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@eribertto
Created July 4, 2021 11:57
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enums3.rs
// enums3.rs
// Address all the TODOs to make the tests pass!
// I AM NOT DONE
enum Message {
// TODO: implement the message variant types based on their usage below
Move {x: i32, y: i32},
Echo (String),
ChangeColor (i32, i32, i32),
Quit,
}
struct Point {
x: u8,
y: u8,
}
struct State {
color: (u8, u8, u8),
position: Point,
quit: bool,
}
impl State {
fn change_color(&mut self, color: (u8, u8, u8)) {
self.color = color;
}
fn quit(&mut self) {
self.quit = true;
}
fn echo(&self, s: String) {
println!("{}", s);
}
fn move_position(&mut self, p: Point) {
self.position = p;
}
fn process(&mut self, message: Message) {
// TODO: create a match expression to process the different message variants
match message {
Message::Move => {x: i32, y: i32},
Message::Echo => { String },
Message::ChangeColor => { i32, i32, i32 },
Message::Quit => {},
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_match_message_call() {
let mut state = State {
quit: false,
position: Point { x: 0, y: 0 },
color: (0, 0, 0),
};
state.process(Message::ChangeColor(255, 0, 255));
state.process(Message::Echo(String::from("hello world")));
//state.process(Message::Move(Point { x: 10, y: 15 }));
state.process(Message::Move { x: 10, y: 15 });
state.process(Message::Quit);
assert_eq!(state.color, (255, 0, 255));
assert_eq!(state.position.x, 10);
assert_eq!(state.position.y, 15);
assert_eq!(state.quit, true);
}
}
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