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Éric eric-glb

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@moshen
moshen / nyan.pl
Created December 1, 2011 16:29
Terminal Nyancat 256 color
#!/usr/bin/env perl
use warnings;
use strict;
# Animation frames...
# Color ASCII escape sequences, gzipped and base64 encoded, because
# I thought 300 lines of animation frames was a little much.
my @frames = ( q(
H4sIAHywIU8AA+1d23XkOA797xT8oxBst+11z4QyMVQO+7ExbIAbydrdVXqCeJOEKNQZnzMURIq4
BEAU6jb19M/b59/vfz/fnv78z8uvj9u0+zz98yUFrrI6PG473nX8wA/68cSYI+fze/hlNkvz9fWV
@taterbase
taterbase / upload.php
Created May 13, 2012 15:03
Simple file upload in php
<!DOCTYPE html>
<html>
<head>
<title>Upload your files</title>
</head>
<body>
<form enctype="multipart/form-data" action="upload.php" method="POST">
<p>Upload your file</p>
<input type="file" name="uploaded_file"></input><br />
<input type="submit" value="Upload"></input>
@jboner
jboner / latency.txt
Last active July 23, 2024 14:12
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

@erikcox
erikcox / SimCityLoadingMessages.txt
Created November 11, 2015 21:23
A list of loading messages from the game SimCity, which I repurposed for Slack loading messages.
Adding Hidden Agendas
Adjusting Bell Curves
Aesthesizing Industrial Areas
Aligning Covariance Matrices
Applying Feng Shui Shaders
Applying Theatre Soda Layer
Asserting Packed Exemplars
Attempting to Lock Back-Buffer
Binding Sapling Root System
Breeding Fauna

Aligning images

This is a guide for aligning images.

See the full Advanced Markdown doc for more tips and tricks

left alignment

@meain
meain / loading_messages.js
Last active July 22, 2024 13:32
Funny loading messages
export default [
"Reticulating splines...",
"Generating witty dialog...",
"Swapping time and space...",
"Spinning violently around the y-axis...",
"Tokenizing real life...",
"Bending the spoon...",
"Filtering morale...",
"Don't think of purple hippos...",
"We need a new fuse...",
@steven2358
steven2358 / ffmpeg.md
Last active July 22, 2024 08:40
FFmpeg cheat sheet
@fnky
fnky / ANSI.md
Last active July 23, 2024 17:28
ANSI Escape Codes

ANSI Escape Sequences

Standard escape codes are prefixed with Escape:

  • Ctrl-Key: ^[
  • Octal: \033
  • Unicode: \u001b
  • Hexadecimal: \x1B
  • Decimal: 27
@Hakky54
Hakky54 / openssl_commands.md
Last active July 23, 2024 15:29 — forked from p3t3r67x0/openssl_commands.md
Some list of openssl commands for check and verify your keys

OpenSSL 🔐

Install

Install the OpenSSL on Debian based systems

sudo apt-get install openssl