Cross-platform timer example in C.
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#include <stdio.h> | |
#include <time.h> | |
#define PRINT_INTERVAL 1000 /* in milliseconds */ | |
#define MILLI 0 | |
#define MICRO 1 | |
#define NANO 2 | |
#define RESOLUTION MILLI | |
long diff_nano(struct timespec *start, struct timespec *end) | |
{ | |
/* ns */ | |
return ((end->tv_sec * (1000000000)) + (end->tv_nsec)) - | |
((start->tv_sec * 1000000000) + (start->tv_nsec)); | |
} | |
long diff_micro(struct timespec *start, struct timespec *end) | |
{ | |
/* us */ | |
return ((end->tv_sec * (1000000)) + (end->tv_nsec / 1000)) - | |
((start->tv_sec * 1000000) + (start->tv_nsec / 1000)); | |
} | |
long diff_milli(struct timespec *start, struct timespec *end) | |
{ | |
/* ms */ | |
return ((end->tv_sec * 1000) + (end->tv_nsec / 1000000)) - | |
((start->tv_sec * 1000) + (start->tv_nsec / 1000000)); | |
} | |
int main(int argc, char **argv) | |
{ | |
struct timespec start, now, print_timer; | |
long t, pt; | |
clock_gettime(CLOCK_MONOTONIC, &print_timer); | |
clock_gettime(CLOCK_MONOTONIC, &start); | |
while (1) { | |
clock_gettime(CLOCK_MONOTONIC, &now); | |
switch (RESOLUTION) { | |
case NANO: | |
t = diff_nano(&start, &now); | |
break; | |
case MICRO: | |
t = diff_micro(&start, &now); | |
break; | |
case MILLI: | |
default: | |
t = diff_milli(&start, &now); | |
break; | |
} | |
pt = diff_milli(&print_timer, &now); | |
if (pt >= PRINT_INTERVAL) { | |
clock_gettime(CLOCK_MONOTONIC, &print_timer); | |
printf("%ld", t); | |
switch (RESOLUTION) { | |
case NANO: | |
printf(" ns\n"); | |
break; | |
case MICRO: | |
printf(" us\n"); | |
break; | |
case MILLI: | |
default: | |
printf(" ms\n"); | |
break; | |
} | |
} | |
clock_gettime(CLOCK_MONOTONIC, &start); | |
} | |
return 0; | |
} |
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#include <Windows.h> | |
#include <stdio.h> | |
long diff_micro(LARGE_INTEGER *start, LARGE_INTEGER *end) | |
{ | |
LARGE_INTEGER Frequency, elapsed; | |
QueryPerformanceFrequency(&Frequency); | |
elapsed.QuadPart = end->QuadPart - start->QuadPart; | |
// | |
// We now have the elapsed number of ticks, along with the | |
// number of ticks-per-second. We use these values | |
// to convert to the number of elapsed microseconds. | |
// To guard against loss-of-precision, we convert | |
// to microseconds *before* dividing by ticks-per-second. | |
// | |
elapsed.QuadPart *= 1000000; | |
elapsed.QuadPart /= Frequency.QuadPart; | |
return elapsed.QuadPart; | |
} | |
long diff_milli(LARGE_INTEGER *start, LARGE_INTEGER *end) | |
{ | |
LARGE_INTEGER Frequency, elapsed; | |
QueryPerformanceFrequency(&Frequency); | |
elapsed.QuadPart = end->QuadPart - start->QuadPart; | |
// | |
// We now have the elapsed number of ticks, along with the | |
// number of ticks-per-second. We use these values | |
// to convert to the number of elapsed microseconds. | |
// To guard against loss-of-precision, we convert | |
// to milliseconds *before* dividing by ticks-per-second. | |
// | |
elapsed.QuadPart *= 1000; | |
elapsed.QuadPart /= Frequency.QuadPart; | |
return elapsed.QuadPart; | |
} | |
int main(int argc, char **argv) | |
{ | |
LARGE_INTEGER StartingTime, EndingTime; | |
QueryPerformanceCounter(&StartingTime); | |
// Activity to be timed | |
Sleep(1000); | |
QueryPerformanceCounter(&EndingTime); | |
printf("%ld us\n", diff_micro(&StartingTime, &EndingTime)); | |
printf("%ld ms\n", diff_milli(&StartingTime, &EndingTime)); | |
return 0; | |
} |
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