corner | |
np = [(t[c][0] + lp[0])/2, (t[c][1] + lp[1])/2] | |
draw_circle(tommy, "green", 0.5, np[0], np[1]) | |
lp = np | |
if i > iteration: | |
break | |
i += 1 |
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